Right now, I am working on two different games:
--Kingdom
--The Epic Platformer (name indeterminate)
--Kiley in the- THREE different games, I mean.
--Kingdom
--The Epic Platformer
--Kiley in the Comp.
And so far each of them have the basic skeleton of necessary programing, but I can't get motivated to finish any of them!
--with Kingdom, I can't seem to make myself add any more characters, or even program castle collision.
--with The Epic Platformer- well, actually this one is coming along great.
--with Kiley in the Comp, I started on it months ago and haven't finished level one! All you do is jump on a small platformer level!
Not to mention I have tons of work owed to several companies like Flaming Trout, SFP, InfiniFish I'm doing ok with, and some I don't even remember, but the owners come and ask if I'm done with something I forgot to do years ago. Even a couple of seconds ago I agreed to beta test 3 different games.
Any tips on me focusing? Focus is definitely my weak point
Last edited by Kileymeister (2010-01-30 19:35:10)
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I'm working on 2.
LINE 2 and Bomberman Tournament. Bomberman tournament is nearly done and LINE 2 is far from it.
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RHY3756547 wrote:
I'm working on 2.
LINE 2 and Bomberman Tournament. Bomberman tournament is nearly done and LINE 2 is far from it.
That's not what he asked for.
Sorry, I'm terrible at staying focused to.
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I'm working on a bunch too, mainly because I never stop getting ideas.
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floatingmagictree wrote:
I'm working on a bunch too, mainly because I never stop getting ideas.
I used to do that until I realized the horrible truth: My games were ALL too large. D:
I've started up again after months of being angry at the save space on Scratch . But this time I'm only working on one game instead of like 5 huge games at a time.
@ Kiley: My advice is just to finish one thing at a time. I realized the hard way that working on multiple things unmotivates you to finish them.
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urhungry wrote:
I'm with wiimaster. I really want to play kingdoms.
Ok, the demo is out here.
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Once I start something, I don't stop until it's finished. Except with Monster Ball. The idea just died for some reason. And I've been getting too much homework to do anything lately.
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lol yeah same with me. i just started geting motivated like... today idk, but the whole reason i stopped was because i really didn't know what to do with the games i was working on- i had no ideas for the gameplay and i didn't know how to program them. but now i have some awesome stuff, and that is why i want to continue! maybe that is the problem - you don't have any ideas for those games, or you just simply don't know how to make them
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Yeah, monster ball needs a moving ball with gravity and scaling.
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