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#1 2010-04-04 00:19:42

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Must. Know.

I really need to know how to make broadcasts. How does everyone do it? It would be much better if I knew cuz then I could just know when ever I need to use the block.


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#2 2010-04-04 00:33:11

Paradox
Scratcher
Registered: 2010-01-07
Posts: 500+

Re: Must. Know.

On the broadcast block, click the dropdown menu and hit "Create new"
Then simply type in a name and there you have it


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#3 2010-04-04 03:14:01

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Re: Must. Know.

Paradox wrote:

On the broadcast block, click the dropdown menu and hit "Create new"
Then simply type in a name and there you have it

But how does the computer know what you want to broadcast?


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#4 2010-04-04 03:33:14

calebxy
Scratcher
Registered: 2009-12-31
Posts: 1000+

Re: Must. Know.

You see the "when I receive" block?
Once you have created the broadcast, make a script like this.(By the way, you can have the "when I receive" block on any sprite)

When I receive[      ]
Do stuff

Last edited by calebxy (2010-04-04 03:36:59)


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#5 2010-04-04 04:11:50

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: Must. Know.

Use the "when I recieve" block in the control category to start a script when the broadcast is sent.


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#6 2010-04-04 09:34:31

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Must. Know.

Sprite ANY
<when green flag clicked>
<broadcast[ exampleA

Sprite ANY
<when I receive[ exampleA
<turn cw( 15 )degrees>
<move( 10 )steps>

Last edited by soupoftomato (2010-04-04 09:35:31)


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#7 2010-04-04 18:26:39

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Re: Must. Know.

soupoftomato wrote:

Sprite ANY
<when green flag clicked>
<broadcast[ exampleA

Sprite ANY
<when I receive[ exampleA
<turn cw( 15 )degrees>
<move( 10 )steps>

Best reply! Thanks!


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