This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#51 2009-09-27 02:45:47

deatheater
Scratcher
Registered: 2008-04-11
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

08jackt wrote:

any tips for beating the fighting gym?

• lvl. 28 Monferno
• lvl. 24 Luxio
• lvl. 25 Chingling

i was thinking i could teach Chingling some physic TM's or sumthing....

Fighting is weak against osychic yes, also remember your monferno is half fighting, so fighting attacks only do half damage on it, while your monferno can use fire attacks

Just caught dialga  big_smile , cost me five ultra balls, but meh

Last edited by deatheater (2009-09-27 04:34:30)

Offline

 

#52 2009-09-27 14:46:14

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

Deatheater, you're wrong.
Fighting attacks deal normal damage to Monferno. Fighting types aren't resistant to other fighting types.


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#53 2009-09-27 14:53:04

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

@TimeFreeze: Here are Maylene's pokemon:
Meditite lv 27
Machoke Lv 27
Lucario Lv 30

If your Chingling has astonish, keep it and use that on meditite. Use any psychic moves on Machoke, his Sp Def is low. For Lucario, send out Monferno and do some STAB fire attacks.

Offline

 

#54 2009-09-27 15:34:41

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

floatingmagictree wrote:

@TimeFreeze: Here are Maylene's pokemon:
Meditite lv 27
Machoke Lv 27
Lucario Lv 30

If your Chingling has astonish, keep it and use that on meditite. Use any psychic moves on Machoke, his Sp Def is low. For Lucario, send out Monferno and do some STAB fire attacks.

^This.

And Timefreeze, Swampert can effectively fight all of the pokemon on that team with little hassle.
FMT is also right, though certain UU's can be extremely useful in certain specific circumstances  (e.g. A Tangrowth with Chlorophyll in sunlight).


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#55 2009-09-27 15:38:45

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

djm111 wrote:

floatingmagictree wrote:

@TimeFreeze: Here are Maylene's pokemon:
Meditite lv 27
Machoke Lv 27
Lucario Lv 30

If your Chingling has astonish, keep it and use that on meditite. Use any psychic moves on Machoke, his Sp Def is low. For Lucario, send out Monferno and do some STAB fire attacks.

^This.

And Timefreeze, Swampert can effectively fight all of the pokemon on that team with little hassle.
FMT is also right, though certain UU's can be extremely useful in certain specific circumstances  (e.g. A Tangrowth with Chlorophyll in sunlight).

Yeah, Tangrowth would be quite useful in doubles.

Offline

 

#56 2009-09-27 15:41:00

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

floatingmagictree wrote:

djm111 wrote:

floatingmagictree wrote:

@TimeFreeze: Here are Maylene's pokemon:
Meditite lv 27
Machoke Lv 27
Lucario Lv 30

If your Chingling has astonish, keep it and use that on meditite. Use any psychic moves on Machoke, his Sp Def is low. For Lucario, send out Monferno and do some STAB fire attacks.

^This.

And Timefreeze, Swampert can effectively fight all of the pokemon on that team with little hassle.
FMT is also right, though certain UU's can be extremely useful in certain specific circumstances  (e.g. A Tangrowth with Chlorophyll in sunlight).

Yeah, Tangrowth would be quite useful in doubles.

If you get sunlight out, Tangrowth + Cherrim is unstoppable.


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#57 2009-09-27 18:48:22

deatheater
Scratcher
Registered: 2008-04-11
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

ok, rephrase my thing, if your monferno has close combat, use it

Offline

 

#58 2009-09-28 14:22:47

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

I've decided to post my double battle team, for people to rate it, and to give people ideas when it comes to them constructing their final team.
Please note that this isn't the standard kind of thing you'd see on Smogon. I didn't design my team as a clockwork machine, where each pokemon is an individual part of the mechanics.
I made it as a wonderful smoothie, where all the pokemon blend together to make the perfect flavour.
Some key things you should know (skip this part if you do know)
STAB - Same Type Advantage Boost: Basically, if a pokemon uses a move the same type as it, it's power increases by 50%
EV's - Effort Values - Too complicated to explain, but basically the higher the better in the corresponding stat. A pokemon can have up to 255 EV's in each stat, and 510 altogether.

