In 1.4 the "If touching..." isn't in the stage! Why is that? I need it for a game I'm making!
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I know about that, it's just it's so much easier with the "If touching..." block for the stage.
I now found that this isn't necessary for my game, but could be useful for projects computer like.
Last edited by Magnie (2009-10-14 16:58:48)
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The stage is touching basically everything though.... Do you basically want to sence if something is hiding or not? That would be nice...
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Well, I want it so when the stage is clicked only during a script, then it does something.
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Yes, this would be very useful....
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The-Whiz wrote:
But as I said, try making a 480 x 360 sprite and putting at the back.
That's the Scratch project resolution?
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Well, it would only work as a "if color [] is touching []" block, but that's a good idea
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Whiz: I know what you meant.
Wes: What do you mean?
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What's so funny? o.O
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Unless something is on top of it, neh?
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Lucario621 wrote:
The stage is touching basically everything though.... Do you basically want to sence if something is hiding or not? That would be nice...
For the stage to touch something, it has to be shown.
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Yes, everything is touching Stage. But, there is a script IDEA that is similar to what you want:
[if]
[touching]< >[X of stage]
[touching]< >[Y of stage]
[end of if]
Last edited by shamrocker (2009-10-16 20:26:01)
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shamrocker wrote:
Yes, everything is touching Stage.
Not if it's hidden. To have hidden sprites that can be sensed, you set the ghost effect to 100.
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I mainly want to be able to click the stage without the "If Stage Clicked...", I want an If block instead.
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How could there be that block in the stage? The stage has no choice but to touch all the sprites.
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martianshark wrote:
How could there be that block in the stage? The stage has no choice but to touch all the sprites.
It doesn't touch hidden sprites.
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Martian: What if a sprite was touching the stage then another sprite on top of the other sprite, would it still be touching the stage?
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