I'm making a remake of a brilliant game - I play the game for hours sometimes (the DS version aswell) and I think it's brilliant. The game will be released on the forums when it is done and on the website when I am unbanned/make a new account/bleh.
Demonstration of advanced explosion system:


That is all (a lot more than that is done. I just don't want to show you it.
). You can take guesses to what the original game's name is.
Last edited by RHY3756547 (2010-01-01 16:43:39)
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RHY3756547 wrote:
I'm making a remake of a brilliant game - I play the game for hours sometimes (the DS version aswell) and I think it's brilliant. The game will be released on the forums when it is done and on the website when I am unbanned/make a new account/bleh.
Demonstration of advanced explosion system:
http://i364.photobucket.com/albums/oo85 … eenie1.png
http://i364.photobucket.com/albums/oo85 … eenie2.png
http://i364.photobucket.com/albums/oo85 … eenie3.png
That is all (a lot more than that is done. I just don't want to show you it.). You can take guesses to what the original game's name is.
![]()
Bomberman?
The graphics and everything looks fantaburific, continue working on this.
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floatingmagictree wrote:
RHY3756547 wrote:
I'm making a remake of a brilliant game - I play the game for hours sometimes (the DS version aswell) and I think it's brilliant. The game will be released on the forums when it is done and on the website when I am unbanned/make a new account/bleh.
Demonstration of advanced explosion system:
http://i364.photobucket.com/albums/oo85 … eenie1.png
http://i364.photobucket.com/albums/oo85 … eenie2.png
http://i364.photobucket.com/albums/oo85 … eenie3.png
That is all (a lot more than that is done. I just don't want to show you it.). You can take guesses to what the original game's name is.
![]()
Bomberman?
The graphics and everything looks fantaburific, continue working on this.
Thanks. It is bomberman - but what version?
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Why's you banned? Dx That is bleh. >.>
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MyRedNeptune wrote:
Why's you banned? Dx That is bleh. >.>
"Rude comments"
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RobotKitty wrote:
MyRedNeptune wrote:
Why's you banned? Dx That is bleh. >.>
"Rude comments"
Oh. Well I'm pretty sure he'll be unbanned soon because rude comments isn't really that bad. So you don't have to create a second account RHY. ^^ Just contact the Scratch Team (if you haven't yet xD).
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MyRedNeptune wrote:
RobotKitty wrote:
MyRedNeptune wrote:
Why's you banned? Dx That is bleh. >.>
"Rude comments"
Oh. Well I'm pretty sure he'll be unbanned soon because rude comments isn't really that bad. So you don't have to create a second account RHY. ^^ Just contact the Scratch Team (if you haven't yet xD).
I did. They asked for more information on the situation and I replied. That was yesterday. Haven't heard from them since.
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RHY3756547 wrote:
MyRedNeptune wrote:
RobotKitty wrote:
"Rude comments"Oh. Well I'm pretty sure he'll be unbanned soon because rude comments isn't really that bad. So you don't have to create a second account RHY. ^^ Just contact the Scratch Team (if you haven't yet xD).
I did. They asked for more information on the situation and I replied. That was yesterday. Haven't heard from them since.
Yea, they're quite busy. xD It can take some time to get a reply.
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My (perfect - sorry but it's true) bomberman game was almost ready for upload on the end of 2008, but then my usb-stick got corrupted and I lost all of it.
Mine was working and I'd like to see yours, and if something would be bringing up difficulties ^^ I'm open for a colab xD (You don't seem to experience any difficulties
)
Edit: Oh and you could drop an infinite amount of bombs (depending on the amount of sprites I added in - it recognized how many there were by itself) and they all exploded together in a big BANG xD It was the best game I ever finished...
Last edited by JSO (2010-01-01 18:16:48)
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JSO wrote:
My (perfect - sorry but it's true) bomberman game was almost ready for upload on the end of 2008, but then my usb-stick got corrupted and I lost all of it.
Mine was working and I'd like to see yours, and if something would be bringing up difficulties ^^ I'm open for a colab xD (You don't seem to experience any difficulties)
Edit: Oh and you could drop an infinite amount of bombs (depending on the amount of sprites I added in - it recognized how many there were by itself) and they all exploded together in a big BANG xD It was the best game I ever finished...![]()
Each bomber will be limited to 3 bombs and 1 revenge bomb at a time. The exploding system is tile-perfect, so any more would lag.
Everything else (Bomb Strength, Player Speed, Bomb Kick etc.) is completely supported and cusomisable.
fg123 wrote:
Is it 1s1s?
No - but some of the game is coded in the one-sprite one-script style using stamps, such as the bombs and menus.
Last edited by RHY3756547 (2010-01-01 19:04:02)
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RHY3756547 wrote:
JSO wrote:
My (perfect - sorry but it's true) bomberman game was almost ready for upload on the end of 2008, but then my usb-stick got corrupted and I lost all of it.
Mine was working and I'd like to see yours, and if something would be bringing up difficulties ^^ I'm open for a colab xD (You don't seem to experience any difficulties)
Edit: Oh and you could drop an infinite amount of bombs (depending on the amount of sprites I added in - it recognized how many there were by itself) and they all exploded together in a big BANG xD It was the best game I ever finished...![]()
Each bomber will be limited to 3 bombs and 1 revenge bomb at a time. The exploding system is tile-perfect, so any more would lag.
Everything else (Bomb Strength, Player Speed, Bomb Kick etc.) is completely supported and cusomisable.fg123 wrote:
Is it 1s1s?
No - but some of the game is coded in the one-sprite one-script style using stamps, such as the bombs and menus.
I'm an expert at 1s1s menus
I can't wait for the game... (and email it to me 1 day before the release
)
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Lucario621 wrote:
(and email it to me 1 day before the release
)
That would kind of be the unfinished version without the AIs. My estimates are that that the AI will take about 1 day to code.
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RHY3756547 wrote:
Lucario621 wrote:
(and email it to me 1 day before the release
)
That would kind of be the unfinished version without the AIs. My estimates are that that the AI will take about 1 day to code.
Noooooo I mean like, you finish it, email it to me, wait one day, then release it
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Lucario621 wrote:
RHY3756547 wrote:
Lucario621 wrote:
(and email it to me 1 day before the release
)
That would kind of be the unfinished version without the AIs. My estimates are that that the AI will take about 1 day to code.
Noooooo I mean like, you finish it, email it to me, wait one day, then release it
![]()
NUUUU He likes me more. He'll email it to me first
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Lucario621 wrote:
RHY3756547 wrote:
Lucario621 wrote:
(and email it to me 1 day before the release
)
That would kind of be the unfinished version without the AIs. My estimates are that that the AI will take about 1 day to code.
Noooooo I mean like, you finish it, email it to me, wait one day, then release it
![]()
lol I can't wait to release projects on a set date. I release as soon as it's done.
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Wow, looks epic!
But what about the file size? it'll probably be huge, LOL
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throughthefire wrote:
Wow, looks epic!
But what about the file size? it'll probably be huge, LOL
Quite small ATM. Right now I'm only developing the game mainframe. A greater project that has many other stages including ones with breakable blocks with itemz (classic bomberman style) will follow a while after the Full Power stage only game is released.
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cocoanut wrote:
RHY3756547 wrote:
Quite small ATM.
Automated teller machine?
hahahahahahahahahahahaha
No.
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