11alex wrote:
Plunkett is my second name.. Alex is my first.. Simon is Eldude.. my old friend..
I have a yellow bananna... apples are red.. I'm high..
*faints*
That's nice to know alex.
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So he just uses DSGameMaker?!
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11alex wrote:
Basically.. yes..
But still give him credit, because he does alot for people.
We sure will.
I tried that DS game maker but I didn't understand it at all.
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Thought we've not seen anything yet...
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Didn't he release one example?
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Ace-of-Spades wrote:
Didn't he release one example?
i might have missed it...
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I think I did mention DSgamemaker.... ANyway I am not plunketts freind, I am an associate... unfortunately. He is a disgruntled DSgamemaker user.
If any of you have used DSgamemaker you will find that a knowledge of C is required to make anything with the app.
Regardless of how I do it, I am doing it and I am sure that it does not matter to any of you as long as it is converted, am I right!!
If anyone doubts my ability to make games for the DS I would be more than happy to give you examples of my work.
I have just finished coding a game in collaboration with a designer so that is why I have not been here for a couple of weeks.
This would be the best well polished game I have made so far. I will link it once the designer releases it.
I will start on the Fire game Survivor Impossible today so it should be finished by the end of the week.
Last edited by Eldude (2010-03-21 01:09:07)
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Eldude wrote:
I think I did mention DSgamemaker.... ANyway I am not plunketts freind, I am an associate... unfortunately. He is a disgruntled DSgamemaker user.
If any of you have used DSgamemaker you will find that a knowledge of C is required to make anything with the app.
Regardless of how I do it, I am doing it and I am sure that it does not matter to any of you as long as it is converted, am I right!!
If anyone doubts my ability to make games for the DS I would be more than happy to give you examples of my work.
I have just finished coding a game in collaboration with a designer so that is why I have not been here for a couple of weeks.
This would be the best well polished game I have made so far. I will link it once the designer releases it.
I will start on the Fire game Survivor Impossible today so it should be finished by the end of the week.
And example would be interesting, iv got the emulator, because i dont have a flash cart.
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11alex wrote:
Eldude, I think you have too much time. Think your skills at programming, you should be using them to the limit.
Not porting scratch projects? thats makes sense...
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I need to learns some C# and try DS game maker again...
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Eldude wrote:
Its C not C#. As you are using Scratch it should be an easy transition.
I find porting from DS to scratch much easier thou.
thats true, C# is very like scratch.
I found the Microsoft Xbox game developer plug-in for C# aswell, such posibilitys!
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11alex wrote:
Well you see, DSGameMaker isn't official. Pure coded projects tend to be better, but with Eldude it's an exception
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congrats on reaching 200 posts.
*looking up exe to nds*
If this works, then we should be able to make the scratch project an exe (Jen's scratch2exe) then convert that to NDS!!
Nope... nothing...
Last edited by markyparky56 (2010-03-24 09:57:15)
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markyparky56 wrote:
11alex wrote:
Well you see, DSGameMaker isn't official. Pure coded projects tend to be better, but with Eldude it's an exception
![]()
congrats on reaching 200 posts.
*looking up exe to nds*
If this works, then we should be able to make the scratch project an exe (Jen's scratch2exe) then convert that to NDS!!
Nope... nothing...
EXEs would not run on an NDS any way unless someone made a windows platform emulator on it.
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RHY3756547 wrote:
markyparky56 wrote:
11alex wrote:
Well you see, DSGameMaker isn't official. Pure coded projects tend to be better, but with Eldude it's an exception
![]()
congrats on reaching 200 posts.
*looking up exe to nds*
If this works, then we should be able to make the scratch project an exe (Jen's scratch2exe) then convert that to NDS!!
Nope... nothing...EXEs would not run on an NDS any way unless someone made a windows platform emulator on it.
![]()
Thats the point of the exe2nds. (Which doesn't exsist.)
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markyparky56 wrote:
RHY3756547 wrote:
markyparky56 wrote:
congrats on reaching 200 posts.
*looking up exe to nds*
If this works, then we should be able to make the scratch project an exe (Jen's scratch2exe) then convert that to NDS!!
Nope... nothing...EXEs would not run on an NDS any way unless someone made a windows platform emulator on it.
![]()
Thats the point of the exe2nds. (Which doesn't exsist.)
Yeah - but there are many functions which would have to be worked around (keyboard controls etc.
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Haha. It's quite funny how you' lot predict Scratch projects/Executables can be converted to ARM7 format, and converts each graphical and programmable feature to another format.
Now THATS a big leap.
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11alex wrote:
Haha. It's quite funny how you' lot predict Scratch projects/Executables can be converted to ARM7 format, and converts each graphical and programmable feature to another format.
Now THATS a big leap.
Ehh...
No. None of us ever said that. O_o
Nobody said convert. Port, yes, but not convert. I really dislike your attitude, 11alex, because you seem to act as if you know everything.
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RHY3756547 wrote:
11alex wrote:
Haha. It's quite funny how you' lot predict Scratch projects/Executables can be converted to ARM7 format, and converts each graphical and programmable feature to another format.
Now THATS a big leap.Ehh...
No. None of us ever said that. O_o
Nobody said convert. Port, yes, but not convert. I really dislike your attitude, 11alex, because you seem to act as if you know everything.
lol
*high-fives*
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