I find the current angle system of sprites to be frustrating. I would much rather use the convention 0-360 degree method, as alot of math/science use those angles rather than the ones on scratch projects now.
Any thoughts?
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Though the thing is, that if you type in 450 degrees, it will point left, just like 90 degrees, so it works in both ways, right?
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Lucario621 wrote:
Though the thing is, that if you type in 450 degrees, it will point left, just like 90 degrees, so it works in both ways, right?
Not in the real one. 450 in the real way would be straight up.
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