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#51 2009-11-17 11:37:59

joanguell
Scratcher
Registered: 2008-02-27
Posts: 24

Re: Scratch 1.5 (or 2.0) Suggestions

Seria interesante poder guardar los dibujos que se realizan con las instruciones 'lapiz' y [blocks]<stamp>[/blocks], y poderlos convertir en objetos o fondos reutilizables por el progama, por ejemplo en un programa que dibuja laberintos de modo aleatorio, seria interesante poder guardar algunos de ellos.De un modo mas general, los dibujos son informacion generada por el programa y el 'canvas' es una variable donde se almacena esta informacion, hay algunos proyectos que ya hacen uso de esto, los sensores  de color

[blocks]<touching color[  [/blocks]
y
[blocks]<color[  ]is over[ [/blocks]
,nos permiten inspecionar imagenes y generar codigo que interactue con estas imagenes.

Last edited by joanguell (2009-11-17 11:43:50)

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#52 2009-11-25 03:12:56

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Motion: Move 10 steps in %0(middle) direction, Die, Set z to %0, Go to x:% y:%2 z:%3.
Looks: (reporter)---[etc] effect, Shout out %----- for %- secs, Shout out %--------.
Sound: play ----[etc] %number for %--- beats/secs in direction %0(middle)
New:Z position, 3D Scratch, A whole new Block maker (new, not 1.3 or 1.2 or BYOB), -180 (up), 0 (middle). all these ideas and: Want: (reporter) z position, On the stautus of the sprite there is a new info part called "z positon: (zposition)". will make the UNLIMITED 3D SCRATCH! HOPEFULLY the mit or scratch will look and agree with this  wink   smile

Last edited by rdococ (2009-11-27 16:07:04)

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#53 2009-11-27 06:21:04

shwingie
Scratcher
Registered: 2008-01-29
Posts: 14

Re: Scratch 1.5 (or 2.0) Suggestions

set x/y scale to ()

change x/y scale by ()

set blur effect to ()

change blur effect by ()

first item () of list (example: say [first item () of list)

last item () of list (example: say [last item () of list)

amount of () in list (how many of items of that name exist in the list)

replace color {color} to {color} (replaces sprite's original color to another one (only of the same color that was chosen (example: replace color {dark grey (iron armor)} to {light grey (steel armor)})))

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#54 2009-11-27 16:05:20

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Seria interesante poder guardar los dibujos que se realizan con las instruciones 'lapiz' y
, y poderlos convertir en objetos o fondos reutilizables por el progama, por ejemplo en un programa que dibuja laberintos de modo aleatorio, seria interesante poder guardar algunos de ellos.De un modo mas general, los dibujos son informacion generada por el programa y el 'canvas' es una variable donde se almacena esta informacion, hay algunos proyectos que ya hacen uso de esto, los sensores  de color



y

   
,nos permiten inspecionar imagenes y generar codigo que interactue con estas imagenes. to It would be interesting to keep the drawings are done with the instructions 'pencil' and
, Then review it become objects or reusable by customized program funds, for example in a program that draws random mazes, it would be interesting to keep some of ellos.De More generally, the drawings are information generated by the program and the ' canvas' is a variable that stores this information, there are some projects that make use of this color sensors

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#55 2009-11-27 16:08:58

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

It would be interesting to keep the drawings are done with the instructions 'pencil' and
, Then review it become objects or reusable by customized program funds, for example in a program that draws random mazes, it would be interesting to keep some of ellos.De More generally, the drawings are information generated by the program and the ' canvas' is a variable that stores this information, there are some projects that make use of this color sensors

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#56 2009-11-28 09:21:41

midnightleopard
Scratcher
Registered: 2007-09-13
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

go to certain website:
multiplayer features MMO
when I recieve in sensing
copy sprite


http://pwp.wizards.com/5103673563/Scorecards/Landscape.png

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#57 2009-11-28 09:29:02

DawnLight
Scratcher
Registered: 2009-04-25
Posts: 500+

Re: Scratch 1.5 (or 2.0) Suggestions

midnightleopard wrote:

go to certain website:
multiplayer features MMO
when I recieve in sensing
copy sprite

This sounds like a great idea to me it is just then the moderators will have to be way more active, and will be under hard labor. This alone is great, but people might use this to post inappropriate stuff from the internet.

My Suggestions:
-Integrated blocks to make making a word processor easy to do!
-Maybe some HTML blocks.

Scratch on!

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#58 2009-12-03 16:35:38

maxsteele2
Scratcher
Registered: 2007-10-30
Posts: 28

Re: Scratch 1.5 (or 2.0) Suggestions

They should have a block like the "ask" block, but only gives a few set options. It would still utilize the "answer" block, though. Also, we need shift and ctrl.


