I have decided to make a follow-up to my game Wallwalker, with a more complex "gravity" concept, called Levitator.
Levitator will be all about using rotating wind turbines which can levitate you, letting you reach certain areas, such as goals.
Right now the only screenshot I have is the menu screen, but I will release actual gameplay screenshots soon.
Here is the menu, with a rotating fan levitating the title.
Here is a screenshot of the first level, with the fan at the platformer with the other one way at the top. A door is supposed to be there, but never mind that.
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What's new in Levitator:
- actual storyline
- new revamped graphics
- over 10 levels
Release date: (Estimated) May 2010
Last edited by banana500 (2010-03-29 17:56:19)
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Seems good! I tried Wallwalker, there seemed to be a glitch in the gravity where I would fly to the top left corner when I pressed up, the bottom left when I pressed down, the bottom right when I pressed right, and bottom left when I pressed left. Weird..
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Kileymeister wrote:
Seems good! I tried Wallwalker, there seemed to be a glitch in the gravity where I would fly to the top left corner when I pressed up, the bottom left when I pressed down, the bottom right when I pressed right, and bottom left when I pressed left. Weird..
That's how it was scripted. Yes, I know, traumatic. I'm actually revamping the actual concept of this game to make a new Wallwalker, except this time it will be a scroller, and it won't have any "gravity" stuff, but something better.
Last edited by banana500 (2010-03-29 19:47:34)
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