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#301 2010-04-03 15:14:21

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

GirWaffles64 wrote:

screentoaster allows you to upload to youtube, yeah.

anybody other than me have a youtube account?

*Cough* *Cough* And where have you been?

Anyway, I said convert it to a SWF. Gosh. SWF. Adobe Flash document.

Last edited by nXIII (2010-04-03 15:14:56)


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#302 2010-04-03 15:32:25

sparks
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Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

haha XP


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#303 2010-04-03 18:16:06

nXIII
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Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

sparks wrote:

haha XP

LOL I thought you meant XP as in the operating system, and I was like: "XP ROCKS! What are you talking about?!" And then I relized that you had mixed  tongue  with XD. I prefer xD and xP to avoid confusion....

EDIT: And then I realized that "relized" was not a word...

Last edited by nXIII (2010-04-03 18:16:35)


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#304 2010-04-03 20:23:15

waveOSBeta
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Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

nXIII wrote:

sparks wrote:

nXIII wrote:

OK, how about this:
http://i41.tinypic.com/1ziubk.png
Really random, I know.

O_o aaaaahhh! I nearly had a heart attack when I saw that! That is AWESOME! I think that would look great as the icon, it's a little more professional looking than the scratch one, which suggests to people that you can do more with Panther. I reckon some kind of panther sprite as default sprite like the scratch cat would be good.

oh yes HOLIDAYS! XD woooo!

and by the way if someone DOES want to make a little taster video, be that with screen toaster or something else, Weebly will only let us actually embed it into the site as a flash file or youtube video. I don't know how you'd go about putting a video into a flash file, but It might be possible. Youtube would be great too, I just don't have an account.

Have a nice weekend.

I think ScreenToaster has an experimental feature that allows you to convert it to a SWF.
I will make one when I finish up some stuff.

That was supposed to be the starting sprite, but whatever... I'll make something else. *sobs* goodbye, alphablending!

NOTE: the misc category is empty, it's kind of a long story but I need it there and I don't need another category, so I'm just going to leave it even though there's nothing there.

olivercrazy wrote:

How about this boolean:
when i receive (brodcast goes here)

It's a bit hard to do.

you have to give credit to scratch in the logo.


http://internetometer.com/image/10202.png]
New signature coming soon!  smile

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#305 2010-04-03 22:58:48

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

waveOSBeta wrote:

nXIII wrote:

sparks wrote:


O_o aaaaahhh! I nearly had a heart attack when I saw that! That is AWESOME! I think that would look great as the icon, it's a little more professional looking than the scratch one, which suggests to people that you can do more with Panther. I reckon some kind of panther sprite as default sprite like the scratch cat would be good.

oh yes HOLIDAYS! XD woooo!

and by the way if someone DOES want to make a little taster video, be that with screen toaster or something else, Weebly will only let us actually embed it into the site as a flash file or youtube video. I don't know how you'd go about putting a video into a flash file, but It might be possible. Youtube would be great too, I just don't have an account.

Have a nice weekend.

I think ScreenToaster has an experimental feature that allows you to convert it to a SWF.
I will make one when I finish up some stuff.

That was supposed to be the starting sprite, but whatever... I'll make something else. *sobs* goodbye, alphablending!

NOTE: the misc category is empty, it's kind of a long story but I need it there and I don't need another category, so I'm just going to leave it even though there's nothing there.

olivercrazy wrote:

How about this boolean:
when i receive (brodcast goes here)

It's a bit hard to do.

you have to give credit to scratch in the logo.

Um... no kidding. Read the posts, dude. The logo has it in it. That was the default sprite.


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#306 2010-04-04 04:20:15

sparks
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Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

yeah, XP is kinda a guy doing XD with his tongue out.


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#307 2010-04-04 04:41:23

markyparky56
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Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

I have a youtube account, and i just found this on google. http://www.newfreedownloads.com/find/avi2flash.html


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#308 2010-04-04 04:58:17

sparks
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Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

that looks promising


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#309 2010-04-04 08:24:06

markyparky56
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Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

You can upload any type of video file to youtube, you dont need to do it via screentoaster, i use hypercam myself, but i can use another free version aswell, called Camstudio.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#310 2010-04-04 16:18:06

sparks
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Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

nXIII: could you possibly provide a list of new/change blocks/features for me to post up on the "proposed blocks" section? any ones you have/plan to have... as they're only proposed, you're not tied down to having to make them, but any ones you think are likely to be in 1.0.

Cheers. Happy Easter  big_smile


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#311 2010-04-04 16:31:58

urhungry
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Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

Can I join the team? I just published my scratch mod, and made a few custom blocks, so I feel I have a small understanding of squeak now. Idk how much help I can be though.

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#312 2010-04-04 16:40:49

nXIII
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Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

urhungry wrote:

Can I join the team? I just published my scratch mod, and made a few custom blocks, so I feel I have a small understanding of squeak now. Idk how much help I can be though.

Those are mostly other people's mods, you should give them credit. (like me and billyedward)


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#313 2010-04-04 16:42:44

urhungry
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Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

oh, right, i totally forgot.. oops. ill do that now.

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#314 2010-04-04 17:09:05

sparks
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Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I'm liking the clone delete blocks alot in bounce and hope nXIII can put them into Panther. One thing, I reckon that the blocks belong in command, rather than looks.

I'm making a game atm that is the perfect example for a use for this. it's a ball popping game, where coloured balls are fired out at a block of other balls. odd balls stick to the others, and I'm currently using a rendering technique to make the bubbles, slow and fraught with problems. This method would let the bubbles create and delete themselves as the game goes on!