Now that I'm finished with the rambling and strange analogies:

Groudon Nature: Adamant Item: Leftovers
EV's: 126 HP, 132 ATK, 252 DEF
Moves:
Fire Punch
Earthquake
Dragon Claw
Stealth Rock

Darkrai Nature: Timid Item: Choice Scarf
EV's: 252 SPATK, 252 SPD, 6 HP
Moves:
Dark Void
Dream Eater
Dark Pulse
Nightmare

Cherrim Nature: Modest Item: Leftovers
EV's: 252 HP, 126 DEF, 132 SPDEF
Moves:
Protect
Helping Hand
Aromatherapy
Solarbeam

Tangrowth Nature: Impish Item: Leftovers
EV's: 126 HP, 132 ATK, 252 DEF
Moves:
Power Whip
Leech Seed
Knock Off
Sleep Powder

Machamp Nature: Adamant Item: Leftovers
EV's: 252 ATK, 252 HP, 6 DEF
Moves:
Dynamicpunch
Ice Punch
Rest
Sleep Talk

Heatran Nature: Modest Item: Leftovers
252 SPATK, 252 HP, 6 DEF
Moves:
Magma Storm
Solarbeam
Dragon Pulse
Earth Power

All Pokemon are level 100. In case any of you seriously wondered  tongue

Now for the big explanation. Groudon and Darkrai get sent out first. With A Choice Scarf, his speed reaches nearly 600, able to outspeed any pokemon without choice scarfs, and the vast majority of ones which have them. It uses Dark Void to put both opponents to sleep, while Groudon sets up Stealth Rock. Darkrai then switches out for Cherrim.
Cherrim's ability, Flower Gift, raises the ATK and SPDEF stats of it and it's partners by 50% if sunlight is active, which it is because of Groudon's Drought ability. This gives Groudon an ATK of over 500, and defensive stats of nealy 400 all round. Groudon's moves were chosen for power and coverage. The combination of Dragon, Fire and Ground gives at least neutral damage to anything. Cherrim's movepool is then built for support. Helping Hand shoots the teammates ATK another 50% higher. Aromatherapy stops the usual tactic used to stop a sweeper, that of giving it a status effect to cripple it. Protect is to give Cherrim more survivability, and because it does NOT want to get hit by Groudon's 500ATK STAB Earthquakes. Solarbeam is a move for Cherrim to deal a fair amount of damage with in a pinch, despite it's abysmal stats.
Tangrowth works as a kind of pseudo-Groudon with Cherrim, but its useful on it's own in many roles as well. In the ideal situation of being paired with Cherrim in the sunlight, his ATK is boosted to the level of a sweepers, his SPDEF is boosted almost as high as his normal defense, making him a formidable tank, and his speed is raised very high as well because of Chlorophyll. A STAB Power Whip coming off of something with stats that high is scary to say the least, and the rest of it's movepool is also very useful. Sleep Powder and Leech Seed give an effective way to stall enemies and regain a little extra health (And even defeat some fire / steel types Tangrowth cannot get rid of with Power Whip), and finally Knock Off is useful for getting rid of the opponents item. This can be useful to find out the pokemon's role so you can more effectively counter it (e.g. Choice Band Salamence) and also neuters a lot of pokemon, such as Latios, Marowak  or Medicham which rely on pokemon specific items like Soul Dew for their success.
Should all 3 of those fail (Which hasn't happened yet) then the rest of the pokemon have their time to shine. Darkrai becomes useful again, mainly for being extremely good at putting opponents to sleep. Machamp is built for destroying things from the physical end of the spectrum. STAB Dynamicpunch's 100% accuracy and guaranteed confusion because of No Guard are not to be messed with. Ice Punch gives a way of dealing with the pokemon Dynamicpunch can't dent. Rest and Sleep Talk give it a way to heal, and a way of beating opposing sleep inducing pokemon (You really need one of these, I know from firsthand experience from my own team, if you don't have one you will get Darkrai massacred or used as set up bait for something even scarier). Heatran is for fighting from the special spectrum. STAB Magma Storm is awesome (With the prospect of a 2nd STAB boost is sunlight is still active), Solarbeam is a great move if sunlight is active, and the rest of the moves are for the same reason as Groudon's (Because Fire, Dragon and Ground hits EVERYTHING for at least neutral damage.
Remember, sunlight makes it so Solarbeam doesnt need to charge up, and gives Fire Type move's a 50% boost in power.

