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#26 2010-03-22 17:56:52

Lord-Sprites
Scratcher
Registered: 2010-01-24
Posts: 500+

Re: Blind Gamers Dev Team.

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge


http://ls.gd/tzhttp://ls.gd/aghttp://ls.gd/axhttp://ls.gd/tfhttp://ls.gd/lo

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#27 2010-03-22 18:36:07

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Blind Gamers Dev Team.

lonwol wrote:

I mean mesh as in a 3d mesh archmage. http://i39.tinypic.com/w6w1oy.png

Oh my bad, its the first time people have referred to polygon meshes instead of the networking feature.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#28 2010-03-22 18:39:29

Lord-Sprites
Scratcher
Registered: 2010-01-24
Posts: 500+

Re: Blind Gamers Dev Team.

archmage wrote:

lonwol wrote:

I mean mesh as in a 3d mesh archmage. http://i39.tinypic.com/w6w1oy.png

Oh my bad, its the first time people have referred to polygon meshes instead of the networking feature.

I got mixed up when I heard about scratch mesh and I thought it was 3d meshes


http://ls.gd/tzhttp://ls.gd/aghttp://ls.gd/axhttp://ls.gd/tfhttp://ls.gd/lo

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#29 2010-03-22 18:59:53

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Blind Gamers Dev Team.

Lord-Sprites wrote:

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge

BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

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#30 2010-03-22 19:01:34

lonwol
Scratcher
Registered: 2008-11-10
Posts: 1000+

Re: Blind Gamers Dev Team.

Lord-Sprites wrote:

archmage wrote:

lonwol wrote:

I mean mesh as in a 3d mesh archmage. http://i39.tinypic.com/w6w1oy.png

Oh my bad, its the first time people have referred to polygon meshes instead of the networking feature.

I got mixed up when I heard about scratch mesh and I thought it was 3d meshes

Lol anyway you guys have some pretty good meshes. Ok I'm going to be going on a vacation for at the max two weeks so for your first thing i want you guys to work on is just a big desert. You don't need to include anything like trees or water just a big empty desert. Once it's done I'll check back here, and try to provide a download link then I'll import it into the game, and add a texture to the whole thing and make it look desert-y. ust try to make it in your free time.


I host servers for money ya?

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#31 2010-03-22 19:15:37

Lord-Sprites
Scratcher
Registered: 2010-01-24
Posts: 500+

Re: Blind Gamers Dev Team.

RHY3756547 wrote:

Lord-Sprites wrote:

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge

BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

Your mother


http://ls.gd/tzhttp://ls.gd/aghttp://ls.gd/axhttp://ls.gd/tfhttp://ls.gd/lo

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#32 2010-03-22 19:18:47

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Blind Gamers Dev Team.

Lord-Sprites wrote:

RHY3756547 wrote:

Lord-Sprites wrote:

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge

BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

Your mother

;( That hurt my feeelings.

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#33 2010-03-22 19:20:55

Greenboi
Scratcher
Registered: 2010-01-30
Posts: 1000+

Re: Blind Gamers Dev Team.

Lord-Sprites wrote:

RHY3756547 wrote:

Lord-Sprites wrote:

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge

BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

Your mother

wha-?

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#34 2010-03-22 19:26:21

Lord-Sprites
Scratcher
Registered: 2010-01-24
Posts: 500+

Re: Blind Gamers Dev Team.

Greenboi wrote:

Lord-Sprites wrote:

RHY3756547 wrote:


BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

Your mother

wha-?

It's from Futurama
(Insert snappy comeback)
"Your mother"
The tapebot


Anyway, for the desert, I have a .blend file about a volcano game. It's an island so it's a beach with palm trees and stuff. I'll put it on the internet when I find it, and also I'm not 100% sure how to apply textures. I will ask other Lord Sprite members about this


http://ls.gd/tzhttp://ls.gd/aghttp://ls.gd/axhttp://ls.gd/tfhttp://ls.gd/lo

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#35 2010-03-22 20:23:08

lonwol
Scratcher
Registered: 2008-11-10
Posts: 1000+

Re: Blind Gamers Dev Team.

Lord-Sprites wrote:

Greenboi wrote:

Lord-Sprites wrote:


Your mother

wha-?

It's from Futurama
(Insert snappy comeback)
"Your mother"
The tapebot


Anyway, for the desert, I have a .blend file about a volcano game. It's an island so it's a beach with palm trees and stuff. I'll put it on the internet when I find it, and also I'm not 100% sure how to apply textures. I will ask other Lord Sprite members about this

No need to apply the textures just leave it white, but just get rid of the water and the volcano, and just add a big desert


I host servers for money ya?

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#36 2010-03-23 07:28:48

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Blind Gamers Dev Team.

Theres a '/' inbetween them, plus mesh and texture a completely different, you put the texture over the mesh, and an artist makes them texture. While this is on the Scratch website, when people see mesh, they think Mesh as in mesh for scratch. Please try to be more descriptive in your description.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#37 2010-03-23 14:37:43

lonwol
Scratcher
Registered: 2008-11-10
Posts: 1000+

Re: Blind Gamers Dev Team.

markyparky56 wrote:

Theres a '/' inbetween them, plus mesh and texture a completely different, you put the texture over the mesh, and an artist makes them texture. While this is on the Scratch website, when people see mesh, they think Mesh as in mesh for scratch. Please try to be more descriptive in your description.

True... True. Anyway I brought my laptop up, and I Configured my grandparents routers so I could connect so I can work on the project.


I host servers for money ya?

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#38 2010-03-23 15:50:06

Paradox
Scratcher
Registered: 2010-01-07
Posts: 500+

Re: Blind Gamers Dev Team.

RHY3756547 wrote:

Lord-Sprites wrote:

We are 3D mesh artists (and by we I mean someone in the company)
http://img101.imageshack.us/img101/5683/nighthawk.png
By Mr_X
http://img504.imageshack.us/img504/7275/airplane.png
Also by Mr_X
http://img80.imageshack.us/img80/9909/snowman.png
By Blade_Edge

BFFFFFHAHAHAHAAAAAAAA~

You should increase the poly count on that plane. It would look pretty good if it was more detailed.

It's because an ico sphere was used instead of a UV sphere, because finding the symmetry on a shpere with 50 verticles isn't something worth wasting time on.


http://i50.tinypic.com/9942z7.png
Paradox is gone.

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