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Welcome to CocoaPlat
Creative title, huh? CocoanutPlatform?
Yep.
It's my first one-sprite one-script game, a platformer, at that! 
In fact, a fully function platformer, too! Even with the limitations of only one sprite and one script, I think it turned out well.

Complete with interlacing, too! You know it's professional when it has interlacing.
It has jumping, and of course, our favorite scrolling (both directions!) and the end goal.
Project Notes:
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*Whew* I spent all night on this, my first one-sprite-one-script game.
Oddly enough, this plays faster ONLINE. I know, weird?
You play as Mr. Black Dot, traversing the harsh landscapes of The Orange Land.
You are on the tail of a precious gem coined the "Purple Dot Gem," and are in search of it. It must be found. Will Mr. Black Dot find the Purple Dot Gem? Only YOU can decide with CocoaPlat!
Sorry for that jargon there. I do tend to ramble on.
This took me a long time.... well, I started it yesterday, but hey! I still worked on it for hours. I used the stamp tool so much that I have nightmares about it... I can imagine waking up in a sweaty, shaky trance after having a stamp nightmare.
Brrr....
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Don't forget to love-it, favorite, comment, give feedback, etc! ^^
Last edited by cocoanut (2009-12-22 11:29:46)
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It always stinks to see such good projects overlooked.
The level design was pretty good, the interlacing hurt my eyes.

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Common_Sense wrote:
It always stinks to see such good projects overlooked.
The level design was pretty good, the interlacing hurt my eyes.
Yeah, I thought that might be the case. I made it "scrolling interlacing."
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i think the interlacing could have been better. Stationary interlacing looks a lot more professional than moving interlacing, because the moving interlacing makes it kind of hard to look at.
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Kileymeister wrote:
i think the interlacing could have been better. Stationary interlacing looks a lot more professional than moving interlacing, because the moving interlacing makes it kind of hard to look at.
I reuploaded it with stationary interlacing, but does it seem WAY slower to you now?
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cocoanut wrote:
Kileymeister wrote:
i think the interlacing could have been better. Stationary interlacing looks a lot more professional than moving interlacing, because the moving interlacing makes it kind of hard to look at.
I reuploaded it with stationary interlacing, but does it seem WAY slower to you now?
![]()
Shoot, it does. But that shouldn't be connected to the interlacing. How odd.
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Kileymeister wrote:
cocoanut wrote:
Kileymeister wrote:
i think the interlacing could have been better. Stationary interlacing looks a lot more professional than moving interlacing, because the moving interlacing makes it kind of hard to look at.
I reuploaded it with stationary interlacing, but does it seem WAY slower to you now?
![]()
Shoot, it does. But that shouldn't be connected to the interlacing. How odd.
I know...
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