Here's the glitch:
Say you make project that counts milliseconds, so you create a variable called milliseconds, and make these scripts:
But when you play the scripts, it's really slow!
So I obviously put it on turbo speed (But can turbo speed work online? Please answer!)
But when I try and do the same but with Microseconds (0.000001 secs), and it's on turbo speed:
(Sorry I spelt microseconds wrong
)
Again, it's really slow!
Please help!
Offline
Offline
A block already takes 0.01 seconds (on average).
So I don't think you can do that.
Offline