Well since everyone else is making this, I might as well too.
Here goes...
.:Kuzimu:.
This one basically is just a menu and a story so far, I am not entirely sure how the game will turn out, but I made all of the graphics by myself so far, using GIMP and a lot of tutorials XD.
It is now a collab project between Kileymeister and I.
.:Tetris:.
This is very glitchy at the moment but I'd say it is going pretty well. I made the graphics for this as well, except for the big TETRIS logo, I got that from a tetris game online
.:Basketball?:.
This doesn't have a name yet but it will be by version of the apple widget thing for your computer dashboard. Yes, epic.
Last edited by funkymonkey (2010-01-04 21:40:58)

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oops typo sorry. here is the story:
It is the year 3000. There are people, strangers that entered your planet many years ago with unknown technology and enslaved the human race, killing millions of people a day. It is safe nowhere. Only you, the chosen one, can save them. Their fate is in your hands...
thanks for the support

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cool game!!!!!!!!!!
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could I get a demo of the first one?
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First one looks neat, all the rest not so much.
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does anyone have any ideas for the gameplay part of Kuzimu? lol I can't really think of anything good...

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funkymonkey wrote:
does anyone have any ideas for the gameplay part of Kuzimu? lol I can't really think of anything good...
I could probably think something up, if I knew the story
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so you just made the menu, and haven't even started on the game?
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fireball123 wrote:
so you just made the menu, and haven't even started on the game?
... lol yeah pretty much. and i made a draft of the story

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I started doodling last night, with no intention of making anything detailed. 5 minutes later, I was planning ideas for a new game. 10 minutes later, I had three bosses done and their flunkies. And when it was 2 a.m., I had come up with three different forms of a demonic final boss, all 4 bosses' attack patterns and weaknesses, and another flunky.
The screen resolution required for these beautiful screen-filling works of evil art would be approximately 3x the screen size of Scratch for them to be more than glorified icons.
Back to the drawing board? They were very good bosses. Perhaps I'll post pictures of them for other, more graphically talented people to use...
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Kileymeister wrote:
funkymonkey wrote:
does anyone have any ideas for the gameplay part of Kuzimu? lol I can't really think of anything good...
I could probably think something up, if I knew the story
"It is the year 3000. There are people, strangers that entered your planet many years ago with unknown technology and enslaved the human race, killing millions of people a day. It is safe nowhere. Only you, the chosen one, can save them. Their fate is in your hands..."
That's what funkymonkey told me.
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big-bang wrote:
I started doodling last night, with no intention of making anything detailed. 5 minutes later, I was planning ideas for a new game. 10 minutes later, I had three bosses done and their flunkies. And when it was 2 a.m., I had come up with three different forms of a demonic final boss, all 4 bosses' attack patterns and weaknesses, and another flunky.
The screen resolution required for these beautiful screen-filling works of evil art would be approximately 3x the screen size of Scratch for them to be more than glorified icons.
Back to the drawing board? They were very good bosses. Perhaps I'll post pictures of them for other, more graphically talented people to use...
ok... so what is your point here. it is sort of random...

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funkymonkey wrote:
big-bang wrote:
I started doodling last night, with no intention of making anything detailed. 5 minutes later, I was planning ideas for a new game. 10 minutes later, I had three bosses done and their flunkies. And when it was 2 a.m., I had come up with three different forms of a demonic final boss, all 4 bosses' attack patterns and weaknesses, and another flunky.
The screen resolution required for these beautiful screen-filling works of evil art would be approximately 3x the screen size of Scratch for them to be more than glorified icons.
Back to the drawing board? They were very good bosses. Perhaps I'll post pictures of them for other, more graphically talented people to use...ok... so what is your point here. it is sort of random...
Lol, I was seeing if anybody wanted my boss designs.
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big-bang wrote:
funkymonkey wrote:
big-bang wrote:
I started doodling last night, with no intention of making anything detailed. 5 minutes later, I was planning ideas for a new game. 10 minutes later, I had three bosses done and their flunkies. And when it was 2 a.m., I had come up with three different forms of a demonic final boss, all 4 bosses' attack patterns and weaknesses, and another flunky.
The screen resolution required for these beautiful screen-filling works of evil art would be approximately 3x the screen size of Scratch for them to be more than glorified icons.
Back to the drawing board? They were very good bosses. Perhaps I'll post pictures of them for other, more graphically talented people to use...ok... so what is your point here. it is sort of random...
Lol, I was seeing if anybody wanted my boss designs.
Ooh ooh I do!
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is it uploaded?

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cocoanut wrote:
big-bang wrote:
funkymonkey wrote:
ok... so what is your point here. it is sort of random...Lol, I was seeing if anybody wanted my boss designs.
Ooh ooh I do!
Okay, I'll get doodling. I'll use Sharpie for greater visibility, but you will need serious 1337 skillz to program the AI.
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