http://scratch.mit.edu/projects/mythcaptor/730893?comment=2905968
I figured that as my first serious project, I wanted some publicity.
This game was based on a photo negative art style, and is intentionally extremely difficult.
It's gravity is based on a x and y momentum instead of "steps" giving me move finite control of movement, and thus, less glitching.
Please give it a try and tell me what you think
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