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#101 2010-02-10 12:10:27

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Faster block interpretation. Raw Java compiler, Jit Recompiler - ANYTHING.

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#102 2010-02-10 18:40:51

Redsoxfan321
Scratcher
Registered: 2009-08-14
Posts: 14

Re: Scratch 1.5 (or 2.0) Suggestions

<clear pen>
<play sound____ backwards>


"Life is a video game. No matter how good you get, you always end up getting zapped." -Shiregu Miamoto This is my favorite quote ever

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#103 2010-02-11 12:20:55

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

RHY3756547 wrote:

Faster block interpretation. Raw Java compiler, Jit Recompiler - ANYTHING.

We'll probably be using Flash - both to create and run Scratch projects (since that will solve the pesky problem of Scratch and the website Java player displaying a project in two different ways.)
From what I've seen so far, it's likely to be plenty fast...  but of course Scratch 2.0 is still a ways off.  smile


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#104 2010-02-11 12:22:12

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Redsoxfan321 wrote:

<clear pen>
<play sound____ backwards>

Backwards sound? That would be cool....

Regarding <Clear pen> - how would that be different from the clear block in the pen palette?


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#105 2010-02-11 12:25:03

Lightnin
Scratch Team
Registered: 2008-11-03
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

When proposing suggestions, keep in mind that it's useful to provide something that demonstrates how your suggestion will look and work. It could be a mockup / image of the feature, or better yet - a Scratch project that demonstrates how it might work.


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#106 2010-02-16 15:30:21

segui
Scratcher
Registered: 2009-12-03
Posts: 1

Re: Scratch 1.5 (or 2.0) Suggestions

DUPLICAR SPRITES!

por ejemplo:
quiero hacer un juego de zombies, tiene que haber muchos zombies, enves de hacer como 10 sprites, hago 1 y con algun comando lo duplico, entonses tengo 1 sprite y su clon y asi susesivamente.

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#107 2010-02-16 15:36:32

gershmer
Scratcher
Registered: 2009-02-12
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Lightnin wrote:

Redsoxfan321 wrote:

<clear pen>
<play sound____ backwards>

Backwards sound? That would be cool....

Regarding <Clear pen> - how would that be different from the clear block in the pen palette?

It wouldn't clear the stamps.


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#108 2010-02-16 15:45:01

gershmer
Scratcher
Registered: 2009-02-12
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

segui wrote:

DUPLICAR SPRITES!

por ejemplo:
quiero hacer un juego de zombies, tiene que haber muchos zombies, enves de hacer como 10 sprites, hago 1 y con algun comando lo duplico, entonses tengo 1 sprite y su clon y asi susesivamente.

(Gonna translate it w/o a dictionary or online translator... this should be fun  wink  )

Clone/Duplicate Sprites!

For example:
I want to do a zombie game, {it would have}  many zombies, {instead of doing it} as 10 sprites, I do one and with some commands {it will } duplicate, then I have one sprite and its clones and {so on}.

Words in { } 's are phrases I'm not sure of.


So, in reply to segui, this has been suggested before, and has been accomplished in a mod of Scratch, if I can find a link, I'll give it to you.
(Google Translated below)
Así, en respuesta a Seguí, esto se ha sugerido antes, y se ha logrado en un mod de Scratch, si puedo encontrar un enlace, le daré a ti.

Last edited by gershmer (2010-02-16 15:45:14)


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#109 2010-02-17 00:27:51

a1130
Scratcher
Registered: 2009-08-27
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

A way to make Scratch better is to IMPROVE it, right? But how? Here are some ideas for Scratch 1.5:
Auto-save: Scratch saves your project automatically without closing your project, like in Blogger, Wordpress, or G-Mail. It might be useful for some of you with brothers or sisters, because my little sister closes my projects without saving when I'm not looking.

New Blocks:
For Sound: Effect blocks: One type of effect is "Echo". So if you do something like this:
[blocks]<play sound[Sound Name Here[/blocks]
and then you put the echo block, the sound echos.
Or [blocks]<play note(60  )for( 0.5 )secss>[/blocks]
and then the Echo block, which makes the note echo.
Pedal effects: Good for piano projects where you use the "Play Note" blocks. On a piano you have 3 pedals, right? Here are blocks for 2 pedals on the piano (the other pedal is kind of complicated, I guess)

Damper pedal (the pedal on the right):
Damper Pedal On: Turns on the effect the damper pedal on a real piano has (sustains the notes and lets them linger around for a while)
Damper Pedal Off: Turns off the damper pedal effect.
"Change" Damper Pedal: Turns of the damper pedal effect for maybe about half a second, and then switches it back on (in case all the notes get blurry)

Una Corda (soft) Pedal Effects:
Una Corda On: Turns on the Una Corda pedal effect on (dulls the notes a bit, makes them sound a bit mellower)
Una Corda Off: Turns off the Una corda effect 

Advanced Things:
Sensor Boards: I want to make a multiplayer game in Scratch, so probably a sensor board that detects other people online playing a game would be nice...
Sheet Music Reader: This is a much quicker way of using the play note blocks. You could give a built in sheet music reader on Scratch a pdf file that is sheet music, and it reads it and automatically converts it into the Scratch play note blocks! Isn't that cool?

These are my ideas for Scratch. Please tell me if anything is too advanced for Scratch to hold. (I don't mind as long as the autosave feature is simple enough!)

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#110 2010-02-17 07:08:21

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Wow, you've got some great ideas... I like the sheet music reader, but I don't know if it could be implemented in Scratch.

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#111 2010-02-17 10:17:43

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

I don't think Scratch reading sheet music is possible, but it could read and play a MIDI file.


