For those who arent aware, LAUNCH DAY is a big event for the release of my game, Dawn of Darkness. Here is the Mixdemo.
DIRECTIONS: CLICK GREEN FLAG, HIGHLIGHT "NEW GAME" THEN PRESS SPACE. AFTER THAT, RELAX AND ENJOY!
Last edited by Tsunami_Enterprises (2008-04-19 19:24:31)
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Link http://www.scratch.mit.edu/projects/tsunami_enterprises/145105
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pretty decent man, Real good.
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Thanks, but...This Is not getting the attention That It needs to Inspire me to continue "LAUNCH DAY"... I don't know anymore.
Last edited by Tsunami_Enterprises (2008-04-21 13:16:53)
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Uh-oh....That's not good.
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You're right, I suppose. LAUNCH DAY is arriving.
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Oh, and Heybrian. If you think my demo is just a quickly made movie, then explain to me why the info says 45 sprites, 185 scripts. IF IT WAS JUST AN ANIMATION, BASED OFF WHAT YOU SAW, THERE WAS NO MORE THAN 20 SPRITES, AND ALITTLE OVER 40 SCRIPTS. EXPLAIN TO ME WHY WHEN DOWNLOADED YOU SEE ALOT MORE SPRITES THAN WHAT WAS SHOWN IN THE DEMO?!
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Tsunami_Enterprises wrote:
Thanks, but...This Is not getting the attention That It needs to Inspire me to continue "LAUNCH DAY"... I don't know anymore.
How did artists and writers become famous? Overnight? No! They kept working, even if not many people were listening. Then they had to take a different approach. Don't stop because of attention.
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Hobbs1100 wrote:
Tsunami_Enterprises wrote:
Thanks, but...This Is not getting the attention That It needs to Inspire me to continue "LAUNCH DAY"... I don't know anymore.
How did artists and writers become famous? Overnight? No! They kept working, even if not many people were listening. Then they had to take a different approach. Don't stop because of attention.
QFT!
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Hey. remember the website I was {or still am} creating for you? Well, look into baner ads and stuff, and people will come (let me know if you actually do find good banner ads websites
)

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Ofcourse, I need to expose Launch day as much as possible! 6-15-08
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Participation In Launch Day is welcome.
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Looks good. I will try it out when it is launched.
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Yes, this looks good. But I've designed it a whole new way. It looks nothing like this anymore... There's two versions me & tsunami have planned on. One is a very serious version. The other Is taking place in a toy chest. Think about that.
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I hate to say it guys. I don't know what Tsunami Promised, But I don't think both verisons will be finished in time, The "Fairytale" version will be finished though.promise.
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We'll finish, have faith my friend...
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30 MORE DAYS UNTIL LAUNCH DAY...GET READY, GET READY, GET READY...
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coolstuff wrote:
I'm terribly sorry for insulting your project. I was just saying that Scratch isn't too terribly capable and therefore you couldn't make very good games with it. I'm really sorry.
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Please accept my apology. Honestly, I am sorry.
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Tsunami_Enterprises wrote:
30 MORE DAYS UNTIL LAUNCH DAY...GET READY, GET READY, GET READY...
Oh, shoot! It's a long way until I finish 'Qaintal'...I can't do it, sorry.
Go Crank. Inc!
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Hmmm... Funny how everything is just costumes. Funny how you said there will be a save effect. Funny how you asked people to join your company when they didn't do anything. 1, if everything is costumes, that kinda means you havnt made the game yet, 2, Scratych even said there is no possible way. You cannot breach scratches barriers. 3, That is just for attention.
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