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#1 2009-10-07 01:46:06

MyJuiceBox
Scratcher
Registered: 2009-05-27
Posts: 80

Age of War 2: A Decision To Make

Yeah, just like I promised, I'm working on Age of War 2. Beta version will be out soon hopefully. However, I have a decision to make and I want YOU scratchers to tell me what you think I should do. Two Ideas I have:
1) YOU are the soldier on your side of the army. You have to fight alone and destroy the other army instead of summoing soldiers. It will be more action-packed and less mouse clicking. Specials will still be there but different types of specials. This would definetly bring a new angle to the game.
2) Just like the way I did it in the previous Age of War.

So, which one do you think I should do?


There are good games. There are unique games. There are fun games. And then, there are MyJuiceBox's Games...

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#2 2009-10-07 01:50:50

-Vizard-
Scratcher
Registered: 2009-10-06
Posts: 76

Re: Age of War 2: A Decision To Make

What's the way you did the other Age of War?(I know, I'm lazy >.<)
If it's summoning soldiers and sending them out, those games always rock, I'd do that one ^^

~Spine


http://img40.imageshack.us/img40/4921/vizardp.png

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#3 2009-10-07 01:59:18

MyJuiceBox
Scratcher
Registered: 2009-05-27
Posts: 80

Re: Age of War 2: A Decision To Make

-Vizard- wrote:

What's the way you did the other Age of War?(I know, I'm lazy >.<)
If it's summoning soldiers and sending them out, those games always rock, I'd do that one ^^

~Spine

Yeah, it is. Someone commented that just clicking was boring so I thought I could switch it to the new idea. Thanks for the input!


There are good games. There are unique games. There are fun games. And then, there are MyJuiceBox's Games...

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#4 2009-10-07 02:04:50

-Vizard-
Scratcher
Registered: 2009-10-06
Posts: 76

Re: Age of War 2: A Decision To Make

Yeh, they can be, but making soldiers takes more strategy than just jamming buttons and stuff, so it usually does make a better game, using spawning rather than just a main character and button jamming, most of the time, sometimes button-jamming is fun too though, maybe you should make an alternate game sometime and see what your responses are, so if you make this one spawning, make another with the main character, that way you can see which you get better responses from.

And thanks for taking people's input, some people take it for granted, or just do their own way cause they're just picky, you usually get the best results when you take input, as long as the input is something you can do!  wink

I'll check the game out sometime once you've made it, and I'll be sure to check out the first!
~Spine


http://img40.imageshack.us/img40/4921/vizardp.png

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#5 2009-10-07 10:56:39

MyJuiceBox
Scratcher
Registered: 2009-05-27
Posts: 80

Re: Age of War 2: A Decision To Make

-Vizard- wrote:

Yeh, they can be, but making soldiers takes more strategy than just jamming buttons and stuff, so it usually does make a better game, using spawning rather than just a main character and button jamming, most of the time, sometimes button-jamming is fun too though, maybe you should make an alternate game sometime and see what your responses are, so if you make this one spawning, make another with the main character, that way you can see which you get better responses from.

And thanks for taking people's input, some people take it for granted, or just do their own way cause they're just picky, you usually get the best results when you take input, as long as the input is something you can do!  wink

I'll check the game out sometime once you've made it, and I'll be sure to check out the first!
~Spine

I could make a combination o_o


There are good games. There are unique games. There are fun games. And then, there are MyJuiceBox's Games...

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#6 2009-10-07 11:13:02

fanofcena
Scratcher
Registered: 2008-07-03
Posts: 1000+

Re: Age of War 2: A Decision To Make

Well this is a good idea to make such a game but will u able to decide which one too choose I M Developing something Like that(on scratch and XNA both) so if u ever need help see my Project GUNRENA it has got something as u are thinking but there will be a problem what if u r dead u will be back to voidplayer with another building u can again join the battle but it will reduce the feel of the game MY idea is MAKE it 3d I thnk u can do it that easy with the isllusionistic Graphics at 45+ degrees they can be made with easy with  blender or even sketchup this will make the game even more intresting


http://i53.tinypic.com/2vxr2c0.png Click whats above u might make a cute planet happy ^_^

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#7 2009-10-07 17:50:27

MyJuiceBox
Scratcher
Registered: 2009-05-27
Posts: 80

Re: Age of War 2: A Decision To Make

Well, I'm thinking of doing what Vizard said


There are good games. There are unique games. There are fun games. And then, there are MyJuiceBox's Games...

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#8 2009-10-08 14:04:34

null101
Scratcher
Registered: 2009-10-08
Posts: 12

Re: Age of War 2: A Decision To Make

I loved the first age of war! I submitted it on my website Scumlabs.com, and it's been a huge hit!


Please email me when you release it, I'd love an (ad free if possible!) copy for my website  big_smile  My email is james (at) parsons.me.

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#9 2009-10-08 14:14:54

null101
Scratcher
Registered: 2009-10-08
Posts: 12

Re: Age of War 2: A Decision To Make

Wait... are we talking about the same Age of War?

This one: Age of War?

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#10 2009-12-09 15:09:01

coolmule
Scratcher
Registered: 2009-12-09
Posts: 2

Re: Age of War 2: A Decision To Make

I think 1>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>true story

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#11 2009-12-09 15:11:04

coolmule
Scratcher
Registered: 2009-12-09
Posts: 2

Re: Age of War 2: A Decision To Make

sorry about that last one, Don't know what happened,I think the new one that you thought up.

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#12 2009-12-09 19:49:52

fanofcena
Scratcher
Registered: 2008-07-03
Posts: 1000+

Re: Age of War 2: A Decision To Make

so when age of war will come out


http://i53.tinypic.com/2vxr2c0.png Click whats above u might make a cute planet happy ^_^

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