OKAY POST AWAY
Oh mods feel free to move this, I don't really know where it should go . . .
This is my new mega-thread for all my upcoming games, previous games tutorials, programming tips, and programming skill loaning.
Recent News:
I am still looking for work and anyone who wants can hire me by going to the hire me sections of this thread.
Table of Contents:
My Past Games
My Upcoming Games
Programming Tips
Tutorials
Hiring Me!
This thread will be constantly updated, so stay on the lookout for news!
Last edited by demosthenes (2009-10-14 07:43:05)
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Previous Games:
Dark Mage:
One of my earliest games series this is a prehistoric side scroller, featuring one giant level that contains 3 kinds of enemies that respond randomly, one mini-boss, and an epic boss battle at the end. This was also my first game featuring a magic point system that allows you to cast spell that cost magic points, in this game you restore magic points by killing enemies.
Note: this game must be downloaded to work properly!
Gods Quest 1
The first game in my two games series, Gods Quest! This game is probably the game I am most famous for. It featured smooth side-scrolling, well scripted enemies, health bars, and a boss battle. It made the front page, although it met with some constructive criticism, which is overall why I decided to make Gods Quest 2: The Return.
Gods Quest 2: The Return:
By far my best game, although it didn't receive very much attention, Gods Quest 2 was a massively updated version of Gods Quest 1 that incorporated all of the suggestions from fans of Gods Quest 2. I like to think that this is one of the most smooth, well scripted, and polished side-scrolling games on the website. (It's so good it deserves 2 screenshots
) Its features included 5 levels, 20 enemies, 2 spells, health bars, magic point bars, 3 items, many power-ups, 1 boss, and unique level design!

Music Catcher Demo:
Although it was just a demo the finished product turned out to be a nice simple game. It works even better download. It is based off the flash game Music Catch: http://www.reflexive.com/index.php?PAGE=WebGamePlay&WGID=94
Last edited by demosthenes (2009-10-13 19:26:43)
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Upcoming Games
Right now I have no ideas for games
I hope to think of one soon and start work on it!
Last edited by demosthenes (2009-10-14 07:43:31)
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Programming Tip of the Day:
10/14/09: If you want to reduce lag in your game, try using as few forever loops as possible!
Past Tips:
10/13/09: KISS (Keep it Simple, Stupid), always try to keep your code as simple as possible so that later when go back to your code and so that you have a strong foundation for the rest of your program.
Last edited by demosthenes (2009-10-14 07:49:35)
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Tutorials:
Tutorial of the Week:
Past Tutorials:
Last edited by demosthenes (2009-10-14 07:44:53)
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Hiring Me:
I've decided to put my programming skills out for hire. I'm totally out of ideas for what to program, so I've decided to make things for users who need help.
How it works:
1. Post The name of the project you want help for, it's idea, and any artwork that is relevant. NOTE: I will not make a project if I don't have the art I need!
2. You will be added to the waiting list (although I have full veto power and under no obligation to work on your project). Once I get to your project on the waiting list I will ask you more in-depth about it and then start programming.
3. Wait until I post the finished project under my test account ( http://scratch.mit.edu/users/demosthenes_test ) I will let you know on this thread when I've completed your project.
Waiting List:
1.
2.
3.
4.
5.
Request Projects I am working on now:
Last edited by demosthenes (2009-10-14 07:45:17)
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You can post now everyone!
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Reserved, just in case
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This looks cool, unfortunately I'm also looking for work too....
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floatingmagictree wrote:
This looks cool, unfortunately I'm also looking for work too....
Yeah lol it seems the entire scratch community has run out of ideas
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demosthenes wrote:
floatingmagictree wrote:
This looks cool, unfortunately I'm also looking for work too....
Yeah lol it seems the entire scratch community has run out of ideas
![]()
Pretty much.
Mark your calendars though, that Square Rush game is being released on the 24th!
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floatingmagictree wrote:
demosthenes wrote:
floatingmagictree wrote:
This looks cool, unfortunately I'm also looking for work too....
Yeah lol it seems the entire scratch community has run out of ideas
![]()
Pretty much.
Mark your calendars though, that Square Rush game is being released on the 24th!
Awesome! *jots down note*
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demosthenes wrote:
floatingmagictree wrote:
demosthenes wrote:
Yeah lol it seems the entire scratch community has run out of ideas![]()
Pretty much.
Mark your calendars though, that Square Rush game is being released on the 24th!Awesome! *jots down note*
![]()
And FYI, that was a really primitive movement style in the demo, it's completely changed in the full version.
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I am very desperate for work, I hope someone hires me soon
Last edited by demosthenes (2009-10-14 07:47:59)
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Mr_X wrote:
I'll hire you, though I don't know how to pay you
No need for paying
Just the joy of programming is enough (although a little credit wouldn't go amiss)
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Click on my link in my signature:
I need one or two (or more
) of those games to be finished. There will be creative credits in the game (T-shirt with username on it, if you join; exclusive hat, advertise games in nightclub, etc.)
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samurai768 wrote:
Click on my link in my signature:
I need one or two (or more) of those games to be finished. There will be creative credits in the game (T-shirt with username on it, if you join; exclusive hat, advertise games in nightclub, etc.)
Okay, if Mr. X doesn't get his full request in by the end of the day I will start work on your request. Could you please put a more in-depth breakdown of the games, I don't play CP.. Thanks
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Okay I'll start work tomorrow
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Why don't you make an rpg based on gods quest 2? It looks like most of what you expect in an rpg is already there.
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juststickman wrote:
Why don't you make an rpg based on gods quest 2? It looks like most of what you expect in an rpg is already there.
That idea has a lot of potential! I think I'll work on that . . . sorry if I don't complete everyone's requests soon . . .
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