Hello, Brass45 here, and i've got a special treat for all the fans of the game Bloons, by ninjakiwi. I've created a fully-working demo of Bloons! It's named Bloons-Scratched!,and though it's not exactly like the real thing(no multiple levels or complex title screen), it's still pretty close! It has the following features:
*9 popable ballons
*a trig guided dart
*a rotating platform(not needed,though)
*a dart counter
*a bloons popped meter
*a rubber wall(to bounce a dart off of) and
*a reset button
So what are you waiting for!Check it out!
http://scratch.mit.edu/projects/Brass45/749250
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A very nice remix. Try makeing more levels, and then it will be awsome. I loved it.
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Thanks for the tips! I'll consider them, though expect at least 1-4 weeks before I do anything, if at all
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All right, one of the comments on my project said I needed to fix a few glitches, and i'll list them here. Neither are really major, but still:
Glitch A:Bloon Disappearance
This glitch is that when you press the reset button, a bloon disappears.I'm not sure why this happens,it could be that a dart fires when you press reset, but in any case it is easily remedied by pressing reset twice
Glitch B:Pop Physics
This isn't so much a glitch as common sense error.This is where a bloon pops whenever it touches any part of the dart:needle, fins, body, whatever. I had to forfeit the reliable "if touching color_" block for the "if touching sprite_" block because of a graphic effect used on the needle. So if your a stickler for reality(like me), pretend the dart is covered in a magnetically manipulated plasma or something.
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