I HAVE AN IDEA! A block where you can set where an item or sprite appears on another. This could be very useful on styling games, 3rd person shooters and more!
EX: When the script activates> at set time>: The hat flies to the sprites head, the shoefly to his feet < Set time over < second active < : A butterfly net flies to his right hand, a hand gun flies to his left.
Wouldn't that be cool?
Please post examples for uses of this script to support my idea, and also post ideas that relate to this.
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shadowlord757 wrote:
I HAVE AN IDEA! A block where you can set where an item or sprite appears on another. This could be very useful on styling games, 3rd person shooters and more!
EX: When the script activates> at set time>: The hat flies to the sprites head, the shoefly to his feet < Set time over < second active < : A butterfly net flies to his right hand, a hand gun flies to his left.
Wouldn't that be cool?
Please post examples for uses of this script to support my idea, and also post ideas that relate to this.
You can already do this, just use:
(then change the 0s to the numbers you want)
Last edited by hmnwilson (2009-11-14 17:41:04)
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hmnwilson wrote:
shadowlord757 wrote:
I HAVE AN IDEA! A block where you can set where an item or sprite appears on another. This could be very useful on styling games, 3rd person shooters and more!
EX: When the script activates> at set time>: The hat flies to the sprites head, the shoefly to his feet < Set time over < second active < : A butterfly net flies to his right hand, a hand gun flies to his left.
Wouldn't that be cool?
Please post examples for uses of this script to support my idea, and also post ideas that relate to this.You can already do this, just use:
http://www.freeimagehosting.net/uploads/4c5f91b66e.png
(then change the 0s to the numbers you want)
That embarrasses me
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