this thread is for ALL scratch suggestions, even the ones that are way out there, I will listen to more people, but take this note before you post: your suggestions can be on anything (lets be logical please)
online applet suggestions:
-redesigned to run in adobe flash player
scratch major updates:
-rewritten in C++ for faster runtimes
-choose resolution for games (add a limit and minimum)
-scratch is able to control parts of the computer (ex: control the mouse position, read files already on the computer)
-scratch can export into stand-alone files or .exe files
-scratch supports online usage (I'll come up with how it works in due time)
-scratch uses all audio files as .mp3s (if imported as one) and supports .WAV files too
new blocks:
-hide/show list
- <when I recieve [(broadcasts] >
-stop all [(sprite name's)] scripts>
-pause sound
-repeat for ( ) secs
a quick note:
"save" and "load" blocks are not required in scratch, lists can replace them, you can save any amount of data using only lists and variables in scratch, you can save a whole level in a level editor by saving the tile's costume for its position and save its direction too, on top of that you could even save a name for each level you've created, and of course you could load each map back into the game and play it, notice anything interesting about how much you can save and load? this is how all programs save and load data/files
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Flash Player would be nice <When I receive(Broadcast)> will never happen, other block ideas, good, everything else will happen in the next 10 years. But I'm serious, and controlling the mouse position could... Allow people to either, keep the mouse from closing out of Scratch and keeping Scratch from closing which would not be good, most of these are to advanced and unreliable for safety and multiple other reasons, and Scratch is made for beginners, some of these will make it harder for beginners to understand.
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Magnie wrote:
Flash Player would be nice <When I receive(Broadcast)> will never happen, other block ideas, good, everything else will happen in the next 10 years. But I'm serious, and controlling the mouse position could... Allow people to either, keep the mouse from closing out of Scratch and keeping Scratch from closing which would not be good, most of these are to advanced and unreliable for safety and multiple other reasons, and Scratch is made for beginners, some of these will make it harder for beginners to understand.
actually controlling the mouse allows you to make a 1st person shooter like so
[forever]
[change X direction by: (mouse X)]
[change Y direction by: (mouse Y)]
[set mouse X to: (0)]
[set mouse Y to: (0)]
[----------]
MetharQuxid wrote:
Multi-player would be nice if each server had a number so you could play with other people
I'll develop some blocks for multiplayer eventually (not like in scratch, but the idea), though it won't make multiplayer gaming much more easier, you have to use all these to connect IP addresses, receive variable data, and much more
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The show/ hide list blocks are going to be done - Check website Scratch Suggestions.
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