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#251 2010-03-31 19:22:31

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Panther development thread

LOL I thought that by panther, you meant, mac OS X panther... Nice, uh, mod though.


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#252 2010-03-31 19:33:22

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

nXIII wrote:

SeptimusHeap wrote:

Idea: Make unlocked/make locked!

Good idea! Really easy, too  big_smile

Up...DATE!: I have added a new category, files (it may include URL stuff too) which will include all the file I/O blocks

Make a new category: Misc.


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#253 2010-03-31 19:42:24

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

nXIII wrote:

SeptimusHeap wrote:

Idea: Make unlocked/make locked!

Good idea! Really easy, too  big_smile

Up...DATE!: I have added a new category, files (it may include URL stuff too) which will include all the file I/O blocks

Make a new category: Misc.

K, I needed an even number anyway...


nXIII

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#254 2010-03-31 19:50:20

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

nXIII, can you release the full version at least a day early for staff? I want to make a video teaser-thing. Too bad I'll have to use my mom's camera.


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#255 2010-03-31 19:57:00

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

nXIII, can you release the full version at least a day early for staff? I want to make a video teaser-thing. Too bad I'll have to use my mom's camera.

BUT YOU CAN'T EVEN DOWNLOAD IT!

PS: Use ScreenToaster

Last edited by nXIII (2010-03-31 19:58:21)


nXIII

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#256 2010-03-31 20:10:07

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

Any way to get my 'rents to let me download it?

Do they know what scratch is? You can just say it's something for scratch. Or you can just say it's something you helped make, seeing as you did.

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#257 2010-03-31 20:13:15

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

Do you think the 'sprite name' pair belong in sensing or misc? (BTW misc is gray)


nXIII

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#258 2010-03-31 20:17:25

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

I'd say it belongs in sensing, but idk what it does.

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#259 2010-03-31 20:26:18

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

urhungry wrote:

I'd say it belongs in sensing, but idk what it does.

It gets/sets the sprite's name.


nXIII

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#260 2010-03-31 20:27:49

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

Oh, well I'd say misc. then.

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#261 2010-03-31 20:28:14

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Msic.

Plus, I'll get my friend to download it when he gets home on Friday. Then I can download it >:-)!

I'll make a starter project, instead of a video.

Last edited by SeptimusHeap (2010-03-31 20:39:06)


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#262 2010-03-31 20:44:46

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

Msic.

Plus, I'll get my friend to download it when he gets home on Friday. Then I can download it >:-)!

I'll make a starter project, instead of a video.

Oh... I thought sensing, because, you know, it's SENSING its name.... But misc is fine. It takes about 2 seconds to change.

I was also thinking of making a bunch of sample projects.... I know! Mine act as tutorials for you guys, who then add ones (or start anew) that are released to the general public!


nXIII

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#263 2010-03-31 20:47:20

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

I'll make one that introduces all of the blocks.


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#264 2010-03-31 20:51:18

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

I'll make one that introduces all of the blocks.

OK. Mine are mostly, like simple things that do simple stuff to show you what the blocks do. (I somehow managed to use a plural even though I've only made one... tongue )


nXIII

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#265 2010-04-01 04:52:18

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Right, I'm thinking that sprite naming probably ought to go in sensing... but then it'll be pretty silly to have an almost empty misc catagory so I reckon that it can go in there. I repeat that the unfinished panther file you shared with us was unopenable, it wouldn't let me enter the zip folder at all  and I tried several times. Also, I meant Panther, dunno why I put python :? so what I meant was, can you get variables to drop into the name section of other variable and list blocks? eg. [set [count] to [ hi]] then you can drop reporter values into the name so you can get [set [(a variable)] to [hi]] and the same with lists. that'll make some things easier ^_^ also, I like the idea of tutorials - get them to focus on the features that sets panther apart from Scratch so that people see what it does, eg demonstrating copying, list features and so forth. Finally, did you get the copy/delete costume/sprite blocks to work properly? I'm so glad this is all working so smoothly, I'll speak later when I get back online... I'v got some robot programming to do  big_smile

Peace out.


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#266 2010-04-01 06:15:43

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

oh, and you can share the Panther file with staff only if you post it in the panthertalk section (MathWizz, ask me about getting a mod account with the site.). Just drag a file element in and upload the panther file. Ta.


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#267 2010-04-01 07:42:06

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Are the Mesh blocks done?


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#268 2010-04-01 08:08:17

MathWizz
Scratcher
Registered: 2009-08-31
Posts: 1000+

Re: Panther development thread

sparks wrote:

(MathWizz, ask me about getting a mod account with the site.

LOL! Can I/how do I get a mod account on the site?  tongue


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#269 2010-04-01 10:15:08

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

@MathWizz: haha, It's a case of us both being online at the same time. I'll do it this (my) evening when we're sure to both be on  smile


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#270 2010-04-01 10:28:37

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

oh, by the way, has anyone heard from Gir? I've heard nothing for a while and he/she said they were going to make a Panther image??

_|_|_|       _|_|       _|         _|   _|_|_|_|_|    _|      _|   _|_|_|_|    _|_|_|
_|     _|  _|     _|     _|_|      _|         _|          _|      _|   _|             _|      _|
_|_|_|    _|_|_|_|    _|   _|   _|         _|          _|_|_|_|   _|_|_|       _|_|_|
_|         _|       _|    _|      _|_|         _|          _|      _|   _|             _|      _|
_|         _|       _|    _|         _|         _|          _|      _|   _|_|_|_|    _|      _|

Man I'm bored...


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#271 2010-04-01 11:42:53

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

Hey, what about adding in the Mesh area insted of that files, and move files to misc?

P.s. WHERE CAN I GET MY HANDS ON THE PANTHER IMAGE!?

Last edited by markyparky56 (2010-04-01 11:46:02)


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#272 2010-04-01 12:15:32

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

or remove misc and replace it with files. The files are kinda a mix between control and looks so they ought to have their own catagory. You also have to think about "selling" Panther to viewers. I think that seeing two new sections called files and mesh would be more likely to arouse intrest than a misc catagory. I'm thinking that any hazy blocks can go into the catagory they are most like. Misc sounds untidy, un thought out.


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#273 2010-04-01 12:24:31

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

sparks wrote:

or remove misc and replace it with files. The files are kinda a mix between control and looks so they ought to have their own catagory. You also have to think about "selling" Panther to viewers. I think that seeing two new sections called files and mesh would be more likely to arouse intrest than a misc catagory. I'm thinking that any hazy blocks can go into the catagory they are most like. Misc sounds untidy, un thought out.

Yes. I agree, and how do i get my hands on the unfinished image file for panther, I WANT TO TRY IT!!!


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Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#274 2010-04-01 13:21:28

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Panther development thread

I want to also, but seeing as I'm not on the team, forget that.

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#275 2010-04-01 13:49:47

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

urhungry wrote:

I want to also, but seeing as I'm not on the team, forget that.

You could help out, then you'd be given developer status. probably.


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