Kileymeister wrote:
I'll probably put up an updated preview on my next game, the Epic Platformer (name still pending).
Mr. Hip-Dip-Diddly-Doo and his Mustachio Adventure of Epic Proportions
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Can't wait. I have my entire presentation ready.
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I'm still working on mine
Just recorded a 10MB video for it.
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Now uploading some screenshots (oh and I made a new, smaller video only 7mb)!
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Soon to come: CUBE defense.
A laser shooting game as you defend against armies of triangles.
Expected: Mid-April
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There, done with my presentation
Can't wait for tomorrow.
(And in the meantime I'll probably add more to my presentation
)
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How can I take screenshots with Windows?
I'm showing:
Zombies!
Mystery Games (inclusion pending)
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Just recorded a new 9mb video and finished the presentation (for real this time
)
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Hay everyone! This is my presentation for the Scratch PA March 2010!
GHOST 2
DARK 2
Game Play (first few levels) Video here: http://www.screentoaster.com/watch/stUEpTQ0ZMRFtZSVpUWF5bVVZU/dark_2_for_scratch_pa_march_2010
.:Story:.
This all began when you feel asleep. Darkness started to surround you. You're trapped in a world filled with darkness, while the Watch watches your every move. You must escape from the darkness, before the darkness escapes you.
SynWare
Video: http://www.screentoaster.com/watch/stUEpTQ0ZMRFtZSVpUX1xbVVNT/isyn_2_in_action_for_scratch_pa
Great news! For those who haven't heard, the iSyn ( (2) ) is coming out VERY soon. And with it, a tone of SynWare will be available for download from the SynWare shop.
SynWare Titles being released Next Month:
-iSyn Paint
-MyPiano
-ScribbleNotes
-PlayTunes: Darktons
-PlayTunes: Sun Orbs
-PlayTines: Frost Splash
-Penned: ScribblePlay
So that's pretty much it for my Scratch PA 2010 March. If you have any questions, feel free to ask. And sorry for there being no video...I don't have a mic, so I'd have to type out everything I wanted to say...
Last edited by 08jackt (2010-03-28 11:24:13)

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So, how will this work? Does everyone just suddenly put all of their previews into separate forum topics, or is it more official?
Last edited by Kileymeister (2010-03-27 22:53:54)
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I'm close to ready, but not quite. I might or might not make it.
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Zombie! will feature overhead gameplay, two classes, special effects, and AI.
Inspired by a game my brother plays with nerf guns and swords, wose class will win?
Stratolaser requires strategically placing tiles to reach the required square. Can you beat it, even when you don't have tiles erased every turn?
This one is more like a hope-for-the-best thing. I made a mock image, no real programming has been done yet, so don't expect this release for a while.
Parody Pack:
Just me, singing parodies with my horrible singing voice.
Look out for all of this, coming soon.
Last edited by soupoftomato (2010-03-28 08:18:18)
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Dazachi wrote:
For me:
iceOS
Scratch Battles
Trident
Upload now, it's started.
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Demosthenes' Scratch Project Announcement
Gods Quest 3:
As many of you may know, I've made a successful series of platformers, the Gods Quest series.
For the last several months I have been working on the final, one-of-a-kind, installment in this series, Gods Quest 3: Blood and Betrayal!
This epic platformer, with a greater scope than any other scratch project attempted, will redefine platformers and will surely be my best project if not one of the greatest projects ever on Scratch.
It has a completely unprecedented list of features.
It includes:
A fully flushed out story line, featuring blood, betrayal, and a cliff hanger ending
4 difficulties
4 stats
5 spells
28 enemies scattered across 7 levels, 3 bosses, music and sound effects, experience points, various items and boosts, upside-down reverse levels, level codes so you won't lose all of your progress, and much, much more!
Gods Quest 3 features more levels, more enemies, more level features, more items, more bosses, more strategy, better coding, smarter enemies and bosses, fewer glitches, and more RPG elements than any other comparable platformer.
Progress is going well and I expect the game to be done in not many more months.
Once Gods Quest 3 is released you will be dazzled by its story, gameplay, sounds, and smooth scripting.
Most games on this epic scope suffer from huge amounts of lag, yet, after hours of fine tuning my code, I have managed to make this project run without lag online and offline
So stay tuned for this game, look in the Show and Tell forum in a couple of months to see if it's been released and when it has make use of the level code featured in this video of level 1:
http://www.screentoaster.com/watch/stUEpWS0dORFtZSVpYWlhaV1dU/gq3_pa
And once GQ3:B&B is out, look for the flash adaption coded in Action Script by archmage.
And don't worry if you have trouble with Scratch games, because of the 4 dynamic difficulties and an advanced strategy guide written by me, complete with demonstration videos you will have no problem getting good enough to beat Gods Quest 3.
Credits:
Lovely sound effects - Rodentboy (music from halo 2)
Tireless beta testers -
-Soapoftomato
-Dazachi
-lonwol
-Rodentboy
-Juststickman
-Illusionist
-AnimationX
-origamidude96
Sprites -
-My own hand
-Shyguy Kingdom
-Spriters-resource
-Mario Fan Game Galaxy
Flash Conversion - Archmage
Scripts - All mine
What can I do to help?
Provide any ideas you have for the game
Help provide tilesets
IndentTilesets are always in short supply, if you see any of them, and backgrounds for levels are also needed so keep on a look out
Get back to the work I know you have beta-testers >:-)
What if I can't wait and want to play it sooner than the release date?
I am still accepting more beta-testers (to a maximum of 12), sign-up on this thread:
http://scratch.mit.edu/forums/viewtopic.php?id=31511
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Juststickman's scratch PA
Bouncy
A platformer game, not much to say (just started it). Demo here: http://scratch.mit.edu/projects/justtestingstickman/949736
Wafflebot
A robot that you can talk to... Here's an example conversation:
You: Hi
Computer: Hello
You: I like frozen yogurt!
Computer: Good for you.
You: Hi
Computer: Hello
You: Hi
Computer: Why do you keep saying that?
You: Idiot.
Computer: HEY!!!
You: Idiot.
Computer: HEY!!!
You: How do you feel?
Computer: I feel not very good, you haven't been very nice to me.
You: What's your name?
Computer: I'm not sure what my name is...
Unnamed RPG
Again, in early stages (almost no graphics or gameplay yet), you can find some graphics here: http://scratch.mit.edu/forums/viewtopic.php?id=32631
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*Total worlds number subject to change.
Demonstration video of engine and physics:
http://www.scratch.mit.edu/ext/youtube/?v=qHeSnAbh9tg
(game runs fullspeed - ScreenToaster makes quality horrible)
Hey everyone! I've been working on a big project for quite some time now (a bit more than two weeks constant development) and I've decided to give a preview for it! The game, so far has no name but the intention is clear. An advanced Non-scrolling platformer, with all graphics hand drawn and scanned in to create a smooth drawing effect. So far, development is turning out great!
For the final game I am planning 5 worlds with 10 levels each**, each world showcasing new challenges involving physics, puzzles and sheer platforming ability. Every world will have a unique boss whom you must beat to continue on with the game and unlock various achievements and bonus features.
Estimates are that the game will be out in a month if not more, so be sure to check back occasionally!
Ciao!
RHY3756547.
Screenshots***:

***Game UI is subject to change. As are the levels.
Last edited by RHY3756547 (2010-03-28 20:34:15)
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