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#315 2010-04-04 17:56:40

nXIII
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Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

sparks wrote:

I'm liking the clone delete blocks alot in bounce and hope nXIII can put them into Panther. One thing, I reckon that the blocks belong in command, rather than looks.

I'm making a game atm that is the perfect example for a use for this. it's a ball popping game, where coloured balls are fired out at a block of other balls. odd balls stick to the others, and I'm currently using a rendering technique to make the bubbles, slow and fraught with problems. This method would let the bubbles create and delete themselves as the game goes on!

Yes, the clone and delete blocks are some of the most useful blocks currently in Panther (*hint*, *hint*). I also added a 'when Sprite1 created' event hat so that the sprites can immediately start an action after they are created. The 'delete' block doesn't work on sprites that are not clones to prevent accidental deletion ("Hm, I wonder what 'delete me' does. *clicks*. WHAT THE HECK?! WHERE DID THE SPRITE GO?!"), and it doesn't really have very many promising features (The sprite deletes itself, yay, there's nothing left... hmm ). I also have implemented a nice 'I am a clone?' Boolean reporter, and a side effect of the cloning is that all clones are deleted when either the stop button or the green flag button is pressed. (A very handy feature, kind of like auto-cleanup)

EDIT: I looked at the clone/delete blocks in Bounce, and they are implemented *completely* differently than the ones in Panther. A little demo of what the Panther ones can do:

*Clicks green flag*
A square grid of 25 circles comes up, the master hidden.
*moves mouse*
"Wow, each one responds to my mouse before I click the green flag again, and no messages were broadcasted!"
*clicks stop*
"They're all gone! They've all deleted themselves! The master is still there, though."

Last edited by nXIII (2010-04-04 18:00:50)


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#316 2010-04-04 18:14:55

urhungry
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Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

thats pretty nice. i have no idea what im doing, so im just implementing blocks to try and get the hang of it.

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#317 2010-04-04 18:15:53

climber59
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Registered: 2009-12-15
Posts: 100+

Re: Panther development thread

Wouldn't the clone/delete blocks give rise to a bunch of semi 1s1s projects?

Last edited by climber59 (2010-04-04 18:16:11)


Check out my projects if you have a chance.

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#318 2010-04-04 18:16:53

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

climber59 wrote:

Wouldn't the clone/delete blocks give rise to a bunch of semi 1s1s projects?

So? They're useful, and have a lot of potential. semi-1s1s projects would be cool!


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#319 2010-04-04 18:55:29

yaahoo
Scratcher
Registered: 2009-10-12
Posts: 29

Re: Panther development thread

I want to join the team. I am really great with smalltalk. But one thing I would like to know is if the image file is somewhere i can download it?I did'nt feel like reading all 13 pages

Last edited by yaahoo (2010-04-04 18:55:55)


http://meowprogramming.weebly.com/uploads/5/0/7/0/5070029/header_images/1282794090.jpgMeow! The next Scratch My old sig: By the way my user-name is supposed to be "Yahoo!" =B
=B =B =B =B =B =B =B =B =B =B =B =B =B =B +B +b =b =B =B =B =B =B =B

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#320 2010-04-04 19:17:55

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

OK, complete extract from the new features subtopic 'blocks':

- Variable dropdown list reporter
- Make/delete variable commands
- Sprite name reporter
- Set sprite name command
- Date/time reporter
- Power operator
- Substring reporter
- If-then-else reporters
- True/false constants
- Other constants
- Visible? boolean reporter
- Stretch and vStretch commands and reporters
- Ask in dialog command
- Show dialog command
- Horizontal/vertical panning in stage
- Show/hide list commands
- File contents command
- Write to file command
- Clear file command
- Graphic effect reporter
- Clone/delete me commands
- Clone? boolean reporter
- Creation event hat
- Key pressed reporter
- Move variable command
- Make/delete list commands
- String to boolean converter


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#321 2010-04-04 19:41:00

SeptimusHeap
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Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

What about mesh :'(?

And, I'm waiting to ask about getting Panther until 1.0 is out. Could you upload it so I could make the example project for block introduction?


http://i46.tinypic.com/dw7zft.png

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#322 2010-04-04 19:51:43

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

What about mesh :'(?

And, I'm waiting to ask about getting Panther until 1.0 is out. Could you upload it so I could make the example project for block introduction?

mesh is.....hard  hmm .maybe in 1.1or something

I shall upload it now, but I may keep the next one as 1.0 or 1.0.1

By the way, here is the extremely large version of the logo (sorry it's a bit different) for the site. You can scale it down.
http://i40.tinypic.com/r2mf6r.png

Last edited by nXIII (2010-04-04 19:58:53)


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#323 2010-04-04 20:09:16

SeptimusHeap
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Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Link..?

I want mesh :'(


http://i46.tinypic.com/dw7zft.png

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#324 2010-04-04 21:26:14

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

Panther 1.0

It is password protected, the password will be revealed elsewhere


nXIII

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#325 2010-04-05 05:25:49

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

er, not sure when you posted this, but I looked all over the panther sites, hidden mages etc and there's no file or password!

I LOVE the list of blocks and dohickys you listed there, you've done a great job and I can't wait to try it out  smile

I also laughed at your confused kid deletes his prized sprite scenario.

could the "delete on restart" feature for clones be default, with an option to keep the cloned sprites if you want to? a bit like the lock/unlock online option? I can't think of an ocassion right now that would require this but I do know that any information like lists and variables collected by a clone sprite would be lost on stop too.


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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