You are in a group of orphans that wonder around New York City after running away from an orphanage.. The national hero, Chris "Critty" Hassel, recently claimed to have seen a person named Flint Creston murder the mayor of NY, when your group saw Critty planning for it. The group of orphans alerted the police, but do not belive him. You must clear Flint's good name, while avoiding being caught. Along the way, you'll find weapons/items, and only one member can have it at the time.
Sign-up sheet:
Name: Simon
Gender: Male
Age (Between 9 and 15): 11
Specialty: Strategy
Note: There are no leaders, everyone must agree on a decision.
It's the evening after the murder. Simon calls his friends to his room in the orphanage. (They haven't escaped yet.) He has a plan. Again.
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