Done. Finally. That took forever to type. Now I know there's some seemingly obvious flaws, such as three of the pokemon being weak to ice, but remember that ice is a poor defensive typing with only one resistance, takes double damage from Stealth Rock, and all will get slaughtered by a decently powered attack.
Rayquaza or Kyogre will get rid of the sunlight, but both will get hurt badly in the process (Helping Handed Dragon Claw OHKO's Rayquaza and 2HKO's Kyogre). If you plan on using any other pokemon to try change the weather, I laugh at you.
I KNOW Dialga is statistically better than Heatran and would perform the same role. But I'm not switching them, because 240 Base Power Magma Storm from an SPATK of 390ish is pure win.
I hope this has made you think about the depth you can go to create an effective working team. If anything, it's at least shown that Pokemon can be a LOT more complicated than Tackle the Pidgey until it dies.
I'm seriously done now. Finito. End of. If you actually read all of this, you're a better person than I.

@fbboi99 and FMT: Have I proven myself in the ways of Pokemon?
@Timefreeze: My team wins. Try think of a team to beat THAT  tongue
@everyone else who read it: NO, I don't have any life whatsoever.
Anyone who wants to battle, feel free  tongue
DONT QUOTE THIS. It's stretched the page enough without having a duplicate. If you're replying, just say it's this post you're replying to.


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#59 2009-09-28 16:59:47

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

djm111 wrote:

I've decided to post my double battle team, for people to rate it, and to give people ideas when it comes to them constructing their final team.
Please note that this isn't the standard kind of thing you'd see on Smogon. I didn't design my team as a clockwork machine, where each pokemon is an individual part of the mechanics.
I made it as a wonderful smoothie, where all the pokemon blend together to make the perfect flavour.
Some key things you should know (skip this part if you do know)
STAB - Same Type Advantage Boost: Basically, if a pokemon uses a move the same type as it, it's power increases by 50%
EV's - Effort Values - Too complicated to explain, but basically the higher the better in the corresponding stat. A pokemon can have up to 255 EV's in each stat, and 510 altogether.

Now that I'm finished with the rambling and strange analogies:

Groudon Nature: Adamant Item: Leftovers
EV's: 126 HP, 132 ATK, 252 DEF
Moves:
Fire Punch
Earthquake
Dragon Claw
Stealth Rock

Darkrai Nature: Timid Item: Choice Scarf
EV's: 252 SPATK, 252 SPD, 6 HP
Moves:
Dark Void
Dream Eater
Dark Pulse
Nightmare

Cherrim Nature: Modest Item: Leftovers
EV's: 252 HP, 126 DEF, 132 SPDEF
Moves:
Protect
Helping Hand
Aromatherapy
Solarbeam

Tangrowth Nature: Impish Item: Leftovers
EV's: 126 HP, 132 ATK, 252 DEF
Moves:
Power Whip
Leech Seed
Knock Off
Sleep Powder

Machamp Nature: Adamant Item: Leftovers
EV's: 252 ATK, 252 HP, 6 DEF
Moves:
Dynamicpunch
Ice Punch
Rest
Sleep Talk

Heatran Nature: Modest Item: Leftovers
252 SPATK, 252 HP, 6 DEF
Moves:
Magma Storm
Solarbeam
Dragon Pulse
Earth Power

