Almost done:
Here!
I am developing Code (X), a programming language, for Sangle OS. Call it APL, or Applicative Programming Language. There's lot's of other stuff, so I'll just start with the basics. I've built a couple(actually 30+) commands.
Here's some sample code:
Creating an animation:
object.define( [defenition]
ani [type]
"Ani" [name of app]
)
object.define.pos( [define position on screen]
0
0
)
object.define.hide( [hiding?]
false
)
object.ani.firstCos()
initLoop.main{ [main loop]
object.ani.cosch( [costume change by 1]
1
)
object.wait( [wait 0.1 sec[
0.1
)
}end() [end]Yeah. I guess it is quite complicated to the average scratcher. It's more a text language(you guessed it-list language!) but you can define buttons and interact with ease. You can define "custom" objects and use blocks, though.
Altogether, I hope over time the language will become powerful enough to actually do something in Sangle OS. Scratch On!
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Sweet! A coding language in scratch might be the way to get scratchers to advance to furher coding languages.
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