To anyone who knows what the heck's going on:
HELP!
I've made a few games in Scratch, and have uploaded them. They are here:
http://scratch.mit.edu/projects/killerogun/759581 - 1942
http://scratch.mit.edu/projects/killerogun/776310 - 1943 Demo - The Remake
Problem. Pretty much EVERYTHING is messed up. The counters are on the wrong place, shouldn't say stage, it's way too slow, the zooming is bugged up, but ironically, the different colour effect on the website is really cool for 1942!
This had me, cringe worthily cliched pun, Scratching my head. But here's the thing.
http://scratch.mit.edu/projects/killerogun/763533 - Completely Random Fish Game
This works perfectly (the bug in Level 5 was my fault). The counters are in the right place, and say the right thing. What is going on???
Is it because in 1942 and 1943 the counters show and hide throughout the game?
Why is the magnification so messed up???
Anyone know whats going on???
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The java player rarely works the same as it does offline.
The only way around it is to tell people to download it in the project notes. Sorry!
Last edited by hmnwilson (2009-11-27 14:08:47)
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The java player has "issues". Here is a forum topic that talks about some of the challenges
http://scratch.mit.edu/forums/viewtopic.php?id=15657
The variable changing locations is a bug with the Hide/Show variable blocks. Make sure the variables are showing when you share the project online.
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Thanks, but, if you look at the work in progress on 1943:
There is an intro that the variables just get in the way of. Should I have them appear for a very short time then dissapear, or is using the blocks at all buggy?
Also, the GinGer logo is at 150% size and shrinks. Can't the website do this either?
Thanks for the answers!
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Show the variables when you upload and, in a script, make them hide. The variables should be in the right place with the right names then.
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Still having problems. I've uploaded 1943 - Work In Progress, but now, it won't start. It loads, but doesn't start.
http://scratch.mit.edu/projects/killerogun/781387
Is this because of the huge amount of scripts or sprites? And why has the filesize gone down from 7MB to 4MB even though I told it not to compress?
Double
...
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