All Pokemon are level 100. In case any of you seriously wondered  tongue

Now for the big explanation. Groudon and Darkrai get sent out first. With A Choice Scarf, his speed reaches nearly 600, able to outspeed any pokemon without choice scarfs, and the vast majority of ones which have them. It uses Dark Void to put both opponents to sleep, while Groudon sets up Stealth Rock. Darkrai then switches out for Cherrim.
Cherrim's ability, Flower Gift, raises the ATK and SPDEF stats of it and it's partners by 50% if sunlight is active, which it is because of Groudon's Drought ability. This gives Groudon an ATK of over 500, and defensive stats of nealy 400 all round. Groudon's moves were chosen for power and coverage. The combination of Dragon, Fire and Ground gives at least neutral damage to anything. Cherrim's movepool is then built for support. Helping Hand shoots the teammates ATK another 50% higher. Aromatherapy stops the usual tactic used to stop a sweeper, that of giving it a status effect to cripple it. Protect is to give Cherrim more survivability, and because it does NOT want to get hit by Groudon's 500ATK STAB Earthquakes. Solarbeam is a move for Cherrim to deal a fair amount of damage with in a pinch, despite it's abysmal stats.
Tangrowth works as a kind of pseudo-Groudon with Cherrim, but its useful on it's own in many roles as well. In the ideal situation of being paired with Cherrim in the sunlight, his ATK is boosted to the level of a sweepers, his SPDEF is boosted almost as high as his normal defense, making him a formidable tank, and his speed is raised very high as well because of Chlorophyll. A STAB Power Whip coming off of something with stats that high is scary to say the least, and the rest of it's movepool is also very useful. Sleep Powder and Leech Seed give an effective way to stall enemies and regain a little extra health (And even defeat some fire / steel types Tangrowth cannot get rid of with Power Whip), and finally Knock Off is useful for getting rid of the opponents item. This can be useful to find out the pokemon's role so you can more effectively counter it (e.g. Choice Band Salamence) and also neuters a lot of pokemon, such as Latios, Marowak  or Medicham which rely on pokemon specific items like Soul Dew for their success.
Should all 3 of those fail (Which hasn't happened yet) then the rest of the pokemon have their time to shine. Darkrai becomes useful again, mainly for being extremely good at putting opponents to sleep. Machamp is built for destroying things from the physical end of the spectrum. STAB Dynamicpunch's 100% accuracy and guaranteed confusion because of No Guard are not to be messed with. Ice Punch gives a way of dealing with the pokemon Dynamicpunch can't dent. Rest and Sleep Talk give it a way to heal, and a way of beating opposing sleep inducing pokemon (You really need one of these, I know from firsthand experience from my own team, if you don't have one you will get Darkrai massacred or used as set up bait for something even scarier). Heatran is for fighting from the special spectrum. STAB Magma Storm is awesome (With the prospect of a 2nd STAB boost is sunlight is still active), Solarbeam is a great move if sunlight is active, and the rest of the moves are for the same reason as Groudon's (Because Fire, Dragon and Ground hits EVERYTHING for at least neutral damage.
Remember, sunlight makes it so Solarbeam doesnt need to charge up, and gives Fire Type move's a 50% boost in power.

Done. Finally. That took forever to type. Now I know there's some seemingly obvious flaws, such as three of the pokemon being weak to ice, but remember that ice is a poor defensive typing with only one resistance, takes double damage from Stealth Rock, and all will get slaughtered by a decently powered attack.
Rayquaza or Kyogre will get rid of the sunlight, but both will get hurt badly in the process (Helping Handed Dragon Claw OHKO's Rayquaza and 2HKO's Kyogre). If you plan on using any other pokemon to try change the weather, I laugh at you.
I KNOW Dialga is statistically better than Heatran and would perform the same role. But I'm not switching them, because 240 Base Power Magma Storm from an SPATK of 390ish is pure win.
I hope this has made you think about the depth you can go to create an effective working team. If anything, it's at least shown that Pokemon can be a LOT more complicated than Tackle the Pidgey until it dies.
I'm seriously done now. Finito. End of. If you actually read all of this, you're a better person than I.

