lonwol wrote:
When the betas ready, just post a download link on one of my oldest projects and when I download it i'll delete it.
Or we could just have a forum/website and have a Alpha/Beta testing area. We have to do alpha testing before we do beta testing,
@Lord-sprites
We have a game as a base, but we've no done anything yet.
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I'd love to beta test thi, if I could!
Oh and:
you wrote:
YOU can be even the part of the story just tell me what you wanna be and i will try if i can add u
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Could I be a merchant on a ship that you can buy weapons, supplies, upgrades, etc. from? I'd sell rare items for high prices
Ship
Merchant Vessel (small but quick)
Name
Ventus
Captain (Merchant's name)
Thinking about it.
Nationality (dunno if I need to put this down)
United Kingdom
Last edited by Kileymeister (2010-03-25 17:56:46)
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Lord-Sprites wrote:
Do you guys have the graphics already?
Yeah 90% of game graphics are done
@ marky well brother u might havent done anything but me and Jeff has been making game ships from a lot of time i am now starting with the player character models
. and soon will start to program
For betas we should b8r use the games graphics and sounds so that we wont have to send the whole humangous game all once and making a backup is always a gud idea as well as updating the backup too
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fanofcena wrote:
Lord-Sprites wrote:
Do you guys have the graphics already?
Yeah 90% of game graphics are done
@ marky well brother u might havent done anything but me and Jeff has been making game ships from a lot of time i am now starting with the player character models. and soon will start to program
For betas we should b8r use the games graphics and sounds so that we wont have to send the whole humangous game all once and making a backup is always a gud idea as well as updating the backup too![]()
Ok, what are you making the graphics in? Blender? is it possible to do it in Sketchup? (Sinces its an archetectuarl (cant spell it proparly) tool)
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fanofcena wrote:
well sketchup pro can but i didnt tried so i am using blender to do it cause the graphics needs to be converted to the format for the game
What format is it?
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fanofcena wrote:
.x i think
DirectX files... hmmm...
Actualy is .gm files.
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GM stands for Geological Map, or thats what iv found out from google...
Ok, I think the more likely type is Generald Midi files...
Last edited by markyparky56 (2010-03-27 06:07:49)
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fanofcena wrote:
LOL well i meant the Models and u meant the Maps
They're all GM files...
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fanofcena wrote:
Lemme see em !
There in the resource/models folder
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Yeah, I'll just stick with the captain name you put up for my ship. But can you make it Captain Kiley instead of Kile?
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so... what now? They are GM files... not X files.
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fanofcena wrote:
I got a converter showd on the website try tutorials
what website?
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What do i have to do to get the black pearl?
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U dnt get black pearl in game u sink it.. btw for getting it do this goto
Program\Character\Character.init
goto ch.Ship.Type = SHIP_LUGGER_ENGLAND; and change it to
ch.Ship.Type = SHIP_BLACK_PEARL; restart the game and start a new game u will get Black Pearl now
though i prefer setting it to
ch.Ship.Type = SHIP_MANOWAR2_FRANCE; This will give u a warship with crew of 1000 and 100 Cannons the best ship in game a barque can be sunk in 1 volley with it
it can break Forts and even can sink Fleets alone
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fanofcena wrote:
U dnt get black pearl in game u sink it.. btw for getting it do this goto
Program\Character\Character.init
goto ch.Ship.Type = SHIP_LUGGER_ENGLAND; and change it to
ch.Ship.Type = SHIP_BLACK_PEARL; restart the game and start a new game u will get Black Pearl nowthough i prefer setting it to
ch.Ship.Type = SHIP_MANOWAR2_FRANCE; This will give u a warship with crew of 1000 and 100 Cannons the best ship in game a barque can be sunk in 1 volley with itit can break Forts and even can sink Fleets alone
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Its not working...
Wait, it worked, I have to go into the English folder and change it in there.
Last edited by markyparky56 (2010-04-02 15:49:21)
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