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#1 2010-03-22 19:46:03

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

costume naming

I was trying to create a board game on scratch, and for ease of programming, I wanted to make the costume names of the various numbers of the dice the actual numbers (the dice with the one on it would be named 1, so on and so forth). However, I noticed that the costume naming thing HAD to put a 1 at the end of it, making my idea seem less practical. Please get rid of the automatic costume thingamajigy in the next version of scratch!


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#2 2010-03-22 19:53:10

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: costume naming

IIRC it didn't exist until 1.3... before that naming costumes was much less annoying.


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
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#3 2010-03-22 20:14:42

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: costume naming

I definitely agree!  mad


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#4 2010-03-22 20:21:34

steppenwulf
Scratcher
Registered: 2009-07-23
Posts: 1000+

Re: costume naming

I support this post!


I'm graduating HS this April and going to college in the Fall.

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#5 2010-03-22 20:22:34

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: costume naming

Let's bump it until someone notices.  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#6 2010-03-23 01:31:01

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: costume naming

It's so irritating!  mad

When I work on my Star Wars sprites (for my collection  big_smile ), it takes quite a while to fix costume numbers...  neutral


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#7 2010-03-23 01:43:01

Vista4563
Scratcher
Registered: 2009-07-20
Posts: 500+

Re: costume naming

Agreed. Even though Scratch's "auto numbering" is a mechanism to prevent duplicate sprite names, it can be really annoying.


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#8 2010-03-23 02:51:32

Bopitman99
Scratcher
Registered: 2008-12-15
Posts: 500+

Re: costume naming

You could name them 'one', 'two' etc...

But still, I really want them to change this, it gets so annoying  neutral


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#9 2010-03-23 11:32:34

Greenboi
Scratcher
Registered: 2010-01-30
Posts: 1000+

Re: costume naming

Sometime it's helpful, but most times it's just a plain hassle to deal with, and sometimes impossible to fix.  mad

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#10 2010-03-23 11:51:33

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: costume naming

helpful sometimes, but annoying even more.


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#11 2010-03-23 15:13:15

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: costume naming

Ah - I'm pretty sure this will get solved when we release Scratch 2.0, since it will be implemented in different code. I can't swear to it - but you'll probably get your wish!


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#12 2010-03-23 15:13:21

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: costume naming

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

Last edited by nXIII (2010-03-23 15:15:46)


nXIII

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#13 2010-03-23 17:46:02

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: costume naming

Lightnin wrote:

Ah - I'm pretty sure this will get solved when we release Scratch 2.0, since it will be implemented in different code. I can't swear to it - but you'll probably get your wish!

Hooray!
Thanks for the feedback, Lightnin.  smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#14 2010-03-23 17:52:43

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: costume naming

Lightnin wrote:

Ah - I'm pretty sure this will get solved when we release Scratch 2.0, since it will be implemented in different code. I can't swear to it - but you'll probably get your wish!

Yay! Yay! Yay!  big_smile

smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#15 2010-03-23 18:05:38

steppenwulf
Scratcher
Registered: 2009-07-23
Posts: 1000+

Re: costume naming

Lightnin wrote:

Ah - I'm pretty sure this will get solved when we release Scratch 2.0, since it will be implemented in different code. I can't swear to it - but you'll probably get your wish!

big_smile


I'm graduating HS this April and going to college in the Fall.

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#16 2010-03-24 12:19:16

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: costume naming

nXIII wrote:

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

http://img641.imageshack.us/img641/7779/costumeblock.gif
That what you mean?


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#17 2010-03-24 12:32:50

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: costume naming

nXIII wrote:

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

That won't work... when you put a reporter into the "switch to costume" block, it only checks for numbers and switches to that costume number. (wait, that might be the solution to throughthefire's problem!)

But I still definitely support the removal of the automatic numbering. It causes a lot of problems when trying to rename costumes.

Last edited by hmnwilson (2010-03-24 12:33:33)


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#18 2010-03-24 13:02:52

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: costume naming

hmnwilson wrote:

nXIII wrote:

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

That won't work... when you put a reporter into the "switch to costume" block, it only checks for numbers and switches to that costume number. (wait, that might be the solution to throughthefire's problem!)

But I still definitely support the removal of the automatic numbering. It causes a lot of problems when trying to rename costumes.

It does work. I just checked it.


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#19 2010-03-24 13:16:22

illusionist
Retired Community Moderator
Registered: 2008-07-02
Posts: 1000+

Re: costume naming

I agree, and Scratch Team must see.  smile


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#20 2010-03-24 17:37:16

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: costume naming

hmnwilson wrote:

nXIII wrote:

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

That won't work... when you put a reporter into the "switch to costume" block, it only checks for numbers and switches to that costume number. (wait, that might be the solution to throughthefire's problem!)

But I still definitely support the removal of the automatic numbering. It causes a lot of problems when trying to rename costumes.

Wrong, wrong, wrong-o! You are WRONG! It takes the string and checks through the costumes. Take, for example, like EVERY SINGLE ONE of my projects...

Last edited by nXIII (2010-03-24 17:40:41)


nXIII

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#21 2010-03-24 20:57:14

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: costume naming

nXIII wrote:

hmnwilson wrote:

nXIII wrote:

Just use costumes named something like '1dice', '2dice', '3dice', etc. and use a
[blocks]<switch to costume[(( join ((<{ number }>))(( dice ))[/blocks]

Sorry, it's a bit messy because [blocks ] doesn't support join...

That won't work... when you put a reporter into the "switch to costume" block, it only checks for numbers and switches to that costume number. (wait, that might be the solution to throughthefire's problem!)

But I still definitely support the removal of the automatic numbering. It causes a lot of problems when trying to rename costumes.

Wrong, wrong, wrong-o! You are WRONG! It takes the string and checks through the costumes. Take, for example, like EVERY SINGLE ONE of my projects...

Seriously? For me it doesn't do anything at all. I even tried the script you made... nothing happened. (and yes, the costumes were named correctly.)

Last edited by hmnwilson (2010-03-24 20:58:22)


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#22 2010-03-24 20:58:52

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: costume naming

hmnwilson wrote:

nXIII wrote:

hmnwilson wrote:


That won't work... when you put a reporter into the "switch to costume" block, it only checks for numbers and switches to that costume number. (wait, that might be the solution to throughthefire's problem!)

But I still definitely support the removal of the automatic numbering. It causes a lot of problems when trying to rename costumes.

Wrong, wrong, wrong-o! You are WRONG! It takes the string and checks through the costumes. Take, for example, like EVERY SINGLE ONE of my projects...

Seriously? For me it doesn't do anything. I even tried the script you made... nothing happened at all. (and yes, the costumes were named correctly.)

Um... is that like a beta-ish version or something?


nXIII

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#23 2010-03-25 00:40:46

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: costume naming

When you put a reporter into the [switch to costume [costume1]] block, it'll only change costume if the costume has a number name. The name "13" would work, but not "costume13".


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#24 2010-03-25 00:54:33

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: costume naming

Really? I didn't know that...


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#25 2010-03-25 01:00:50

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: costume naming

I didn't know either! I just tested it for the post!  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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