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#51 2010-04-12 21:40:39

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Proposal for a Scratch MMO

archmage wrote:

I thought about this too, scratch is far too weak for an MMO but a 10 person game seems possible

And forget python, use this instead
http://scratch.mit.edu/forums/viewtopic.php?id=15445

Its really easy

have faith in scratch! Who knows what it can do with some modding.

(10 bucks says this is going to turn into a massive argument. I am EmperorEvil's brother!)


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#52 2010-04-13 16:28:30

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Proposal for a Scratch MMO

I had a attempt, so look at my projects and the gallery: http://scratch.mit.edu/galleries/view/79290

This has a server and a client.


You can now reach me on Twitter @johnnydean1_

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#53 2010-04-14 03:58:28

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Proposal for a Scratch MMO

Bump


You can now reach me on Twitter @johnnydean1_

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#54 2010-04-16 04:22:19

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Proposal for a Scratch MMO

Bump


You can now reach me on Twitter @johnnydean1_

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#55 2010-04-16 15:47:56

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Proposal for a Scratch MMO

I think it would be fairly easy actually.  I designed a chat engine that could take an unlimited amount of people a while ago (file got corruped though...)

you just have to have a server project and a user project.  the user project constantly feeds data to the server, which processes it and in turn sends it to every hooked up user.

the only hitch is that you would have to get a permanent online IP address to host the server, and beyond that I'm not even sure a website could run a scratch project...


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#56 2010-04-16 15:55:51

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Proposal for a Scratch MMO

wait, does mesh limit you to only two users?


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#57 2010-04-18 15:37:27

itchyone
Scratcher
Registered: 2009-08-15
Posts: 100+

Re: Proposal for a Scratch MMO

no. I made a chat engine with unlimited people.

Last edited by itchyone (2010-04-18 15:37:37)


Build your own platformer with BYOP!
Want to test some highly dangerous Wormholes? For science?

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#58 2010-04-18 15:58:55

AnonymousTom
Scratcher
Registered: 2010-03-19
Posts: 100+

Re: Proposal for a Scratch MMO

itchyone wrote:

no. I made a chat engine with unlimited people.

Yes, but the quality of the scratch project goes down drastically because of the ability that Squeak has for mesh.

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#59 2010-05-20 06:38:15

Zeratul
Scratcher
Registered: 2009-11-14
Posts: 78

Re: Proposal for a Scratch MMO

i myself am making an mmo with scratch
if interested please notify me( a comment on one of my projects would be best)


MyLife                                       
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#60 2010-05-20 11:28:47

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Proposal for a Scratch MMO

I am making a MMOG, we have started, look in the forums (advanced topics)


You can now reach me on Twitter @johnnydean1_

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#61 2010-05-26 23:05:29

Reese-O
Scratcher
Registered: 2010-05-11
Posts: 58

Re: Proposal for a Scratch MMO

could someone make a thread explaining how to do this stuff?

smile
____________________________________________________________________________________

[blocks]((  <+>  ))<mouse down?><mouse y><when green flag clicked>
(-These have no meaning-)

Last edited by Reese-O (2010-05-26 23:15:24)


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#62 2010-05-27 14:02:50

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Proposal for a Scratch MMO

Doing this stuff is complicated, even I get drastically confused and run into thousands of problems, what Scratch needs is a connection like Python, that way the server can take care of every/Computer/Game individually, makes it all the more easier.

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#63 2010-09-23 10:57:45

Cspace
Scratcher
Registered: 2010-01-26
Posts: 19

Re: Proposal for a Scratch MMO

Okay, well, lets think really simple here. How about the capabilities that we can embed into scratch? I have seen it in a lot of spinoffs and it is probably possible by simply copying and pasting. Once we have the required blocks in scratch, then get a text file that is over the internet through a fully accessable source and the scratch program will standalone completely without the need of a python, air, or any other file. Do you follow?


http://i577.photobucket.com/albums/ss217/RobonAdvisor/Title.pnghttp://i577.photobucket.com/albums/ss217/RobonAdvisor/KamiPaint.pnghttp://i577.photobucket.com/albums/ss217/RobonAdvisor/StickfigureAnim8er.png

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#64 2010-09-23 18:17:12

Ace-Of-Diamonds
Scratcher
Registered: 2010-02-02
Posts: 500+

Re: Proposal for a Scratch MMO

How would you connect with Python?


