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#1 2008-04-10 19:28:57

mookiedockee
Scratcher
Registered: 2008-04-10
Posts: 2

squeak and scratch and morphs

I want to send morphs back and forth from squeak to scratch.  Is this possible? 

I am teaching both in elementary after school.  some of the kids are using each, but i want to allow them to share fish morphs they are creating for their aquariums.

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#2 2008-04-11 03:23:26

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: squeak and scratch and morphs

Hi mookiedockee,

the way I understand you you are using both Squeak Etoys and Scratch in your elementary school class. These are two excellent choices, in my opinion!

Though Etoys and Scratch are both applications built in Squeak-Smalltalk and share some similar concepts (tile-based visual programming of player/sprite objects),  they are not compatible among each other (much the same way not every programm written in C++ is compatible to each other). Therefore the children of your class will not be able to reuse a morph from Etoys with all of its programmed functionality directly as sprite in Scratch.

They can, however, reuse costumes (which is probably what they are after anyway). I'm not a great Etoys expert, but I remember that in Etoys you can export costumes using the morph context menu as bmp, gif, png or jpeg. You can then import these graphics into Scratch by simply dragging them into the target sprite's costume list.

Does that answer your question?


Jens Mönig

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#3 2008-04-11 03:40:24

mookiedockee
Scratcher
Registered: 2008-04-10
Posts: 2

Re: squeak and scratch and morphs

Thanks, it does answer my question.  I am assuming here the other way won't work either - opening a scratch sprite in squeak as a morph?  I did want the scripts to be included, not just the costumes.

Last edited by mookiedockee (2008-04-11 03:40:47)

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#4 2008-04-11 07:21:10

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: squeak and scratch and morphs

You're right, the only way to reuse Scratch sprites in Squeak Etoys I know of is on the graphics level (costumes) exluding scripts.


Jens Mönig

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