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#1 2009-11-17 19:23:27

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Pokemon Geode Version

Hey everyone. I'm going to start working on a new pokemon game in scratch, and I need some help. I will be needing a spriter,a mapper, and a scripter to help with tge stats, leveling up, ia opponents, and capturing pokemon. Thx a ton!
Urhungry
Edit: spriter taken. Mapper taken

Last edited by urhungry (2009-11-18 20:26:16)

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#2 2009-11-17 19:24:18

floatingmagictree
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Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

Spriter job taken. By me.

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#3 2009-11-17 19:31:11

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Great! Can u work on those sprites from the other post? Thx.

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#4 2009-11-17 19:35:01

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

I'll post a sheep sprite I'm working on so u cab tell me if it's good.

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#5 2009-11-17 19:36:01

TimeFreeze
Scratcher
Registered: 2008-08-11
Posts: 500+

Re: Pokemon Geode Version

not to ruin your fun or anything, but good luck. There are a few problems with it:

-No save function, so that kinda sucks (unless you download it)
-It would be way too laggy
-Not really a problem, but you seriously might get bored with it after a while.


There are 10 types of people in this world: Those who understand binary, and those who don't. --[insert unrelated transition]-- GRANDILOQUENCE FTW!

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#6 2009-11-17 19:39:06

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Ya I know. But u can always download it if we don't set the variables to reset automatically on green flag.

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#7 2009-11-17 20:04:31

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Heres the sheep: http://www.freeimagehosting.net/uploads/21e897eecf.png

Last edited by urhungry (2009-11-17 20:06:27)

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#8 2009-11-17 20:06:48

urhungry
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Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Any good???

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#9 2009-11-17 20:09:00

floatingmagictree
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Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

urhungry wrote:

Any good???

Ehhh....

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#10 2009-11-17 20:38:42

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Ya... I know. Better though right?

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#11 2009-11-17 20:50:26

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

I fixed the shading, but i can't upload it till tommarrow.

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#12 2009-11-17 20:58:57

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Hey can any1 be a mapper too? I'll add it to the first post.

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#13 2009-11-18 06:46:15

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

I can also sprite the map. Do you mean overworld map or ITEM MAP?

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#14 2009-11-18 11:52:36

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

whats an item map? yes i do need smeone to make an overworld map, i just cant draw. thx

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#15 2009-11-18 15:02:59

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Pokemon Geode Version

TimeFreeze wrote:

not to ruin your fun or anything, but good luck. There are a few problems with it:

-No save function, so that kinda sucks (unless you download it)
-It would be way too laggy
-Not really a problem, but you seriously might get bored with it after a while.

Hehehe, looky here. http://scratch.mit.edu/forums/viewtopic.php?id=25510

I will make the gameplay shorter, so its only through the first gym. No need to save then!
Nope, not laggy the slightest now. Which is really odd.
Been working on it since the beggining of summer. Not bored yet.


Sorry to be off topic urhungry. Sounds like a good idea, but I am busy.

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#16 2009-11-18 17:30:54

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

urhungry wrote:

whats an item map? yes i do need smeone to make an overworld map, i just cant draw. thx

By that I mean like an item in the game where you can view the map. Like so:
http://pokedream.com/games/fireleaf/worldmap/worldmap.png

You can just get a tileset from Spriters-resource and use that.

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#17 2009-11-18 20:25:28

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Ya that would be great too. I'll make that though.

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#18 2009-11-18 20:39:11

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

How r the sprites going? Also once your dine with those, could you start mapping the home town? It's a tiny little island with one patch of grass, your house, and the proffessers house. Also could the doors and the grass be separate sprites? Thx a lot.

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#19 2009-11-18 20:49:38

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Oh and also could there be a separate sprite of a sail boat? Thx

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#20 2009-11-18 20:51:20

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

urhungry wrote:

Oh and also could there be a separate sprite of a sail boat? Thx

Okay... working on it...

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#21 2009-11-18 20:53:57

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

What the fist sprites or the map? I don't mean to rush u but I'm impatient. smile

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#22 2009-11-19 20:31:37

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Bump

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#23 2009-11-20 18:15:59

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Bump

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#24 2009-11-20 18:17:01

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Pokemon Geode Version

You know, it takes more than 2 days to finish 9 sprites and a map.

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#25 2009-11-20 18:21:34

urhungry
Scratcher
Registered: 2009-07-03
Posts: 1000+

Re: Pokemon Geode Version

Ya I know. I was bored and I thought I could at least see how there coming along.

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