"All the war-propaganda, all the screaming and lies and hatred, comes invariably from people who are not fighting." George Orwell, author

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#59 2009-12-16 20:50:01

kuv
Scratcher
Registered: 2009-06-10
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

MOTION_Bounce off angle ( )

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#60 2009-12-16 20:51:55

kuv
Scratcher
Registered: 2009-06-10
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

LOOKS_Change quality by ( )
LOOKS_Set quality to ( )
This should change the quality of a sprite, so that they lag less.

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#61 2009-12-17 00:04:55

SSS977
Scratcher
Registered: 2009-12-16
Posts: 1

Re: Scratch 1.5 (or 2.0) Suggestions

There is one block which just HAS to come...

for example: <if- received()>

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#62 2009-12-18 00:22:41

RyanBenLee
Scratcher
Registered: 2009-03-08
Posts: 47

Re: Scratch 1.5 (or 2.0) Suggestions

I'd like to be able to press the shift and enter keys for two player games.

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#63 2009-12-22 16:48:21

extoritito
Scratcher
Registered: 2008-05-23
Posts: 6

Re: Scratch 1.5 (or 2.0) Suggestions

Sound: play from second "x"
Sound: read WAV files
Sound: stop sound "X"
Control: broadcast "X" to sprite (you can only send message to everybody)
Control: stop sprite
Variables: send Variable "X" to front
It were nice if you could put many sprites and the game would still work nice.

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#64 2009-12-22 19:36:10

GirWaffles64
Scratcher
Registered: 2009-08-09
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

(Skip To (0).(45) Of [input sound])

Oh, and get the strech block not to be just a obsolete block.


hey kiddoes i'm back

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#65 2009-12-23 03:54:00

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Here's one:

Hide ___ of ___ when {touching, not touching} _____


It could help OS makers make better loading bars.

But the idea sucks...whatev!

Last edited by iCode-747 (2010-01-02 18:26:07)


-End Transmission-

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#66 2009-12-24 00:54:43

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

Here's another one: under sending, a (If) you receive____

[blocks]http://scratch.mit.edu/forums/post.php?tid=20293#req_message[/blocks]

like a if you receive...one of those.


-End Transmission-

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#67 2009-12-24 01:00:27

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

SSS977 wrote:

There is one block which just HAS to come...

for example: <if- received()>

This is SOOO right!


-End Transmission-

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#68 2009-12-24 11:16:00

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

doogle26 wrote:

mindstorms244 wrote:

I think scratch 1.5 should be a 3D game maker, I also think you should be able to customize variables and ask blocks

ahh, you do reliese scratch is for 8 year olds??

6, not 8.

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#69 2009-12-24 11:22:31

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

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#70 2009-12-26 12:11:17

Tickles
Scratcher
Registered: 2008-11-16
Posts: 49

Re: Scratch 1.5 (or 2.0) Suggestions

set variable x ( ) y ( ) position


A fun original puzzle game. The only one of its kind on scratch! Click here!

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#71 2009-12-27 16:57:16

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Scratch 1.5 (or 2.0) Suggestions

They need to make sprite text scriptable!


-End Transmission-

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#72 2009-12-29 07:00:27

MrMunchkin
Scratcher
Registered: 2009-05-16
Posts: 86

Re: Scratch 1.5 (or 2.0) Suggestions

i also think you need a 'if sprite _ is touching sprite _' etc. as the if colour is touching colour script doesn't work all the time depending on what you want to achieve.


http://scratch.mit.edu/projects/MrMunchkin/958570 http://scratch.mit.edu/projects/MrMunchkin/1074952
Check Them Out!

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#73 2009-12-29 07:01:50

MrMunchkin
Scratcher
Registered: 2009-05-16
Posts: 86

Re: Scratch 1.5 (or 2.0) Suggestions

also an 'if _ received' would be so us eful, instead of when _ received.


http://scratch.mit.edu/projects/MrMunchkin/958570 http://scratch.mit.edu/projects/MrMunchkin/1074952
Check Them Out!

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#74 2009-12-30 19:20:35

Tickles
Scratcher
Registered: 2008-11-16
Posts: 49

Re: Scratch 1.5 (or 2.0) Suggestions

a curve tool in the paint


A fun original puzzle game. The only one of its kind on scratch! Click here!

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#75 2010-01-02 01:36:35

Mcsugarface
Scratcher
Registered: 2009-11-16
Posts: 100+

Re: Scratch 1.5 (or 2.0) Suggestions

There should be show and hide list buttons.  sad


Hi! I'm http://blocks.scratchr.org/API.php?user=USERNAMEHERE&amp;action=onlineStatus&amp;type=text!
http://internetometer.com/imagesmall/11070.png

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