I figured this was advanced because nobody but me has attempted at making a split screen. oh well first I'll start with your main character must have a Xposition and Yposition scroll variables, so that also leads to making scrolling platforms (duh). the scrolling platforms must be able to move in Y position. also the platforms have to shorter so they don't interfere with the top screen. now you must make fake players (when player 1 pops up on player 2's screen), the fake players must mimic the other player. if you are adding guns this will lead to adding weapons scrolling bullets and fake weapons and fake bullets. overall this is very strange to make.
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if you desperately need help and cannot make a split screen game from the info I just gave you, you can request for me to make a demonstration of a split screen as a project
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Actually, you are not the only person to have made a split screen.
http://scratch.mit.edu/projects/bigB/21945
http://scratch.mit.edu/projects/Mayhem/22037
Last edited by Mayhem (2008-03-23 03:00:25)
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Can I see what you mean?
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What is side scrolling format?
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This topic does not really explain how to make a split screen game. Though when you think about it, it would be easy to make.
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Lucario621 wrote:
This topic does not really explain how to make a split screen game. Though when you think about it, it would be easy to make.
I agree... I think. Making a pendulum is easier said than done, I'm still in process of making one when I decided to the other day.
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I need help with it... D=
http://scratch.mit.edu/projects/thecooltodd/127882
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jom wrote:
<turn cw( <x position> )degrees> make a tortorial
Just make the code you would use to scroll normally. Just do it twice, one for the top and another for the bottom. It's not much harder than making normal scrolling.
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