some block ideas I had
<imprint on sprite> a pen type block, that stamps a picture of a sprite onto another
sprite, like the stamp tool, but on sprites, only stamps on sprites
<imprint> like imprint on sprite, except stamps on everything
<set pen infront of sprite> sets the pen infront of a certain sprite
<pi> a block that has pi in it
<turn clockwise 50 over 1 second> turns the sprite whichever direction over a certain
time
<any of list> Detects if any item in that specific list is true
Example [blocks] <if><touching[ any of list [/blocks]
that means if it's touching any item of that list
a clone block
<bounce> off sprite1, like bounce of edge, except with a certain sprite
Last edited by deatheater (2009-09-28 05:41:58)
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automatcily looking at these, i see that these are all gonna be boleans. << >>
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They should have a section of "bounce" blocks that would look somewhat like these:
<touching sprite[ ] bounce
or
<touching color[ ] bounce
Last edited by steppenwulf (2009-09-28 12:48:33)
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markyparky56 wrote:
automatcily looking at these, i see that these are all gonna be boleans. << >>
no, only some of them
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but you put all of the blocks (In your post) with <'s and >'s they are booleans.
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deatheater wrote:
some block ideas I had
<imprint on sprite> a pen type block, that stamps a picture of a sprite onto another
sprite, like the stamp tool, but on sprites, only stamps on sprites
<imprint> like imprint on sprite, except stamps on everything
<set pen infront of sprite> sets the pen infront of a certain sprite
<pi> a block that has pi in it
<turn clockwise 50 over 1 second> turns the sprite whichever direction over a certain
time
<any of list> Detects if any item in that specific list is true
Example [blocks] <if><touching[ any of list [/blocks]
that means if it's touching any item of that list
a clone block
<bounce> off sprite1, like bounce of edge, except with a certain sprite
'<set pen infront of sprite> sets the pen infront of a certain sprite' nice idea
'<bounce> off sprite1, like bounce of edge, except with a certain sprite' great idea!
;<any of list> Detects if any item in that specific list is true' that could also work by if you stick it inside a say or think block, it would say the name of a random part of the list
good job
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a hide/show list block!!!!
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How about this:
[do over (1) second:]
| [command]
[end]
Does a command over the time of a certain amount of seconds.
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it wouldn't work, unless you have the amount of memory that is used to make the 3D graphics for movies. e.g. Shrek
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