@fbboi99 and FMT: Have I proven myself in the ways of Pokemon?
@Timefreeze: My team wins. Try think of a team to beat THAT  tongue
@everyone else who read it: NO, I don't have any life whatsoever.
Anyone who wants to battle, feel free  tongue
DONT QUOTE THIS. It's stretched the page enough without having a duplicate. If you're replying, just say it's this post you're replying to.

There are very few weak points of that team djm, but one big one: Choice Scarf Heracross and MixMamoswine. Your only saving grace against this combo is your Machamp, and that could still be demolished by them if they play their cards right.

However, these are very good strategies.

Last edited by floatingmagictree (2009-09-28 17:01:15)

Offline

 

#60 2009-09-28 18:58:32

fbboi999
Scratcher
Registered: 2007-05-17
Posts: 100+

Re: Talk About Pokemon Pearl/Diamond

I didn't read the massive wall of text, lol, but just for typing all of that you've earned my respect  tongue

I never really double-battled so... Yeah I'm not familiar with what works in the double battle metagame.

(PS- I'll read it later, I'm not just ignoring it  tongue )


Check out my cool projects!
“Know thy self, know thy enemy. A thousand battles, a thousand victories.”

Offline

 

#61 2009-09-28 18:59:32

fbboi999
Scratcher
Registered: 2007-05-17
Posts: 100+

Re: Talk About Pokemon Pearl/Diamond

I'll post my old team some time... I'll let you guys rate it/fix it.





The following errors need to be corrected before the message can be posted:

    * At least 60 seconds have to pass between posts. Please wait a little while and try posting again.


Check out my cool projects!
“Know thy self, know thy enemy. A thousand battles, a thousand victories.”

Offline

 

#62 2009-09-28 19:41:41

deatheater
Scratcher
Registered: 2008-04-11
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

back at the pokemon league again  big_smile

Offline

 

#63 2009-09-28 21:34:57

big-bang
Scratcher
Registered: 2008-02-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

I just caught Uxie. I really, really need a Pokemon that can learn False Swipe!! Rrgh.


http://i47.tinypic.com/6edrbm.jpghttp://i45.tinypic.com/dw9hmw.jpghttp://i50.tinypic.com/f28tvn.jpghttp://i45.tinypic.com/ruwaop.jpg

Offline

 

#64 2009-09-29 14:19:13

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

FMT, I know they're a big weakness, but it doesn't really matter hugely, as in the Uber setting it's in, they're nearly definitely not going to be used unless the player knows exactly what team I use. The feedback is appreciated though.
For fighting the Heracross or Mamoswine, I'd probably try put them to sleep then switch in Heatran for a STAB Magma Storm.
The main thing about the team is that Groudon can OHKO anything (Except for maybe Blissey, I know it's definitely a 2HKO but I'm not sure about the OHKO). Given the formidable defensive stats he has paired with Cherrim, he can take down 2 or 3 pokemon before going down.


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#65 2009-09-29 15:17:47

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

djm111 wrote:

FMT, I know they're a big weakness, but it doesn't really matter hugely, as in the Uber setting it's in, they're nearly definitely not going to be used unless the player knows exactly what team I use. The feedback is appreciated though.
For fighting the Heracross or Mamoswine, I'd probably try put them to sleep then switch in Heatran for a STAB Magma Storm.
The main thing about the team is that Groudon can OHKO anything (Except for maybe Blissey, I know it's definitely a 2HKO but I'm not sure about the OHKO). Given the formidable defensive stats he has paired with Cherrim, he can take down 2 or 3 pokemon before going down.

Exactly, I was just saying a small weakness that MIGHT pose a threat to your team. Anyway, I also said that everything was planned out very well and this could be very useful. Yes, you have proven your prowess in the ways of pokemon.

Offline

 

#66 2009-09-29 15:51:23

djm111
Scratcher
Registered: 2008-10-29
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

Woo


http://i627.photobucket.com/albums/tt358/Dazzamcgazza/sig.png

Offline

 

#67 2009-09-29 15:57:57

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Talk About Pokemon Pearl/Diamond

djm111 wrote:

Woo

Yee.

3charlimit

Last edited by floatingmagictree (2009-09-29 15:58:07)

Offline

 

Board footer