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#112 2010-02-17 13:59:53

a1130
Scratcher
Registered: 2009-08-27
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

technoguyx wrote:

I don't think Scratch reading sheet music is possible, but it could read and play a MIDI file.

Well, if it is high tech enough, it could.

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#113 2010-02-19 11:52:31

PJ9
Scratcher
Registered: 2009-08-11
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

Here are the scripts I'll add.

<repeat until I get tired>
<set{Place}to(where mouse is)>
<change pen color by(clicking the Stage)>
<say[NOOOOOOOOOO!]for(1.68)secs>

Good Ideas?

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#114 2010-02-19 12:00:34

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

PJ9 wrote:

Here are the scripts I'll add.

<repeat until I get tired>
<set{Place}to(where mouse is)>
<change pen color by(clicking the Stage)>
<say[NOOOOOOOOOO!]for(1.68)secs>

Good Ideas?

What do you mean by you'll add? You're not in the scratch team...


http://is.gd/iBQi2 Add grob to your sig and help with world dominiation!http://is.gd/iBQ9Q                                                             Hey guys, we're seriously naming our team bob?

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#115 2010-02-20 21:43:44

elbornavatar
Scratcher
Registered: 2007-06-15
Posts: 4

Re: Scratch 1.5 (or 2.0) Suggestions

How about when you import a gif into scratch, it automatically splits the frames up?

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#116 2010-02-22 11:13:25

dz0
Scratcher
Registered: 2008-12-02
Posts: 17

Re: Scratch 1.5 (or 2.0) Suggestions

Proposal: "Favorite blocks (or Briefcase)" pallete/category -- for often used blocks.

when I code (especially when doing some conditional logic),
i have to switch between Controll, Operators, Sensing and Variables too often and it quite disturbs -- its harder to concentrate on what I want to do...

I'd like to have a Briefcase palette -- where I'd put my most often used blocks in one place, so I can take any of them quickly.  With this I could more bravely promote Scratch for algorithm building in school curriculum -- as then it would be really more comfortable than typing (even quite complex expressions...)...

I could do it on program area -- but it takes up the are -- so less is left for program itself and for each sprite I'd need to repeat them (not a good way...)

or could I have at least "hotkeys" possibility like I proposed in http://scratch.mit.edu/forums/viewtopic.php?pid=130119#p130119

Last edited by dz0 (2010-02-22 11:19:47)

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#117 2010-02-22 11:25:23

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

elbornavatar wrote:

How about when you import a gif into scratch, it automatically splits the frames up?

It already does!


http://is.gd/iBQi2 Add grob to your sig and help with world dominiation!http://is.gd/iBQ9Q                                                             Hey guys, we're seriously naming our team bob?

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#118 2010-02-24 23:22:54

a1130
Scratcher
Registered: 2009-08-27
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

PJ9 wrote:

Here are the scripts I'll add.

<repeat until I get tired>
<set{Place}to(where mouse is)>
<change pen color by(clicking the Stage)>
<say[NOOOOOOOOOO!]for(1.68)secs>

Good Ideas?

I don't get what you mean with all that...

Besides, you're not on the Scratch team at all. how can u add?

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#119 2010-02-24 23:24:30

a1130
Scratcher
Registered: 2009-08-27
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

dz0 wrote:

Proposal: "Favorite blocks (or Briefcase)" pallete/category -- for often used blocks.

when I code (especially when doing some conditional logic),
i have to switch between Controll, Operators, Sensing and Variables too often and it quite disturbs -- its harder to concentrate on what I want to do...

I'd like to have a Briefcase palette -- where I'd put my most often used blocks in one place, so I can take any of them quickly.  With this I could more bravely promote Scratch for algorithm building in school curriculum -- as then it would be really more comfortable than typing (even quite complex expressions...)...

I could do it on program area -- but it takes up the are -- so less is left for program itself and for each sprite I'd need to repeat them (not a good way...)

or could I have at least "hotkeys" possibility like I proposed in http://scratch.mit.edu/forums/viewtopic.php?pid=130119#p130119

Those are great ideas!!!

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#120 2010-02-27 13:50:47

boysrule
Scratcher
Registered: 2009-11-16
Posts: 16

Re: Scratch 1.5 (or 2.0) Suggestions

X position, y position, and Z position!!!!!!!

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#121 2010-02-27 14:01:11

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

boysrule wrote:

X position, y position, and Z position!!!!!!!

3D is not going to be implemented.

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#122 2010-02-27 14:40:36

GirWaffles64
Scratcher
Registered: 2009-08-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

The-Whiz wrote:

boysrule wrote:

X position, y position, and Z position!!!!!!!

3D is not going to be implemented.

You should look in 1.2... it had been considered.

Shift click the R and click experimental blocks.


hey kiddoes i'm back

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#123 2010-02-27 21:54:20

maki
Scratcher
Registered: 2008-01-21
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

Set pen layer to_


Creepers are exceptionally volatile.

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#124 2010-03-03 00:11:12

fbrd
Scratcher
Registered: 2008-12-14
Posts: 12

Re: Scratch 1.5 (or 2.0) Suggestions

elbornavatar wrote:

How about when you import a gif into scratch, it automatically splits the frames up?

??? it already does that!
try making a multilayer gif and then importing it as a costume (or better drag it in).   smile

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#125 2010-03-03 11:56:18

arthurz
Scratcher
Registered: 2010-02-03
Posts: 47

Re: Scratch 1.5 (or 2.0) Suggestions

instead of music reader how about in the scratch paint there is a ap that enables you to types notes then play them so a could be the key a.


Sine wave engine, check it out.
http://www.scratch.mit.edu/projects/arthurz/2816216

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