Yeah... the problem with collaborations is that they:
• have trustworthy members
• completes successfully
• gets famous - users are proud
• is unrecognized - users are discouraged from future collaborations
• falls apart due to arguments
• unresponsible users try and start their own collaboration
• responsible users are in trouble
• random users, some not trustworthy
• flaming, no agreements
• the thread is closed, but emotions still run
• the collaboration is ended
• good users hold it together
• efforts do no good - it falls apart anyway
• it can struggle to completion
• no collaboration - just yourself
• hard work pays off - the project is completed
• no fame - but you can make another
• fame - all successful
• you make all the descisions, no arguments
• freedom to work when you choose, no pressure
Well... that's my opinion.
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Hello Lightnin,
I sometimes make collaborations with my brothers that don't really count. I am teaching my friends how to use scratch, and some who are better than others, Mesh features. I am working on a collaboration with two of my friends.
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Chrischb wrote:
Yeah... the problem with collaborations is that they:
• have trustworthy members
• completes successfully
• gets famous - users are proud
• is unrecognized - users are discouraged from future collaborations
• falls apart due to arguments
• unresponsible users try and start their own collaboration
• responsible users are in trouble
• random users, some not trustworthy
• flaming, no agreements
• the thread is closed, but emotions still run
• the collaboration is ended
• good users hold it together
• efforts do no good - it falls apart anyway
• it can struggle to completion
• no collaboration - just yourself
• hard work pays off - the project is completed
• no fame - but you can make another
• fame - all successful
• you make all the descisions, no arguments
• freedom to work when you choose, no pressure
Well... that's my opinion.
I don't think all collaborations fail. I think that you can have the wrong kind of members, but if you have the right ones that you can trust and they trust you, then you will have a good collab. And of course collabs will have small agruments about whether to do this or do that, but the end product can be great. And plus they are fun to be in because you can learn things from other users.
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Hmm Collaboration so far we (DG games) make projects in parts and join them it would be way b8r if we can collab in real time mesh is a good option for collab but on short scale so could there be a wide scale internet Mesh option in 2.0 .(of course password protected)
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08jackt wrote:
I'm horrible at collabs.
I work much better by self, and always have.
Hmm... well you could have fooled me. Seems like you guys are working on some cool stuff! What are some of the difficulties you've had with collabs?
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EmperorEvil wrote:
Hello Lightnin,
I sometimes make collaborations with my brothers that don't really count. I am teaching my friends how to use scratch, and some who are better than others, Mesh features. I am working on a collaboration with two of my friends.
Cool! I'd think collaborations with brothers / friends would still count - but I guess they are different than collaborations with lots of other people who you never actually get to meet in person.
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Dazachi wrote:
I don't think all collaborations fail. I think that you can have the wrong kind of members, but if you have the right ones that you can trust and they trust you, then you will have a good collab. And of course collabs will have small agruments about whether to do this or do that, but the end product can be great. And plus they are fun to be in because you can learn things from other users.
Yep - collaboration can be tricky. Even the Scratch Team has (respectful) arguments about Scratch! But in the end the arguments / disagreements help to make the project better. So at least some disagreement seems to be useful.
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Lightnin wrote:
Dazachi wrote:
I don't think all collaborations fail. I think that you can have the wrong kind of members, but if you have the right ones that you can trust and they trust you, then you will have a good collab. And of course collabs will have small agruments about whether to do this or do that, but the end product can be great. And plus they are fun to be in because you can learn things from other users.
Yep - collaboration can be tricky. Even the Scratch Team has (respectful) arguments about Scratch! But in the end the arguments / disagreements help to make the project better. So at least some disagreement seems to be useful.
Exactly.
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MathWizz wrote:
rocket101 wrote:
How about the ability to send projects to collaborators without uploading them to the scratch website (the collaborators might get a notification like "username has sent you the file "File name.sb. Click to download.) and the ability to send other collaborators notifications without posting comments.
Like e-mail on scratch. That one will be the greatest. Then you can send passwords and things without other people knowing.
Like Pming? or internal mail?
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This would be great if scratch could collab more easily. These are all such great ideas!
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midnightleopard wrote:
This would be great if scratch could collab more easily. These are all such great ideas!
yeah, i know,
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It would be cool if right below your location you could say what company/companies you're in!
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aweman wrote:
It would be cool if right below your location you could say what company/companies you're in!
Thats a good idea, but wouldn't we have to have a registering thing and exceptions? So people dont just go and say their in a company and not actualy be in it?
Maybe a new section, like next to galleries "Companies"
Concept art
It was just a quick edit but i think it looks pretty good.
Last edited by markyparky56 (2010-02-28 09:03:20)
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markyparky56 wrote:
aweman wrote:
It would be cool if right below your location you could say what company/companies you're in!
Thats a good idea, but wouldn't we have to have a registering thing and exceptions? So people dont just go and say their in a company and not actualy be in it?
Maybe a new section, like next to galleries "Companies"It was just a quick edit but i think it looks pretty good.
Looks good.
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If the companies feature comes because a reality, why not!
Concept Art
And maybe?
I put my own company in because i wanted to,
Edit, added new conecpt art.
Last edited by markyparky56 (2010-02-28 09:34:50)
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markyparky56 wrote:
If the companies feature comes because a reality, why not!
I put my own company in because i wanted to,
Edit, added new conecpt art.
Interesting, but I think you should call it 'collaborations', not 'companies'
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Lucario621 wrote:
markyparky56 wrote:
If the companies feature comes because a reality, why not!
I put my own company in because i wanted to,
Edit, added new conecpt art.Interesting, but I think you should call it 'collaborations', not 'companies'
Yeah.
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Dazachi wrote:
Lucario621 wrote:
markyparky56 wrote:
If the companies feature comes because a reality, why not!
I put my own company in because i wanted to,
Edit, added new conecpt art.Interesting, but I think you should call it 'collaborations', not 'companies'
Yeah.
Something's telling me that you're responding like that to every post so your count can go up...
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Lucario621 wrote:
markyparky56 wrote:
If the companies feature comes because a reality, why not!
I put my own company in because i wanted to,
Edit, added new conecpt art.Interesting, but I think you should call it 'collaborations', not 'companies'
Concept art
Better?
Edit: Fixed the spelling mistake.
Edit 2: Fixed them not showing up.
Last edited by markyparky56 (2010-03-01 02:46:30)
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Spelling mistake,
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soupoftomato wrote:
Spelling mistake,
WHERE!? wait, i see...
Edit: Fixed it.
Last edited by markyparky56 (2010-02-28 14:29:24)
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markyparky56 wrote:
Lucario621 wrote:
markyparky56 wrote:
If the companies feature comes because a reality, why not!
I put my own company in because i wanted to,
Edit, added new conecpt art.Interesting, but I think you should call it 'collaborations', not 'companies'
Better?
Edit: Fixed the spelling mistake.
The first one looks good, the bottom two aren't showing up.
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Dazachi wrote:
markyparky56 wrote:
Lucario621 wrote:
Interesting, but I think you should call it 'collaborations', not 'companies'Better?
Edit: Fixed the spelling mistake.The first one looks good, the bottom two aren't showing up.
Same for me.
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Greenboi wrote:
Dazachi wrote:
markyparky56 wrote:
Lucario621 wrote:
Interesting, but I think you should call it 'collaborations', not 'companies'
Better?
Edit: Fixed the spelling mistake.The first one looks good, the bottom two aren't showing up.
Same for me.
Glad I'm not alone.
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