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#1 2009-11-27 11:54:06

ProjectFunnyBoy
Scratcher
Registered: 2009-11-26
Posts: 34

Suspend Script <x> beats

There should be a block that stops all the scripts, but only for a limited amount of time. Not like "stop script" which just stops everything until restarted. I mean make script go away for x beats, the come back. It's universal, so everything stops, then starts again.

[Suspend Script (#) beats]


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#2 2009-11-27 12:05:14

somelia
Scratcher
Registered: 2009-09-13
Posts: 1000+

Re: Suspend Script <x> beats

Yeas, good idea. I support!

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#3 2009-11-27 13:11:21

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Suspend Script <x> beats

It can be done with blocks we already have.

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#4 2009-11-27 16:39:23

samurai768
Scratcher
Registered: 2009-07-21
Posts: 1000+

Re: Suspend Script <x> beats

The-Whiz wrote:

It can be done with blocks we already have.

And how would that be?

Oh yeah, you use, "wait <x> seconds" or wait until <x>

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#5 2009-11-27 17:36:29

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Suspend Script <x> beats

To wait for a set amount of actual frames in scratch you should use a repeat block which repeats nothing for how many frames you want it suspended for.

eg:

CodeCodeCode...
[blocks]<repeat( 1 <- this waits one frame
<end>[/blocks]
CodeCodeCode...

Last edited by RHY3756547 (2009-11-27 17:37:53)

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