Greenboi wrote:
Dazachi wrote:
JeffreySterling wrote:
Dazachi, can you draw well?
Not really. For OSs I can, but not other things.
He is actually a little modest...
You mean he's good?
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Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!
Last edited by juststickman (2010-03-14 13:12:21)
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juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!
Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
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markyparky56 wrote:
juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
markyparky56 wrote:
juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
A part of the game where you use a scanner.
And if you do it, you get a huge banner (made by you) in the credits, or I'll just put a few lines saying you made it.
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juststickman wrote:
markyparky56 wrote:
juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
markyparky56 wrote:
juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
A part of the game where you use a scanner.
And if you do it, you get a huge banner (made by you) in the credits, or I'll just put a few lines saying you made it.
WHEEEEEEEEEEEEEEEEEE! a banner! lol, whats the ball for?
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markyparky56 wrote:
juststickman wrote:
markyparky56 wrote:
juststickman wrote:
Make every enemy here 3D:
http://scratch.mit.edu/projects/juststickman/728437
A normal version, and a wireframe version. In the following views:
bird's eye
facing you
top down (left, right, up, down)
Along with a 3D white sphere, and wireframe RED 3D mountains like in that background.
EDIT: I'll also need:
A human with a rail gun and a pistol, bird's eye view with a walking animation and a shooting animation (one walking animation for holding pistol, one walking animation for holding rail gun, shooting animation for each gun, idle animation)
(the kind of rail gun that looks like this:)
.......______
||||/
||||\______
And I also need a wireframe version of that person. (bird's eye view, and platformer view, but the platformer view just the standing frame)
A 3D tileset (I don't care what size) of walls, diagonal walls, floor tiles (with blood-stain), stone, lava, and stone/normal floor tile covered with black sludge. Bird's eye view.
I'm gonna make Planet Defense 2 And you have to go into the monster's nest!Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?
markyparky56 wrote:
Thats a lot of work... you'd better give him a lot of credit for that, but why do you need wire frame meshes?A part of the game where you use a scanner.
And if you do it, you get a huge banner (made by you) in the credits, or I'll just put a few lines saying you made it.WHEEEEEEEEEEEEEEEEEE! a banner! lol, whats the ball for?
The shot sprite
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juststickman wrote:
markyparky56 wrote:
juststickman wrote:
A part of the game where you use a scanner.
And if you do it, you get a huge banner (made by you) in the credits, or I'll just put a few lines saying you made it.WHEEEEEEEEEEEEEEEEEE! a banner! lol, whats the ball for?
The shot sprite
Makes sense. Still not got a clue on how to colour things though... im working on it though.
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