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#1 2008-05-07 17:37:06

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Registered: 2008-01-24
Posts: 1000+

Saving Capabilities

I was wondering. Since you are able to make your own block in Scratch, couldn't you technically make one that saves to your hard drive or something?


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#2 2008-05-07 17:45:16

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

I told you you can't, so you go ahead and ask the rest of the world. LOL


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#3 2008-05-07 17:46:04

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Re: Saving Capabilities

geckofreak wrote:

I told you you can't, so you go ahead and ask the rest of the world. LOL

Yes!


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#4 2008-05-07 17:48:42

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

Armage already has gone over this with tsunami_entrprises



Tsunami_Enterprises wrote:
Scratch's VERY  FIRST V.S.S ( Virtual saving System ), That will be thoroughly described In how it will be used with the game, and how you can save, exit scratch, re-open & continue where you left off.    I know alot of people want to know how that works. But the scratch Team should know it's possible, If You can master the Variables and Broadcasting To the T.

This is nonsense. The only possible way to save your data in scratch (not including passwords) is to manually press the save button on the scratch program. Mastery of variables and broadcasts will not help you save data as it is just another capability that scratch lacks.


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#5 2008-05-07 17:50:52

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Re: Saving Capabilities

geckofreak wrote:

Armage already has gone over this with tsunami_entrprises



Tsunami_Enterprises wrote:
Scratch's VERY  FIRST V.S.S ( Virtual saving System ), That will be thoroughly described In how it will be used with the game, and how you can save, exit scratch, re-open & continue where you left off.    I know alot of people want to know how that works. But the scratch Team should know it's possible, If You can master the Variables and Broadcasting To the T.

This is nonsense. The only possible way to save your data in scratch (not including passwords) is to manually press the save button on the scratch program. Mastery of variables and broadcasts will not help you save data as it is just another capability that scratch lacks.

I know you can't save. But it is possible to make custom blocks that do custom things. They aren't normal ones. I can't get the source code up, but couldn't you just tell the block to save?


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#6 2008-05-07 17:54:15

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

The only way scratch could save is if it could tell your internet browser to save a cookie then start again from that cookie. Also you can't make custum blocks till the next version of scratch comes out.


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#7 2008-05-07 17:55:15

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Re: Saving Capabilities

geckofreak wrote:

The only way scratch could save is if it could tell your internet browser to save a cookie then start again from that cookie. Also you can't make custum blocks till the next version of scratch comes out.

No. Jens has a game called flip, where it shows you how to maniplate the source code and such to create a custom block, in his case, flip.


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#8 2008-05-07 17:55:32

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

We also need to change the charactor in storm and improve make the game


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#9 2008-05-07 17:57:05

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Re: Saving Capabilities

geckofreak wrote:

We also need to change the charactor in storm and improve make the game

Fine. I'll continue it. As soon as you change the guy, since i'm to lazy for all the costumes and such.


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#10 2008-05-07 18:05:45

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

I'm a little bit busy so I wont be able to till late tommorow or friday


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#11 2008-05-07 18:07:10

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Registered: 2008-01-24
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Re: Saving Capabilities

geckofreak wrote:

I'm a little bit busy so I wont be able to till late tommorow or friday

Fine. I'm working on the Background right now.


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#12 2008-05-07 19:14:15

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Saving Capabilities

Err I am not familiar with squeak so I couldn't make a save block myself. Jens might be able to do it but you won't be able to upload projects that use this custom block.


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#13 2008-05-07 19:15:47

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Registered: 2008-01-24
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Re: Saving Capabilities

archmage wrote:

Err I am not familiar with squeak so I couldn't make a save block myself. Jens might be able to do it but you won't be able to upload projects that use this custom block.

Yes, I've realized this unfortunately, but it was my idea!!! At least first idea on forums...


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#14 2008-05-07 19:29:42

geckofreak
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Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

I change the character, I found a time opening


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#15 2008-05-07 19:30:30

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Registered: 2008-01-24
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Re: Saving Capabilities

geckofreak wrote:

I change the character, I found a time opening

Cool. I'm fixing the background, so it's righ sde up. Post your project, and I'll add my background changes to it.


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#16 2008-05-07 20:01:48

geckofreak
Scratcher
Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

What do you think of me taking a final fantasy charactor sprite off spriters resource for the character. I think that would fit nicely

Last edited by geckofreak (2008-05-07 20:02:15)


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#17 2008-05-07 20:03:25

geckofreak
Scratcher
Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

Lets also move this discussion to the gallery, so we don't need to wait a minute in between posts


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#18 2008-05-07 20:04:17

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Registered: 2008-01-24
Posts: 1000+

Re: Saving Capabilities

geckofreak wrote:

What do you think of me taking a final fantasy charactor sprite off spriters resource for the character. I think that would fit nicely

Whatever you want, but lets move this to J-Dot thread so everyone knows what were doing


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#19 2008-05-07 20:10:47

geckofreak
Scratcher
Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

Lets move it to the J-dot corp gallery


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#20 2008-05-08 02:38:03

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: Saving Capabilities

Folks, actually I have been experimenting with saving capabilites recently and posted a Scratch-derivative that lets you create projects using lists and external files for highscores etc. It also lets you compile these projects into exe's (which in turn can manage their own external files on your hard-drive). I have posted this here:

   http://www.chirp.scratchr.org/blog/?p=16

You're all very welcome to download it and try it. Is this what you were requesting?


Jens Mönig

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#21 2008-05-08 16:07:12

geckofreak
Scratcher
Registered: 2007-12-20
Posts: 100+

Re: Saving Capabilities

I uploaded a demo of Krazy Kwiz


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#22 2008-05-08 17:10:40

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Registered: 2008-01-24
Posts: 1000+

Re: Saving Capabilities

Jens wrote:

Folks, actually I have been experimenting with saving capabilites recently and posted a Scratch-derivative that lets you create projects using lists and external files for highscores etc. It also lets you compile these projects into exe's (which in turn can manage their own external files on your hard-drive). I have posted this here:

   http://www.chirp.scratchr.org/blog/?p=16

You're all very welcome to download it and try it. Is this what you were requesting?

kinda.


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#23 2008-05-13 19:32:26

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Saving Capabilities

geckofreak wrote:

The only way scratch could save is if it could tell your internet browser to save a cookie then start again from that cookie. Also you can't make custum blocks till the next version of scratch comes out.

Ha ha, cookie, chocolate, yummy!


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#24 2008-05-13 19:50:13

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Saving Capabilities

Lucario621 wrote:

geckofreak wrote:

The only way scratch could save is if it could tell your internet browser to save a cookie then start again from that cookie. Also you can't make custum blocks till the next version of scratch comes out.

Ha ha, cookie, chocolate, yummy!

Do you know what an internet cookie is?

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