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#1 2009-10-07 10:30:55

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

List Cache Based Save Data

Maybe scratch could have a save-data system based on saving Select lists to the Browser's Cache (like flash games) like for instance if a project saved a game as a list (current scratch list system) of values, then the creator could set that list to be downloaded to the project user upon call (like on the press of a "save" button), and reloaded from the user's browser cache again when the project starts. This would be a better alternative to imputing a code to reload a save game - and would work for long platformers, Creativity projects and many more. Comments on this are welcome.  smile

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#2 2009-10-07 12:01:56

jacool
Scratcher
Registered: 2008-01-25
Posts: 1000+

Re: List Cache Based Save Data

Sorry I don't understand.. but I bet it's my English failing...


http://i571.photobucket.com/albums/ss159/JacobKar/svensktiger-1.png

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#3 2009-10-07 13:24:16

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: List Cache Based Save Data

So you are propsing that scratch dedicate a bit of their server space to be able to be used to store information, so that we could have games saved, and then continue them at at later date?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#4 2009-10-07 13:39:45

filo5
Scratcher
Registered: 2008-01-08
Posts: 1000+

Re: List Cache Based Save Data

He/she meant cookies...


Converting my Scratch projects to Python!

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#5 2009-10-07 15:32:35

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: List Cache Based Save Data

It's He and yes, I meant Cookies or for larger data using the Temporary Internet Files Cache.

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#6 2009-10-07 15:39:58

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: List Cache Based Save Data

Cookies would be good.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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