Im making a one sprite script game and for the save code it checks the color its touching.
To sense the color, i made this script:
[blocks]
<go to x
216 )y
24
<if><touching color[
<set>{Code }to( 1
[/blocks]
And there are about 72 other X/Y's it needs to go to and sense.
is there a better way without messing up the one sprite one script feature?
Last edited by samurai768 (2009-11-03 18:38:32)
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