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#1 2009-12-31 17:16:04

cavemans
Scratcher
Registered: 2009-09-23
Posts: 11

rotation?

The sprite i created wont go straight if itell it to move 1 space it goes sideways, when I fixed it it wouldnt rotate it only moved sideways. Why does it do that?

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#2 2009-12-31 17:25:20

greenflash
Scratcher
Registered: 2009-05-27
Posts: 1000+

Re: rotation?

Your sprite may be on a rotation mode. Click on your sprite. Up by the name and picture there should be three buttons. One is a full circle with an arrow on the end, the second is a line with two arrows, and the third is a point. Click on the first button. Try running your porogram again and it should work.

Hope that helps! Post if it doesn't.


http://i48.tinypic.com/2wrkirk.pnghttp://i46.tinypic.com/6r5zk7.pnghttp://i45.tinypic.com/2vtxr1t.png

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#3 2009-12-31 17:31:42

cavemans
Scratcher
Registered: 2009-09-23
Posts: 11

Re: rotation?

It fixed the rotation problem but it still moves sideways instead of forward.

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#4 2009-12-31 17:50:42

greenflash
Scratcher
Registered: 2009-05-27
Posts: 1000+

Re: rotation?

Try this:

[blocks]
<point in direction( 0)
<move( 10 )steps>
^^ this moves it up

<point in direction( 90
<move( 10 )steps>
^^ this moves it right

<point in direction( -90
<move( 10 )steps>
^^ this moves it left

<point in direction( 180
<move( 10 )steps>
^^ this moves it down

[/blocks]

Or you could use this:

[blocks]
<change x by( 1)
This moves it right

<change x by( -1
This moves it left

<change y by( 1
this moves it up

<change y by( -1
this moves down
[/blocks]

Does this help you any?


http://i48.tinypic.com/2wrkirk.pnghttp://i46.tinypic.com/6r5zk7.pnghttp://i45.tinypic.com/2vtxr1t.png

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#5 2009-12-31 18:02:33

cavemans
Scratcher
Registered: 2009-09-23
Posts: 11

Re: rotation?

No it does not help. I think it thinks the front of my sprite is the side.

Last edited by cavemans (2009-12-31 18:03:35)

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#6 2010-01-01 15:00:47

WeirdF
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: rotation?

cavemans wrote:

No it does not help. I think it thinks the front of my sprite is the side.

Use the second method then.


http://i.cr3ation.co.uk/dl/s1/gif/847032b8a331def77529b6a0384db1fe_handfingers.gif

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