probably not, but it's still quite fun, a recreation of Valve's left 4 dead series. interested in zombies? check it out http://scratch.mit.edu/projects/PlayWithFire/986597
though i must warn you it does contain blood, but blood made with scratch artwork, i didn't draw it though as i'm a terrible artist
i did make all of the zombies though and they turned out fine!
so try out the game, you may be surprised by how fun it is!
http://scratch.mit.edu/projects/PlayWithFire/986597
ALSO DO YOU WANT TO BE A PART OF THE GAME? IF YOU WANT TO DESIGN A;
MAP
SURVIVOR
SPECIAL INFECTED (BOSS ZOMBIE)
THEN DOWNLOAD THIS PROJECT AND EDIT THE MAP, SURVIVOR, OR INFECTED TEMPLATE. (note that infected may be changed around a lot to suit the infected's look.)
the template: http://scratch.mit.edu/projects/PlayWithFire/990977
PRAISE FOR THE GAME -
Great! Addictive! - 08Jackt
Awesome - Floatingmagictree
THE MOST AWESOME GAME EVER! - Fanofcena
it doesn't lag for me at all it's just awesome! it's 12 am here and I'm yelling at the screen going AHHH ZOMBIEE TAKE THIS~! AHHH!!! lol. That was GREAT *bows to you* hats off my friend. Hat's off - Vash75932
Last edited by PlayWithFire (2010-04-18 13:49:55)
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I just don't know. You had me with the set-up, graphics sand everything, and it's evident how much time went into this, but I couldn't pick up the controls, it was really laggy (not your fault, Scratch's) and I lost interest really fast. Still good though, just not as good as I would've thought the way everything was set-up.
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the controls are the arrow keys and the mouse lol, yes the lag is an issue though which is why i removed a bunch of stuff this time, the biggest issue is having so many zombies on the screen at once causes such a big lag. did you try downloading it and running it in presentation mode? and which difficulty did you play it on? the easier ones tend to be less intense and therefore make you lose interest a little faster.
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PlayWithFire wrote:
the controls are the arrow keys and the mouse lol, yes the lag is an issue though which is why i removed a bunch of stuff this time, the biggest issue is having so many zombies on the screen at once causes such a big lag. did you try downloading it and running it in presentation mode? and which difficulty did you play it on? the easier ones tend to be less intense and therefore make you lose interest a little faster.
oh LOL I didn't know you could use the arrow keys. Haha okay this game makes a lot more sense. Good job!
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idkdude wrote:
PlayWithFire wrote:
the controls are the arrow keys and the mouse lol, yes the lag is an issue though which is why i removed a bunch of stuff this time, the biggest issue is having so many zombies on the screen at once causes such a big lag. did you try downloading it and running it in presentation mode? and which difficulty did you play it on? the easier ones tend to be less intense and therefore make you lose interest a little faster.
oh LOL I didn't know you could use the arrow keys. Haha okay this game makes a lot more sense. Good job!
Lol! And thanks
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CHEZA69 wrote:
perhaps the WASD keys would be better for this game or perhaps a choice
Maybe, but I was hesitant to do so because every sprite has scripts which involve arrow keys and I would have to replace them all
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PlayWithFire wrote:
CHEZA69 wrote:
perhaps the WASD keys would be better for this game or perhaps a choice
Maybe, but I was hesitant to do so because every sprite has scripts which involve arrow keys and I would have to replace them all
Why didn't you make the zombies set themselves to the Scrolling variables instead of react to the arrow keys? It would've been a ton easier for you.
Last edited by Kileymeister (2010-04-16 13:37:06)
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WASD would be so much better, especially since you have to spam pressing space.
It's a good game, although it's confusing how the enemies somehow teleport forward.
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Kileymeister wrote:
PlayWithFire wrote:
CHEZA69 wrote:
perhaps the WASD keys would be better for this game or perhaps a choice
Maybe, but I was hesitant to do so because every sprite has scripts which involve arrow keys and I would have to replace them all
Why didn't you make the zombies set themselves to the Scrolling variables instead of react to the arrow keys? It would've been a ton easier for you.
the original used a different kind of scrolling that didn't allow that from what i know about it, this was simply much easier.
also @ justickman those enemies are jumping at you very fast and it would've been too easy if they had a frame in between jumps so i made them move forward
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EDITED: you now use a,s,d,w to move
also for future edits im still accepting maps, i plan on building upon this game as time goes on, but not releasing future versions of the game.
Last edited by PlayWithFire (2010-04-17 00:59:43)
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bump
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