I don't understand some operator blocks like the math ones. The only thing I think
people would use them for is for a simple calculator. I think I get the rest of those blocks:

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Like which ones?
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The math blocks can be used to make more complicated things with variables.
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What is the point of those "join world with..." blocks?

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I know this is off track.. but do you know any REALLY good OS projects?

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qwertypower wrote:
What is the point of those "join world with..." blocks?
That's the "join" block. Basically, you put two things into either side of that block and it joins them both together into one.
For example, you could make it say "join [hi ] [there]" and it would turn it into "hi there". You can also drag variables into either end, which can be really useful.
Last edited by hmnwilson (2010-04-01 11:12:51)
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Thannk You! Very Helpful!

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the maths blocks are very useful for movment and conversion. If you wanted to convert seconds to minutes you'd use the / block (divide). you could put ((number of seconds)/(60)) to get the number of minutes. if you want something to be exagerrated, such as if you have a variable called "regular movement" and you want a sprite to move twice as many steps as that, you would have ((regular movment) * (2)) to double the value and move twice as fast. The sin, cos, tan operators are great for getting smooth curves and such. try this to see what I mean:
when flag clicked
|repeat (480)
||change x by (1)]
||set y to ((cos(x position)))]
||stamp]
| ----------------
-----------------
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So I should copy that script into scratch blocks and see what happens?

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