sparks wrote:
@ nXIII: BYOB and Streak both have icons to replace the Scratch Icon in the corner. do you know how to do this? Also, BYOB has no hidden button (that I can find) with which to open up the source code... if possible, leave that open, as I think Panther should remain open source.
I made this:
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I personally think this should be moved to suggestions.
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sparks wrote:
@ nXIII: Great to see stuff coming along so fast... What uses do you forsee that block set having?
••••••••••••••••••••••••••••••••••••••••••••
THE FORUM AT www.pantherprogramming.weebly.com IS NOW UP AND RUNNING!
Poll: should the discussion be moved there?
You can have variable variables!
(Or variable variable variable variable variables, for that matter... )
It's mostly for createable/deleteable variables, though.
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nXIII wrote:
GirWaffles64 wrote:
Oh, don't forget say nothing! That's an easy one.
Code:
('say nothing' - sayNothing)Requires no programming.
you just use <say[ [/blocks]
Yeha, but it's a freebie, because it's already programmed in.
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sparks wrote:
hmmm. odd. not sure if this is correct, but I think the forum on pantherprogramming is broken... noone did anything silly did they?
I registered as nXIII... that's not silly though (I hope )
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GirWaffles64 wrote:
nXIII wrote:
GirWaffles64 wrote:
Oh, don't forget say nothing! That's an easy one.
Code:
('say nothing' - sayNothing)Requires no programming.
you just use <say[ [/blocks]
Yeha, but it's a freebie, because it's already programmed in.
I don't want to waste space putting an unneeded block in >.> It's nice to have lots of blocks, but that's just plain unnecessary.
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GirWaffles64 wrote:
We as a community could build our own Scratch advanced application using the source code.
I tried making one, but need more source code hacks.
That's what I'm trying to do with streak
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nXIII wrote:
GirWaffles64 wrote:
nXIII wrote:
you just use <say[ [/blocks]Yeha, but it's a freebie, because it's already programmed in.
I don't want to waste space putting an unneeded block in >.> It's nice to have lots of blocks, but that's just plain unnecessary.
True, however, it is one of the few that works on the online player; the advantage to it is that if you have a loop that wither says something or doesn't, using say [] causes the speech bubble to flash.
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Here's another thing if you don't already have it.
Go to Scratch-Objects >> ScriptableScratchMorph >> looks ops >> graphicEffectNames
then add 'pointillize' 'saturation' inside the parentheses.
Last edited by climber59 (2010-03-28 17:16:03)
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billyedward wrote:
nXIII wrote:
GirWaffles64 wrote:
Yeha, but it's a freebie, because it's already programmed in.
I don't want to waste space putting an unneeded block in >.> It's nice to have lots of blocks, but that's just plain unnecessary.
True, however, it is one of the few that works on the online player; the advantage to it is that if you have a loop that wither says something or doesn't, using say [] causes the speech bubble to flash.
It doesn't matter if it works online because IT'S AGAINST THE TOS TO UPLOAD PROJECTS FROM MODS!
Last edited by nXIII (2010-03-28 17:40:40)
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nXIII wrote:
billyedward wrote:
nXIII wrote:
I don't want to waste space putting an unneeded block in >.> It's nice to have lots of blocks, but that's just plain unnecessary.True, however, it is one of the few that works on the online player; the advantage to it is that if you have a loop that wither says something or doesn't, using say [] causes the speech bubble to flash.
It doesn't matter if it works online because IT'S AGAINST THE TOS TO UPLOAD PROJECTS FROM MODS!
I've been doing it 4eva.
Never bothered to have a second image.... just kinda didnt use modded blocks when sharing. And didn't share it online.(last one I uploaded was 1.3, and 1.2)
upload projects from mods. theres no harm really.
I love the tos. But since I don't distribute my copy, and I don't, uh, do anything bad.
I just hacked a normal scratch image.(source ver is no share button!)
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climber59 wrote:
Here's another thing if you don't already have it.
Go to Scratch-Objects >> ScriptableScratchMorph >> looks ops >> graphicEffectNames
then add 'pointillize' 'saturation' inside the parentheses.
and 'water ripple', right? (I forget)
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Sorry guys, I had to reset the forums. Your accounts are (hopefully) saved.
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16Skittles wrote:
can I help? I might not be the best at scratch mods, but I can help with the site.
question bump.
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climber59 wrote:
Here's another thing if you don't already have it.
Go to Scratch-Objects >> ScriptableScratchMorph >> looks ops >> graphicEffectNames
then add 'pointillize' 'saturation' inside the parentheses.
and 'water ripple', right? (I forget)
That's odd... this was posted twice...
Last edited by nXIII (2010-03-28 19:21:29)
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Jens wrote:
You know, there's also an experimental "hidden" feature in the public Scratch Source Code which you can unlock without having to get much into Smalltalk-programming at all, and which will let you connect any number of Scratch sessions via TCP to do your MMO's without any middleware involved: http://scratch.mit.edu/forums/viewtopic.php?pid=96799#p96799
This was from the Snyff topic.
Don't you see guys? This could be HUGE for Panther!
Read the linked topic, it has instructions!
Last edited by SeptimusHeap (2010-03-29 08:17:48)
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