You may want to drop a comment on one of archmage's projects and ask for help. He is a great Scratcher
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steppenwulf wrote:
You may want to drop a comment on one of archmage's projects and ask for help. He is a great Scratcher
He probably gets tired of half the Scratch community asking for help everyday. I doubt he would appreciate you saying that, and anyway, there are loads of Scratchers that could help with that.
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A sniper platformer? I usually think of sniper games as being 1st person and platformers as being side scrolling. Do you have any of this scripted yet? Please upload it if you do. I will be glad to help. In case I miss any forum posts/updates, leave a message as a reply here and I will respond as soon as I see it (this way I will get a message and know you contacted me)
http://scratch.mit.edu/projects/Locomule/716067
Peace
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Well, you want a platform like this http://scratch.mit.edu/projects/Bluestribute/232572 and then you can change sounds,sprites, and scripts to make it more of how you planned.
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See there are two things u can see my game Halo 3 (it was my first creation) in that see the programming for the sniper or
u can use ROIT my 3d engine in http://scratch.mit.edu/projects/fanofcena/694897 u could just do some modif to create zoom facility added I can do that also if u ask btw u could also use my MAGNUM and SCOUT sprites for first person game making ...
BEST IDEA DO U WANT TO MAKE IT TOGETHER
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Locomule wrote:
A sniper platformer? I usually think of sniper games as being 1st person and platformers as being side scrolling. Do you have any of this scripted yet? Please upload it if you do. I will be glad to help. In case I miss any forum posts/updates, leave a message as a reply here and I will respond as soon as I see it (this way I will get a message and know you contacted me)
http://scratch.mit.edu/projects/Locomule/716067
Peace
Well I sort of want to assign missions to the sniper and the player needs to get to a spot where they can shoot the target.
Last edited by svinnik (2009-11-08 13:47:17)
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Ok, more specifically...
1) Is your game a scroller?
2) Is your game a platformer?
3) Is your game in first person?
4) Have you started making it yet?
5) Can you name a game that you want it to look somewhat like?
Last edited by Locomule (2009-11-09 01:06:03)
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Locomule wrote:
Ok, more specifically...
1) Is your game a scroller?
2) Is your game a platformer?
3) Is your game in first person?
4) Have you started making it yet?
5) Can you name a game that you want it to look somewhat like?
1.Yes
2.No
3.?
4.No
5.No
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All right, based on that nfo here is the next round of questions, and some explanations.
By "1st person" I meant 3d, sorry. This means the player is looking through the eyes of their in-game character. Like Quake, Duke Nukem, Shadow Warrior, etc. Which means their is usually a weapon/gun floating around the bottom of the screen as if you were holding it, ready to fire in front of you. Or sometimes as if you are looking over the shoulder of the character who is visible, also 3d but considered 3rd person like in Max Pain, Grand Theft Auto...
You said that your game is a scroller which to me usually means 2d, such as Metroid, early Super Mario, etc where you actually see the little guy that is you on the screen, running and jumping right, left, up, or down as the world/background scrolls by.
The reason why I asked is because you seem to have mixed the genres up. You say you are making a scroller (commonly 2d) which has sniper functions (commonly 3d.) Of course, you could do so. I am picturing a Cow Hunter, Duck Hunt type game with a scrolling background. Can you see why I am trying to better understand what you want to make?
If you want to do 3d, good luck. I believe that almost anything is possible in Scratch however simulating 3d is task best handled by a seasoned Scratch veteran programmer. However, I'm sure that you could find people willing to jump into that with you if you asked around.
The sniper feature would also be tricky to code, but not impossible. But rather than go into one of my patent 4 mile long posts, I'm gonna suggest either 1) start with something easier or 2) at least get some of your project coded so that people can do a better job of understanding exactly what you want. You will get better and more responses that way.
I plan to do a lot of these things myself but I'm not ready yet. There are more basic things I need to play around with first.
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Ok, I have a way of doing a sniper game with the mouse pointer. You can scroll by using two sprites on either side which, when touched by scope sprite scroll left and right you can find them under this link: http://scratch.mit.edu/projects/Repto/939939
If you use these please give credit.
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Repto wrote:
Ok, I have a way of doing a sniper game with the mouse pointer. You can scroll by using two sprites on either side which, when touched by scope sprite scroll left and right you can find them under this link: http://scratch.mit.edu/projects/Repto/939939
If you use these please give credit.
This thread is very old, usually it's not good to bump them up.
But your project might help other people with this question, don't have time to check it out now though.
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technoguyx wrote:
Repto wrote:
Ok, I have a way of doing a sniper game with the mouse pointer. You can scroll by using two sprites on either side which, when touched by scope sprite scroll left and right you can find them under this link: http://scratch.mit.edu/projects/Repto/939939
If you use these please give credit.This thread is very old, usually it's not good to bump them up.
But your project might help other people with this question, don't have time to check it out now though.
Fine, but this was something I made ages ago which might work in this context.
I know 1 way of improving it though: change the when distance from < [certain amount]
to
when touching
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