Hello, all,
I'm quickly writing this as an update on how things are coming with FoxOS 1.0, coming out New Year's Eve. Here are the main things I'm going to mention:
1. Draggable windows
2. An updated game
3. A file browser
4. Different boot modes
5. A help guide
6. A customizable system
7. Fixed glitches
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1. Draggable windows
This was something that a member of Scratch told me I should do. I had never really noticed it, but SynOS, XenoType, and the few other Top-Gun OSs all had this funky feature. I have just finished making my System Customizer draggable (My first draggable window), and it works fine. There are a few, small glitches, and for the release, I may have to have a small, colored block which you click to drag, or something.
I am making a window- dragging template for people who are stuck...that should come out late Spring, early Summer.
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2. Updated game
You may have played the original helicopter game in the beta OSs. This one is different. While the main objective is the same, you can shoot at targets with a ball, and you get points if you hit them. There is a glitch I have yet to fix in the 2nd level with the explosion sprite... I may need some help with this. The helicopter is the same.
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3. File Browsing
A big thing in lots of other Scratch OSs is the file browser, which I have yet to incorporate into the system. I am planning on having a bunch of folders, etc. This is going to be interesting.
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4. Different Boot Modes
I am working on having around 3 different boot modes for FoxOS 1.0. I'm not releasing very much at the moment, but, for one thing, I am not copying TechnOS, DOM818!
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5. Help Guide
I have never seen an OS in Scratch with a help guide...this should be interesting. It may be scrolling...I don't know.
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6. Customizable System
All of the great OSs in Scratch have a System Preferences... I thought that it was about time Fox got one, too.
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7. Glitches
I fixed many, many, many glitches from the Ultra-Beta. I'm not going to tell you where they were, but things like Log-in, Log-out problems have been solved.
Thank you so much for taking your time to read this!
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