This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2010-03-03 20:34:58

svyamana
Scratcher
Registered: 2009-01-11
Posts: 19

-->Costume trouble<--

Hi-

I am currently creating a high-quality commando demo that I need help with. The actual commando is 3 parts: legs, body, and arm. My problem is that I need the legs to be in the standing costume when left or right arrow not pressed, but when it is pressed, it needs to show the walking costumes, but not the standing costume or jumping costume. For example, I could just do this: <when[ left arrow ]key pressed><forever><next costume><wait( .25 )secsc>

But, this would also change the costume of jumping and standing, and I do not want that. HELP!!!

Offline

 

#2 2010-03-03 20:41:51

Greenboi
Scratcher
Registered: 2010-01-30
Posts: 1000+

Re: -->Costume trouble<--

Oh I think i know what you mean. This might help:

http://i50.tinypic.com/ncds3b.jpg

It's just a start.  smile

Last edited by Greenboi (2010-03-03 20:54:55)

Offline

 

#3 2010-03-04 17:55:38

svyamana
Scratcher
Registered: 2009-01-11
Posts: 19

Re: -->Costume trouble<--

Sorry, but you misunderstood. I need for it to rotate between the walking costumes, but skip over the standing/jumping costumes.

Offline

 

#4 2010-04-10 07:20:09

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: -->Costume trouble<--

use switch costumes instead


You can now reach me on Twitter @johnnydean1_

Offline

 

Board footer