Scratch is for making games with sprites, but how about animations?
It gets very annoying SCRIPTING the animations. How about just frame by frame animation maker like flash? No scripting, just costume changing and frame creating/editing. I think this would be good is because Pivot is for stick figures and Flash is for cartoons. This could be the first actual sprite animator!
What do you guys think?
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Scratch is a programming language, not a program for animating. And allowing users to script the animations themselves gives them more flexability.
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Want to animate easily? Get flash trial.
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jdemon wrote:
ihaveamac wrote:
Want to animate easily? Get flash trial.
I have flash, but like I said, it's for cartoons not sprites.
What do you mean cartoons not sprites?
I believe you can use sprites in flash, import the images...
And flash can be used for stickmen and 3D. The cartoons is just because you've seen one way that you can use VSG.
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juststickman wrote:
jdemon wrote:
ihaveamac wrote:
Want to animate easily? Get flash trial.
I have flash, but like I said, it's for cartoons not sprites.
What do you mean cartoons not sprites?
I believe you can use sprites in flash, import the images...
And flash can be used for stickmen and 3D. The cartoons is just because you've seen one way that you can use VSG.
Yes I know you can do that in flash, but it's mainly for cartoons.
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jdemon wrote:
juststickman wrote:
jdemon wrote:
I have flash, but like I said, it's for cartoons not sprites.What do you mean cartoons not sprites?
I believe you can use sprites in flash, import the images...
And flash can be used for stickmen and 3D. The cartoons is just because you've seen one way that you can use VSG.Yes I know you can do that in flash, but it's mainly for cartoons.
And games. But there are some un-cartoonish Flash animations I've seen.
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jdemon wrote:
Scratch is for making games with sprites, but how about animations?
It gets very annoying SCRIPTING the animations. How about just frame by frame animation maker like flash? No scripting, just costume changing and frame creating/editing. I think this would be good is because Pivot is for stick figures and Flash is for cartoons. This could be the first actual sprite animator!
What do you guys think?
We're actually kicking around some ideas about how to make it a little easier to organize animations with Scratch. Lot's of animation programs have timelines that let you choose / adjust when things happen. We might (might! no promises yet ) set things up such that the stage could have a timeline. You could then setup / adjust the positions of broadcasts on that timeline (for example, scene 1, scene 2, etc.) That would make it easier to set up the timing in your animation.
It's tricky though. We want to make sure Scratchers can use Scratch to make many different things - animations, games, stories, all sorts of stuff! So it's hard to make Scratch the _perfect_ tool only for animations, because then you couldn't make games, but we don't want to make it the perfect tool only for games, because then you couldn't make animations..... So, we have to make some compromises so Scratch can be used to make lots of things.
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Lightnin wrote:
jdemon wrote:
Scratch is for making games with sprites, but how about animations?
It gets very annoying SCRIPTING the animations. How about just frame by frame animation maker like flash? No scripting, just costume changing and frame creating/editing. I think this would be good is because Pivot is for stick figures and Flash is for cartoons. This could be the first actual sprite animator!
What do you guys think?We're actually kicking around some ideas about how to make it a little easier to organize animations with Scratch. Lot's of animation programs have timelines that let you choose / adjust when things happen. We might (might! no promises yet ) set things up such that the stage could have a timeline. You could then setup / adjust the positions of broadcasts on that timeline (for example, scene 1, scene 2, etc.) That would make it easier to set up the timing in your animation.
It's tricky though. We want to make sure Scratchers can use Scratch to make many different things - animations, games, stories, all sorts of stuff! So it's hard to make Scratch the _perfect_ tool only for animations, because then you couldn't make games, but we don't want to make it the perfect tool only for games, because then you couldn't make animations..... So, we have to make some compromises so Scratch can be used to make lots of things.
I don't want it only to be an update for the original scratch. It could be an entirely new program.
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jdemon wrote:
Lightnin wrote:
jdemon wrote:
Scratch is for making games with sprites, but how about animations?
It gets very annoying SCRIPTING the animations. How about just frame by frame animation maker like flash? No scripting, just costume changing and frame creating/editing. I think this would be good is because Pivot is for stick figures and Flash is for cartoons. This could be the first actual sprite animator!
What do you guys think?We're actually kicking around some ideas about how to make it a little easier to organize animations with Scratch. Lot's of animation programs have timelines that let you choose / adjust when things happen. We might (might! no promises yet ) set things up such that the stage could have a timeline. You could then setup / adjust the positions of broadcasts on that timeline (for example, scene 1, scene 2, etc.) That would make it easier to set up the timing in your animation.
It's tricky though. We want to make sure Scratchers can use Scratch to make many different things - animations, games, stories, all sorts of stuff! So it's hard to make Scratch the _perfect_ tool only for animations, because then you couldn't make games, but we don't want to make it the perfect tool only for games, because then you couldn't make animations..... So, we have to make some compromises so Scratch can be used to make lots of things.
I don't want it only to be an update for the original scratch. It could be an entirely new program.
Having another program just for that would be a sort of waste.
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Jonathanpb wrote:
jdemon wrote:
Lightnin wrote:
We're actually kicking around some ideas about how to make it a little easier to organize animations with Scratch. Lot's of animation programs have timelines that let you choose / adjust when things happen. We might (might! no promises yet ) set things up such that the stage could have a timeline. You could then setup / adjust the positions of broadcasts on that timeline (for example, scene 1, scene 2, etc.) That would make it easier to set up the timing in your animation.
It's tricky though. We want to make sure Scratchers can use Scratch to make many different things - animations, games, stories, all sorts of stuff! So it's hard to make Scratch the _perfect_ tool only for animations, because then you couldn't make games, but we don't want to make it the perfect tool only for games, because then you couldn't make animations..... So, we have to make some compromises so Scratch can be used to make lots of things.
I don't want it only to be an update for the original scratch. It could be an entirely new program.
Having another program just for that would be a sort of waste.
Oh. Yeah.
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juststickman wrote:
jdemon wrote:
ihaveamac wrote:
Want to animate easily? Get flash trial.
I have flash, but like I said, it's for cartoons not sprites.
What do you mean cartoons not sprites?
I believe you can use sprites in flash, import the images...
And flash can be used for stickmen and 3D. The cartoons is just because you've seen one way that you can use VSG.
Flash is better than scratch for animating, and so is pivot.
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