Some of my projects that do a lot of color cycling often will refuse to load when I have them saved with a colorful image. They will fail to upload multiple times but when I re-save them with a simpler (less colors stamped) image they upload first try. And these are tiny projects as I am on dial-up.
I have repeated this problem across multiple, unrelated projects with the same results. I have noticed that even if you do NOT check "compress" that your uploaded thumbnail image appears compressed. This makes me think that some stamped colors are crashing the conversion routine and therefore the upload. Just a guess. >=P
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DIAL UP?????
Seriously, get better Internet. It's worth the money.
Last edited by ihaveamac (2009-11-30 05:27:38)
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Sometimes projects don't upload on their first time. So I usally save my project and close Scratch and try again. Most of the time it works. Maybe also the less colors/colours are making the save file smaller. Your internet connection might be too slow and you might be losing connection with the server.
(Beep , beeeeep , cororocococrorocrk, . Oh how I love that sound. I should get a fax machine and fax myself when I what to hear it)
Last edited by what-the (2009-12-01 20:28:18)
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Dial-up is NOT the problem. Look in my galleries and you will see that I have uploaded much larger scripts just fine. This happened to me again last night with my Snake Draw application...
http://scratch.mit.edu/projects/Locomule/782817
If I save it with a screen that has NO stamped color-cycling its size is around 12k and it uploads just fine every time. If I run the app in Draw mode and save it with a screen full of rainbow, stamped colors the file size goes up but only to around 211k. Yes, dial-up sucks but even it can handle a 211k upload in a couple of minutes, no problem.
So again, I don't think it is a size or "dial-up" related issue as...
1. I upload much larger (non color cycled and stamped) files no problem.
2. This happens repeatedly with similar "rainbow" stamping applications, but not all of them.
3. Simply changing the save screen (and therefore the generated thumbnail online) fixes the upload error.
ps. This was not really a "help me" post so much as a "here is a problem that might be contributing to the mass of un-uploadable projects" but thanks a lot for the comments!!
"DIAL UP????? Seriously, get better Internet. It's worth the money." - Lol, as if I just decided not to get broadband! >=P (its not available here)
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That's an interesting problem you are reporting...I don't see how it could be related to the colors of the pictures being uploaded but I suppose there might be a way. I think that increasing the size of the file by a factor of 17 will definitely increase your odds of having a transmission error of some sort though.
Whatever the reason for the error, it is good of you to point us towards a work-around, for anybody that is seeing this issue. Thanks!
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I agree, the whole color idea sounds suspect. As for the size factor, it could be a factor of 1000, that is irrelevant because the factored amount is only 211k, an easy job even for dial-up. Again, I have 4Meg+ projects I've uploaded in my galleries over the same connection.
Regardless, it is freaky that these type projects will not upload until I simply change the number of colors displayed on the "saved" version, with no other changes to scripts or sprites. Thanks for commenting Paddle2See.
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Update: The problem is my modem, many apologies. Or at least partially. Apparently the graduated colors were just enough to make my projects too large as I can currently only go up to around 210k size files from home. I will just borrow broadband to upload my projects now. Thanks for your help!
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