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#65 2010-09-23 18:36:07

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Proposal for a Scratch MMO

Necropost!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11


http://pwp.wizards.com/5103673563/Scorecards/Landscape.png

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#66 2010-09-23 19:07:33

Ace-Of-Diamonds
Scratcher
Registered: 2010-02-02
Posts: 500+

Re: Proposal for a Scratch MMO

midnightleopard wrote:

Necropost!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11

That's a really useful post...


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#67 2010-09-23 21:00:31

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Proposal for a Scratch MMO

Ace-Of-Diamonds wrote:

midnightleopard wrote:

Necropost!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11

That's a really useful post...

it means someone just posted on a really really old thread. It's not spam....


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#68 2010-09-23 21:06:07

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Proposal for a Scratch MMO

However, with JSO's idea of using the buld it iExpress, we can create an exe that runs python while running a scratch program in pres mode. With some source editing, we can make it unable to view codes. I'm good at python but can't do socket programming.

Last edited by midnightleopard (2010-09-23 21:06:27)


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#69 2010-09-23 21:58:17

Ace-Of-Diamonds
Scratcher
Registered: 2010-02-02
Posts: 500+

Re: Proposal for a Scratch MMO

I don't know what Build It iExpress is, what are you talking about?


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#70 2010-09-26 00:50:21

bbbeb
Scratcher
Registered: 2009-06-11
Posts: 1000+

Re: Proposal for a Scratch MMO

Ace-Of-Diamonds wrote:

I don't know what Build It iExpress is, what are you talking about?

A windows application that builds a .exe of a set of apps.  tongue


Back in my day.... there were no laws that censored the internet... now, there are.... nah.

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#71 2010-09-26 00:57:00

Ace-Of-Diamonds
Scratcher
Registered: 2010-02-02
Posts: 500+

Re: Proposal for a Scratch MMO

Okay so then Scratch could be supposedly used together with Python, so then how does Python do it?


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#72 2010-09-26 02:02:28

bbbeb
Scratcher
Registered: 2009-06-11
Posts: 1000+

Re: Proposal for a Scratch MMO

Broadcasts.
IP adresses.
A whole lot of more (incoming!!!) stuff also. ( tongue )


Back in my day.... there were no laws that censored the internet... now, there are.... nah.

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#73 2010-09-27 13:17:57

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Proposal for a Scratch MMO

Ace-Of-Diamonds wrote:

How would you connect with Python?

http://scratchconnections.wik.is/Getting_Started <- That should help you out. I don't think Python can connect to a server and act as a server for Scratch, so unless you have one server and multiple Scratch Programs connecting to it... it would be complicated.

This is quite an old topic... if you wish to start another topic, make sure you have a starting for the MMO.  wink

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#74 2010-09-27 21:30:42

SamSamson
New Scratcher
Registered: 2010-09-01
Posts: 42

Re: Proposal for a Scratch MMO

Super cool!!!!!

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#75 2010-12-27 06:49:59

tom5X5
Scratcher
Registered: 2009-05-16
Posts: 26

Re: Proposal for a Scratch MMO

Ace-Of-Diamonds wrote:

I don't know what Build It iExpress is, what are you talking about?

I think you lot mean built-in iExpress.
Its a hidden tool built in to Windows that lets you compile files together and run a command. You can use it to make a scratch project into an EXE file. Some people use it to make an installer to install an application. there is a post in the fourms somewhere on how to use it.
To open iExpress on Win XP or older, go to start, Run, and type iExpress.
To open iExpress on Win Vista or 7, go to start, and in the search bar type iExpress.

This just goes to show how things get passed on and changed. It is built-in iExpress, not Build-it iExpress!

Remember, BUILT IN iExpress!!!!!!!

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