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#1 2008-05-09 17:18:09

glough_guy
Scratcher
Registered: 2008-03-11
Posts: 91

ask me anything

just ask me anything you have problems with (don't be too advanced, and please dont talk about S65's "press the button" projects. i won't go there. they have scary clowns.


please be nice to me on scratch.

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#2 2008-05-13 13:25:04

Freestylin_Monkey
Scratcher
Registered: 2008-03-24
Posts: 100+

Re: ask me anything

hey i have 2 questions
ex.
1- how do you make it so that when your mouse goes over a button, the button lights up?
is this right?   
<when green flag clicked>
<forever>
<if> mouse<touching[  button
<switch to costume[ light up

2- does this=
<if><<  <not>  >><key[space  ]pressed?>
<move( 0 )steps>
that i will not move if space pressed


I am Lord of Lords, I am King of Kings, I AM MASTERS OF ALL MASTERS!!!
-But I am a servant of my mother

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#3 2008-05-13 18:11:31

glough_guy
Scratcher
Registered: 2008-03-11
Posts: 91

Re: ask me anything

Freestylin_Monkey wrote:

hey i have 2 questions
ex.
1- how do you make it so that when your mouse goes over a button, the button lights up?
is this right?   
<when green flag clicked>
<forever>
<if> mouse<touching[  button
<switch to costume[ light up

2- does this=
<if><<  <not>  >><key[space  ]pressed?>
<move( 0 )steps>
that i will not move if space pressed

1 - no. the correct answer is :
<when green flag clicked>
<forever>
<if> mouse<touching[  button
<change[ brightness ]effect by( 25


2 - the right way is:

<if><<  <not>  >><key[space  ]pressed?>
<move( 0 )steps>
<else><move( 10 )steps>


please be nice to me on scratch.

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#4 2008-05-13 18:46:24

painthorseluvr
Scratcher
Registered: 2008-03-10
Posts: 28

Re: ask me anything

Well, the first way would work, too, if the costume that it switches to is brighter. Also, you might want to use one of these

<if>
<else>
<end>

instead of an ordinary

<if>
<end>

so that it will switch back to the original costume when the mouse is not touching it.

Last edited by painthorseluvr (2008-05-13 18:47:03)

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#5 2008-05-13 21:04:24

Heybrian-
Scratcher
Registered: 2008-04-30
Posts: 100+

Re: ask me anything

glough wrote:

<forever>
<if> mouse<touching[  button
<change[ brightness ]effect by( 25

Actully, that would also make the brightness of the outlighn and the words. Painthorse lover is correct.


www.bungie.net . Halo 3. World Domination.

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#6 2008-05-13 22:08:06

glough_guy
Scratcher
Registered: 2008-03-11
Posts: 91

Re: ask me anything

Heybrian- wrote:

glough wrote:

<forever>
<if> mouse<touching[  button
<change[ brightness ]effect by( 25

Actully, that would also make the brightness of the outlighn and the words. Painthorse lover is correct.

but then your project could be like 99 billion gigantobytes


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#7 2008-05-14 09:41:42

Lizzamborghini
Scratcher
Registered: 2008-05-05
Posts: 14

Re: ask me anything

u a nerd? yes, dont have to wait for a answer for that

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#8 2008-05-14 09:45:49

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: ask me anything

Lizzamborghini - please. Calling someone a nerd is wrong. Especially on a programming community, don't you think?

Joren


http://oi48.tinypic.com/2v1q0e9.jpg

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#9 2008-05-14 18:13:56

glough_guy
Scratcher
Registered: 2008-03-11
Posts: 91

Re: ask me anything

JSO wrote:

Lizzamborghini - please. Calling someone a nerd is wrong. Especially on a programming community, don't you think?

Joren

theyre also geeks. they make money....


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#10 2008-05-14 18:15:53

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: ask me anything

Lizzamborghini wrote:

u a nerd?

Ya, why?


http://img247.imageshack.us/img247/1204/bluestributett4.jpg
That's my PSN ID. I know tons of COD4 glitches. Add me as your friend. Oh, and get a headset

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#11 2008-05-14 21:32:59

glough_guy
Scratcher
Registered: 2008-03-11
Posts: 91

Re: ask me anything

well, i love to use the computer, and i LOVE star trek


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#12 2008-05-20 16:36:58

LizClass
Scratcher
Registered: 2008-05-08
Posts: 1

Re: ask me anything

ok, i am teaching a middle school scratch club. a student has a problem we can't seem to solve.
he has made the level 1 of his game a little like space invaders. with blasters shouting clouds. everything hides when he switches to the next level but the blasters. we have tried using the broadcast message used to hide the other sprites but it does not work for the blasters.
any ideas? or example games.
thanks, liz

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#13 2008-05-20 18:52:18

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: ask me anything

LizClass wrote:

ok, i am teaching a middle school scratch club. a student has a problem we can't seem to solve.
he has made the level 1 of his game a little like space invaders. with blasters shouting clouds. everything hides when he switches to the next level but the blasters. we have tried using the broadcast message used to hide the other sprites but it does not work for the blasters.
any ideas? or example games.
thanks, liz

That sounds like an interesting problem; any chance this project has been shared to the web where we can all look at it?  The only thing I can think of is that something else in the scripts is telling it to show again, maybe in a forever loop, so the hide command from the broadcast message is being overridden.


http://i39.tinypic.com/2nav6o7.gif

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